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Worm318

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About Worm318

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    Green Marine

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  1. Worm318

    1000 Line Community Project - No map slots left

    I would like to map for episode 3
  2. Worm318

    A whole year of 4800 Hell Knights! This time, it'll be finished!

    I'm a fan of single word names so "Knightmare" takes my vote
  3. Worm318

    SIGIL - New Romero megawad for Feb 2019

    Nobody has said that. Saying he's the only creator is obviously wrong, but saying he's one of the creators of Doom is actually correct (and it can be phrased as "Doom creator John Romero", maybe a headline with similar wording triggered you?). Only a fool would think that he's the only person behind Doom and of course John himself doesn't think that: https://rome.ro/news/2018/12/10/reflections-on-dooms-development
  4. Worm318

    Sandy Petersen Interview (w/ Mahmut Saral)

    So Dtwiwhdithmt (Doom the way Id would have done if they had more time) when?
  5. Here's the alpha version of Halfdeath, my contribution for this challenge. Right now it includes 12 maps for GZDoom. It's intended for continuous play, but all maps have been tested from pistol start. I want to get to 17 maps (15+2 secrets) and polish the whole pack. I hope you like it although I tested a pair of silly ideas inbetween. All feedback is appreciated. Download link: https://drive.google.com/open?id=1fUAbG90cfTQQsvEMERLWRECjupsBqukb I enjoyed the challenge a lot, although I would have liked to put a bit more commit (I got sick a few days). It's my first time releasing a map pack so it was a learning experience. I think I improved my map speed, but I still lose time with stupid little details instead of progressing. Also I believe I still have the issue of doing kind of flat maps mostly.
  6. A new map. I wanted to extend the idea of my "4800 Hell Knights" submission (but with more monster variation :P). I could speed up the process when I stopped worrying (too much) about stuff being aligned.
  7. Well I need that change of pace. My 7th map. It needs some more crate textures, also a lavafall one. But I guess I'm gonna do one of the action maps next
  8. Decided to do MAP01 today. Small and simple.
  9. 5th map. Somewhat blocky and empty in someplaces. The two areas are stacked and connected with portals
  10. I didn't work too much this last pair of days but managed to make a small boss map (sort of, it's in a functional level).
  11. So this map is basically complete. I want to do some changes but I think it's best to let it go for now (kinda behind schedule). I liked how it turned out and I will return to it later.
  12. Day 4. I was busy today but I advanced a bit. This map is beatable now, but it's missing more than half of fights.
  13. Day 3. I didn't have a clear vision of what to do today, so I only got a basic layout
  14. Day 2. Another map completed. I hope I can pull out a map that doesn't need more detailing someday
  15. Day 1. It's kind of completed but some parts need decoration.
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