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Worm318

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About Worm318

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  1. Joining in! I will probably post another unreleased map tho
  2. Map Name: Temple of the Errant Souls Map slot: 01 Modes: Singleplayer Format: UDMF Testing: GZDoom 4.5.0 / GZDoom 3.2.4, but most likely it works in older versions Skill Levels: No Jump: Yes, required, but not fully tested Crouch: No Freelook: Yes, recommended Pistol Start: Yes Textures: Doom 2 + cc4-tex Music: Freedom_Planet_-_Pangu_Lagoon_1.mid by Sc00ts (taken from vgmusic.com) May not run with: Ports that don't support "Line Set Portal" action or 3D floors (non GZDoom ports (?)) Extra notes: All lines are hidden in the automap. Map is a bit big and FPS lowers in some parts on my PC. Description: This map was intended for a personal abandoned project I worked on 2016. The mapset was based on gimmicks, and this map in particular heavily uses Line Portals so it can be very confusing to explore. It's basically a maze. Combat is not very exciting as the original mapset was inexpertly thought to be a non-linear hub and AI doesn't behave well with portals. This version was hurriedly balanced and textured, but at least it's better than the version from a week ago lol. Also it features a secret exit that requires all keys (uses normal exit action as rules states) and iirc you can get locked out after finding the normal exit. Weird map that I just want to get out of my system, but I hope you like it as few years ago I thought it was my coolest map ever. Download: https://drive.google.com/file/d/1UfUREF7uAbZzLFq-45C_6Z1CFbUuQso9/view?usp=sharing
  3. I want to try, once again, to finish the stuff from previous years.
  4. I think you have this point backwards. The high-skill player is better at aiming and dodging, that means he will win most (or all) of the exchanges with a new player and dominate. The only way for a low-skill player to win in this environment is when there are no feedback loops to recover resources such as health or ammo, but there aren't many games like that (Doom without item respawning is the only one that comes to my mind right now). Of course, in this environment the low-skill player can hopelessly run a bit longer but that doesn't mean he will have a good time. A deadlier arsenal means that the noob can sometimes get a lucky headshot, grenade throw or rocket to the face of the veteran.
  5. GZDoom: 4 Crispy Doom: 3 PrBoom+: 2
  6. Worm318

    DoomWiki Month in Review (Issue #29)

    I can't believe there is an article for Literal Spiral. I thought that map got lost when that thread was nuked.
  7. Name: Domain Expansion Research Platform Map Format: UDMF Ports Tested: GZDoom Build Time: 12 hours 10 minutes (+1 last minute bugfix) Music: "Violence Makes Violets" by Jimmy Textures: jimmytex + SKY4 from Ultimate Doom External PWADs: None Requirements: Crouch disabled, Jumping + Freelook allowed but not required https://drive.google.com/file/d/1ptAM0Bb4gU0bvVj56NFXk08vK1bG3N9U/view?usp=sharing
  8. Sign me up, I guess I can repurpose an abandoned map project I have lying around.
  9. Worm318

    WADs for Arcade-styled/Score-based Gameplay

    Maybe you refer to ScoreDoom? It's a GZDoom fork that is currently discontinued and its last release was years ago. https://doomwiki.org/wiki/ScoreDoom
  10. Worm318

    The ULTIMATE Master WAD Guide

    Why didn't you choose another term? Like "Quintessential", "Must play", "Groundbreaking" or even just "Classic". I find it weird to use an already well-established term for something else. Nice list btw, it's always nice to read you. It reminds me that I need to play more and clear my backlog D:
  11. Worm318

    DOS Doom Code Execution

    I think someone could start a simillar trend to the "every copy of SM64 is personalized" thing. Something like "every copy of Doom shareware is personalized", "This save file came from an alternate reality", "Savestates from Hell". But I dunno. Maybe the magic is already lost as the trick is known, but at least it's not just an edited video, PWAD nor custom source port.
  12. Worm318

    BREAKING NEWS MICROSOFT BUYS ZENIMAX MEDIA FOR 7.5 BILLION

    It's quite unlikely anyways. At most, they will just add Master Chief to Quake Champions and call it a day, maybe as a Doom Slayer skin.
  13. The 15 million figure in that Wikipedia article comes from a 2006 book that cites Masters of Doom, and it's an estimation of the number of downloads for the shareware version. So that number doesn't count those that bought any of the official games, that got the shareware version by other means and that pirated any of the commercial versions. Btw, CrossFire is one of those games that apparently are really popular on the other side of the globe. From Wikipedia:
  14. Worm318

    The DWmegawad Club plays: MAYhem 2020

    Thanks everyone for your comments and feedback on my map. MAP13 was kinda speedmapped with a built time of <12h for the main concept (considering the month long deadline :P) and a few hours detailing and tweaking stuff like the archvile trap. I'm kinda pleased with the result as most people seems to had fun with it... huh, I think. My only dissapointment is the Berserk secret. I think I have seen only two players get it, one I'm certain was by accident but the other playtester got it just right so I thought "it's okay". Now in hindsight, I realize the hint is really ephemeral and hard to pick up amidst the initial chaos, and after that it's just silly and cryptic. In early iterations the trigger line was on the mandatory path, but the player didn't have line of sight to the berserk when crossing it, so no early playtesters got it. Maybe I should have gone with the easiest version, making it so the player couldn't avoid the trigger line AND had line of sight on activation, but I thought that was gonna be too obvious. Probably wasn't gonna be anyways or, for a mere berserk, could have been fine for it to be :/ I also have mixed feelings about the BFG. Perhaps it should be more easy to spot it from the starting area to reward player memory more than exploration. But it's a BFG+ammo, so I feel okay just not handing it easily to everyone.
  15. Worm318

    Chocolate Doom 3.0.1 might have a virus

    VirusTotal is a webpage where you can analyze files with around 70 different antivirus engines. In this case, 1 in 61 of them detected a malware so it could be a false positive. Trojan.Crypt.XDropper is the malware name that the analysis found a coincidence in its database. I think you can check the results here: https://www.virustotal.com/gui/file/f038d1db11df5984e9f6a1dd9ff554b7d09554bbc6500c247d7dae67e3dad502/detection When analyzing each file, different malwares are detected on chocolate-midiproc.exe, SDL2.dll and SDL2_net.dll by different engines. I checked the 3.0.0 zip and it doesn't detect anything.
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