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termrork

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About termrork

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  1. termrork

    New category ideas

    UV-Philosophy sounds incredibly fun, if you try it out please record a demo and upload the thesis :)!
  2. termrork

    DOOM II demos [-complevel 2]

    awesome run! cool that you went with 100% in map27 on purpose! why no 100% in map15 then ;)?
  3. AV Mancu Revenant Cyber Spidermastermind Pinky in NM Painel Arach Ghost Chaingunner Caco Shotgun Baron Knight Imp Pinky in UV Zombie Romero (can kill due to the explosion) Keen
  4. termrork

    Discussion on the current state of classic DM/Duel.

    sadly no, though it is not an exact recreation. e.g. double floors were not used. but take a look yourself, I attached the wad. adthb01.zip
  5. termrork

    Discussion on the current state of classic DM/Duel.

    if anyone is interested in that I actually remade a quakelive map (cure) in doom named adeath.wad and let it play with alt DM. I really like it, I even prefer it to usual duels since it is more tactical (like you have to know when soulsphere and blue armor spawns, go for weapons etc.). if you want to try, there is an [SDA] server for ZDaemon running it.
  6. termrork

    Discussion on the current state of classic DM/Duel.

    my suggestion for alt DM was for duels in which the no weapon problem isnt such a problem. imo for usual DM with a lot of players there is not such a thing as SSG dominance because other weapons are usually way better (also due to spamming). also if you look at quake 3, there it was alt DM from the beginning and imo it works great. I like it for doom too because it makes duels more tactical.
  7. termrork

    Discussion on the current state of classic DM/Duel.

    if you want to break the SSG dominance in a map play it in alt DM. there weapons respawn and are simply not there for some time. thus you have to collect other weapons too. Also I do not like SSG from the start maps. E.g. take entryway and dwango. Changing entryway into a SSG fest very easily. For sure 80% of the frags in dwango are due to SSG. In entryway I would guess not more than 30% which I prefer by far.
  8. termrork

    Find a specific sector on the map

    actually reading the title I thought it is about a new gamemode: you post a map and people have to find a specific sector ;)
  9. Hello friendly Doomworld People. Tired of slaying demons in survival or fragging doomguys in a round of Deathmatch? Then join ZDS this weekend! We will play DooM2 the way id did, a reinterpretation of DooM2 by our DooM community, in UV Pacifist. That means: Without ANY weapons we will try to exit as fast as possible! It will be a peaceful experience with here and there some monster infighting! Settings: Game Mode: Survival IWAD: doom2 (or Freedoom) PWADs: d2twid zds_addon_101 pacifist2 zdsskinsv4_noweap Wad url: http://82.165.69.26/wads Maps: 01-06, 07-15, 31, 32, 16-29 DMFLAGS: 4538404 / 1108475904 / 0 Players: 20 + 20 spectator slots Lives: 1 Skill: 3 //Ultra Violence Date: Saturday 28th March 2020 Euro: 19:30 GMT / 1:30 pm CDT US: 7:00 pm CDT / 01:00 GMT
  10. termrork

    New category ideas

    only turbos I ever saw was 10 (no idea why anyone wants to play like that, you cannot dodge anything ;) ). and turbo 255, crazy stuff... (but usually TAS only) @Shon_RT actually I played a bit like this. not sure if you can make a category, since when you go into automap the demo does not recognize this
  11. termrork

    New category ideas

    good question, for sure no doom2 map. stricter uv pacifist: no moster is allowed to die
  12. termrork

    New category ideas

    damn that sounds fun! I wonder what the least number of buttons are for the doom2 maps. 01: forward, turn, use would be enough but also forward, strafe right, backward, use would be enough is there any map with only 2 buttons? 16 should work with only forward and turn, not sure if there is any other map
  13. termrork

    New category ideas

    talked with krawa about this thread and he had a nice idea: you are only allowed to directly kill a monster when there is no "lower" monster. the monsters are ordered the same way doom2 does. e.g. if there is no zombieman alive in the map you are allowed to kill shotgun guys. cyberdemons only if there is no other monster left etc. since "our hero" is the highest ranked "monster" you would have to kill all monsters before you do a suicide exit. if it is not otherwise possible (usually in map07 you have to kill mancubi first) one would have to kill these first.
  14. termrork

    New category ideas

    @grazza hahaha @kraflab thank you for sharing this thread, a lot of interesting categories listed in there! when there are no more posts in this thread I will make a huge list with all ideas including from this thread @DiamondDude11 now you are becoming ridiculous! (just kidding :)) @Horus mh... I guess monster infighting would be quite annoying, so very luck based at some places. also would a 10 minute run with 0% be better than a 10 seconds run with 1%? I would say yes but it would be weird wouldnt it?
  15. termrork

    New category ideas

    so sadly there are only a few wads I enjoy playing for whatever reason. also I like to speedrun. to mix things up I thought about running doom2 again but in a category I have not tried yet. e.g. I liked the UV over 100% category. nevertheless, what new category comes into your head? it should be such that there are different routes needed than for the usual categories. a little brainstorming from my side brought up these categories: - fist/berserk only - keys: all keys are needed to be collected - weapons: all weapons are needed to be collected - playing the maps in a reversed order - "glitchless" except of SR40 - every shot you do have to result in a death of at least 1 monster - you are not allowed to take any health and armor, how far do you come in a D2ALL run? - uv max but you dot have to kill all monsters but only 1 type/group (i.e. only cacos are needed, or only pistol, SG and CG guys) - uv tyson but the pistol exchanged with a different weapon (i.e. doom2 D2ALL only with fist and rocket launcher) - you are not allowed to press a certain key, like forward, backward (might be fun ;)) - automap has to be always on
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