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212 files

  1. DMXGUS Gonna Give it to Ya

    This WAD contains a replacement DMXGUS lump which you should probably load if you're building a retro PC with a Gravis Ultrasound card (or if you're emulating one).

    It does two things: firstly, it has a workaround for the GUS instrument mappings bug present in Vanilla Doom's DMX sound library; secondly, it has an optimized instrument mapping table that is statistically tailored for Doom's music.

    I developed this for Freedoom but is useful on its own, so I decided to release it as a standalone WAD.

    29 downloads

       (1 review)

    Submitted

  2. Doom with MIDI-Converted Sound Effects

    Surely this is an objective improvement to the soundscape, like someone wired the brain of Beethoven himself to a 386. Every sound has been carefully run through one of those infamously shitty online mp3-to-midi converters, recorded, and then converted back to Doom format. It's like that weird Vanilla Doom hack that plays the PC speaker sound effects as piano midis, only now you can use it anywhere and anytime at all, from Chocolate to Z.

    40 downloads

       (14 reviews)

    Submitted

  3. Doom 3 Player Sounds

    This replaces the player sounds to their Doom 3 equivalent as well as the spark sound and the keyed door use attempt sound.

    There are two files, d3guy is the version what the sounds were set as and d3guy2 is one that puts sounds from the next/previous level of pain noises.

    28 downloads

       (3 reviews)

    Submitted

  4. Doom: Earrape Edition

    The only thing this PK3 file changes is the fact that EVERY SINGLE sound file in vanilla doom 1 & 2 are edited to be EXTREMELY distorted and loud, hence the name. Can you play all the Doom 1 & 2 levels with this on? Prepare your ears, because this is gonna be loud...

    P.S. You can use this to prank people if you're a sadistic person.

    44 downloads

       (17 reviews)

    Submitted

  5. ZDoom Secret Sound

    This is just an alternative "secret found" sound for ZDoom and derivative engines (Zandronum, GZDoom...).

    How to use: add -file DSecret.pk3 to the command line.

    You MAY use this in your own mod or map, given you credit Sidhe Priest and http://www.solarstudios.net/

    No commercial use is allowed.

    19 downloads

       (3 reviews)

    Submitted

  6. Impressions Doom

    The wonders of the noises this games make: the monsters, they roar and snort and chortle and scream. The thingies, they go whoosh and stuff. Have you ever tried to make any of those noises? It's very difficult. But I have truly duly mastered it, yes.

    This wad replaces every sound in the game with my best impression of it. Load it on top of Burtal Doom or Sound Calking for extra bonus soundnoise content.

    This is the realest sound mod ever, because it uses hyperealistic real live person sound noises recorded ever.

    It's also Vanilla-compatible. Whoaaa...!

    11 downloads

       (6 reviews)

    Submitted

  7. Greatest sound .wad ever

    (This was actually made at the end of July in 2014 but I was too lazy to actually upload it.)

    This is my sound .wad! It makes all sounds, well, sound *awesome*! Play! Play! Works with any Doom IWAD! Play!

    May have sounded better before but I had to convert it to Doom format for compatibilty with anything that's not ZDoom. :/

    46 downloads

       (33 reviews)

    Submitted

  8. Sound Caulking PSX

    So, have you ever been annoyed how so many monsters reuse sound effects, and how a few of them have no sounds to call their own? Tired of Revenants making the same old "DEEU-EEUH" sounds when shot instead of a suitably skeletony shriek? How about that naughty Archvile, and his distinct lack of sounds in the PSX version's style?

    Well now you're in luck! With the magic of a little SNDINFO, Audacity, and some sounds I had lying around, anything is possible!

    (For PSX fans at least!)

    15 downloads

       (7 reviews)

    Submitted

  9. Doom 3 sounds

    I present to you the Doom 3 sounds converted to work for Ultimate Doom, Doom II and Final Doom. Feel free to use my sound pack for any of your wads.

    127 downloads

       (11 reviews)

    Submitted

  10. PC Speaker Sounds - Doom II

    Do you want to get back to the classic PC Speaker sound style of Doom II? All of this is possible with this WAD which replaces the Default Doom II sounds by the PC Speaker ones

    66 downloads

       (14 reviews)

    Submitted

  11. COOLDM2.WAD

    A bunch of new sounds.

    7 downloads

       (4 reviews)

    Submitted

  12. True Marines Full Version

    After submitting an awesome WAD to the idgames, my baby-mama got nothing but shit reviews and disrespect from the b-tards that roam the /idgames database. Well, let me tell you what: I wasn't going to take that lying down. So I decided not to sit around, I got up and took action. First and foremost, I'm pissed off at you b-tards. I just want to let you know that you need to show yourselves. Or you're going to be backtraced... and tracked down by cyber police! You terrorists! Anyway, in this latest edition of True Marines, all the sound effects of the game have been replaced. Now, the Dooming experience has gone as far as nature, life, the universe and everything in existence can offer. So ya better damn well see the professionalism in this!

    34 downloads

       (31 reviews)

    Submitted

  13. True Marines

    For those of you who thought that the marine sound effexts found in Doom are kinda bland at this point, you'll love these brand spankin' new sound effects I've cooked up for you. Besides adding realism, this WAD also adds excitement to your otherwise boring Doom experiences. Realistic and exciting: I think that's pretty hard to do these days, so I can tell you that this one guarantees awesomeness! And for those of you who are wondering what's up with the WAD name, well play it and you'll find out!

    17 downloads

       (14 reviews)

    Submitted

  14. PC Speaker simulation

    Sound effects that mimic PC speaker sounds.

    582 downloads

       (6 reviews)

    Submitted

  15. Tubers Announcer

    An announcer which has a theme of a Cybernetic demon

    20 downloads

       (14 reviews)

    Submitted

  16. Atari Sounds

    Some beepy, sexy sounds from some classic Atari games

    17 downloads

       (11 reviews)

    Submitted

  17. Dungeon Keeper Sound Pack

    This wad has sounds from the RTS game Dungeon Keeper created by Bullfrog. Includes replacement sounds for monsters, weapons, pickups, and additional sounds compatible with ZDoom, GZDoom, and Skulltag thanks to Marcus Koller. These additional sounds are bullet ricochets, footsteps, and water splashes.

    61 downloads

       (19 reviews)

    Submitted

  18. PC speaker sound effect format

    Finally the last piece in the puzzle of the Doom WAD format has been solved! While every other lump format contained in the Doom IWADs was long ago reverse engineered, one last mystery remained: the PC speaker sound effects. This is a technical description of the PC speaker file format, determined through reverse engineering the Vanilla Doom executables.

    Also included is some example code for generating and playing back PC speaker sound effects, and a WAD containing some replacement sound effects.

    47 downloads

       (33 reviews)

    Submitted

  19. DOOM Sounds In Reverse

    Most of the DOOM sounds are in reverse except weapon sounds and sounds that wouldn't make sense in reverse.

    16 downloads

       (11 reviews)

    Submitted

  20. Heretic/Hexen sounds

    cooler weapons pickups, cooler item pickups, cooler sounds. What can I cay?

    16 downloads

       (8 reviews)

    Submitted

  21. EAWPATS GUS patches

    This is a collection of Gravis UltraSound patches for use with a GUS, or with "softsynth" midi players such as Cubic Player and TiMidity.

    216 downloads

       (30 reviews)

    Submitted

  22. Ben's DOOM Sounds

    These are some sounds I recorded and editted to replace ALL the creatures' sounds. As well, the pistol fire sound has been replaced with a hollow sounding gun fire but it has a neat ending: the sound of bullet shells hitting the ground! I'm placing these sounds in a separate PWAD file instead of putting them into actual level PWAD files to allow users the option of including or not including the sounds (after all, you may get sick of the voices - I know I did! :).

    10 downloads

       (6 reviews)

    Submitted

  23. Doom 3 sound replacement

    Doom 3 sounds for doom/doom2 for monsters and weapons appearing in all games

    68 downloads

       (32 reviews)

    Submitted

  24. DarkJedi188's DOOM Sound Effects Patch

    A bunch of new sound effects. Feel free to run this together with other WADs :) (For a complete list of modified sounds please see the bottom of this file)

    12 downloads

       (8 reviews)

    Submitted

  25. NES Sounds (version 2)

    Yet another "funny" sound-only wad for Doom or Doom II featuring 74 sounds from various NES video games.

    18 downloads

       (3 reviews)

    Submitted

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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