sounds

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  1. Surely this is an objective improvement to the soundscape, like someone wired the brain of Beethoven himself to a 386. Every sound has been carefully run through one of those infamously shitty online mp3-to-midi converters, recorded, and then converted back to Doom format. It's like that weird Vanilla Doom hack that plays the PC speaker sound effects as piano midis, only now you can use it anywhere and anytime at all, from Chocolate to Z.

    29 downloads

    (14 reviews)

    Submitted

  2. This replaces the player sounds to their Doom 3 equivalent as well as the spark sound and the keyed door use attempt sound.

    There are two files, d3guy is the version what the sounds were set as and d3guy2 is one that puts sounds from the next/previous level of pain noises.

    15 downloads

    (3 reviews)

    Submitted

  3. The only thing this PK3 file changes is the fact that EVERY SINGLE sound file in vanilla doom 1 & 2 are edited to be EXTREMELY distorted and loud, hence the name. Can you play all the Doom 1 & 2 levels with this on? Prepare your ears, because this is gonna be loud...

    P.S. You can use this to prank people if you're a sadistic person.

    32 downloads

    (17 reviews)

    Submitted

  4. This is just an alternative "secret found" sound for ZDoom and derivative engines (Zandronum, GZDoom...).

    How to use: add -file DSecret.pk3 to the command line.

    You MAY use this in your own mod or map, given you credit Sidhe Priest and http://www.solarstudios.net/

    No commercial use is allowed.

    11 downloads

    (3 reviews)

    Submitted

  5. The wonders of the noises this games make: the monsters, they roar and snort and chortle and scream. The thingies, they go whoosh and stuff. Have you ever tried to make any of those noises? It's very difficult. But I have truly duly mastered it, yes.

    This wad replaces every sound in the game with my best impression of it. Load it on top of Burtal Doom or Sound Calking for extra bonus soundnoise content.

    This is the realest sound mod ever, because it uses hyperealistic real live person sound noises recorded ever.

    It's also Vanilla-compatible. Whoaaa...!

    11 downloads

    (6 reviews)

    Submitted

  6. (This was actually made at the end of July in 2014 but I was too lazy to actually upload it.)

    This is my sound .wad! It makes all sounds, well, sound *awesome*! Play! Play! Works with any Doom IWAD! Play!

    May have sounded better before but I had to convert it to Doom format for compatibilty with anything that's not ZDoom. :/

    45 downloads

    (33 reviews)

    Submitted

  7. So, have you ever been annoyed how so many monsters reuse sound effects, and how a few of them have no sounds to call their own? Tired of Revenants making the same old "DEEU-EEUH" sounds when shot instead of a suitably skeletony shriek? How about that naughty Archvile, and his distinct lack of sounds in the PSX version's style?

    Well now you're in luck! With the magic of a little SNDINFO, Audacity, and some sounds I had lying around, anything is possible!

    (For PSX fans at least!)

    12 downloads

    (7 reviews)

    Submitted

  8. I present to you the Doom 3 sounds converted to work for Ultimate Doom, Doom II and Final Doom. Feel free to use my sound pack for any of your wads.

    41 downloads

    (11 reviews)

    Submitted

  9. Do you want to get back to the classic PC Speaker sound style of Doom II? All of this is possible with this WAD which replaces the Default Doom II sounds by the PC Speaker ones

    41 downloads

    (14 reviews)

    Submitted

  10. A bunch of new sounds.

    7 downloads

    (4 reviews)

    Submitted

  11. After submitting an awesome WAD to the idgames, my baby-mama got nothing but shit reviews and disrespect from the b-tards that roam the /idgames database. Well, let me tell you what: I wasn't going to take that lying down. So I decided not to sit around, I got up and took action. First and foremost, I'm pissed off at you b-tards. I just want to let you know that you need to show yourselves. Or you're going to be backtraced... and tracked down by cyber police! You terrorists! Anyway, in this latest edition of True Marines, all the sound effects of the game have been replaced. Now, the Dooming experience has gone as far as nature, life, the universe and everything in existence can offer. So ya better damn well see the professionalism in this!

    33 downloads

    (31 reviews)

    Submitted

  12. For those of you who thought that the marine sound effexts found in Doom are kinda bland at this point, you'll love these brand spankin' new sound effects I've cooked up for you. Besides adding realism, this WAD also adds excitement to your otherwise boring Doom experiences. Realistic and exciting: I think that's pretty hard to do these days, so I can tell you that this one guarantees awesomeness! And for those of you who are wondering what's up with the WAD name, well play it and you'll find out!

    17 downloads

    (14 reviews)

    Submitted

  13. Sound effects that mimic PC speaker sounds.

    345 downloads

    (6 reviews)

    Submitted

  14. An announcer which has a theme of a Cybernetic demon

    16 downloads

    (14 reviews)

    Submitted

  15. Some beepy, sexy sounds from some classic Atari games

    15 downloads

    (11 reviews)

    Submitted

  16. This wad has sounds from the RTS game Dungeon Keeper created by Bullfrog. Includes replacement sounds for monsters, weapons, pickups, and additional sounds compatible with ZDoom, GZDoom, and Skulltag thanks to Marcus Koller. These additional sounds are bullet ricochets, footsteps, and water splashes.

    34 downloads

    (19 reviews)

    Submitted

  17. Finally the last piece in the puzzle of the Doom WAD format has been solved! While every other lump format contained in the Doom IWADs was long ago reverse engineered, one last mystery remained: the PC speaker sound effects. This is a technical description of the PC speaker file format, determined through reverse engineering the Vanilla Doom executables.

    Also included is some example code for generating and playing back PC speaker sound effects, and a WAD containing some replacement sound effects.

    42 downloads

    (33 reviews)

    Submitted

  18. Most of the DOOM sounds are in reverse except weapon sounds and sounds that wouldn't make sense in reverse.

    15 downloads

    (11 reviews)

    Submitted

  19. cooler weapons pickups, cooler item pickups, cooler sounds. What can I cay?

    14 downloads

    (8 reviews)

    Submitted

  20. This is a collection of Gravis UltraSound patches for use with a GUS, or with "softsynth" midi players such as Cubic Player and TiMidity.

    104 downloads

    (30 reviews)

    Submitted

  21. These are some sounds I recorded and editted to replace ALL the creatures' sounds. As well, the pistol fire sound has been replaced with a hollow sounding gun fire but it has a neat ending: the sound of bullet shells hitting the ground! I'm placing these sounds in a separate PWAD file instead of putting them into actual level PWAD files to allow users the option of including or not including the sounds (after all, you may get sick of the voices - I know I did! :).

    10 downloads

    (6 reviews)

    Submitted

  22. Doom 3 sounds for doom/doom2 for monsters and weapons appearing in all games

    44 downloads

    (32 reviews)

    Submitted

  23. A bunch of new sound effects. Feel free to run this together with other WADs :) (For a complete list of modified sounds please see the bottom of this file)

    12 downloads

    (8 reviews)

    Submitted

  24. Yet another "funny" sound-only wad for Doom or Doom II featuring 74 sounds from various NES video games.

    12 downloads

    (3 reviews)

    Submitted

  25. 26 downloads

    (19 reviews)

    Submitted

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  • File Reviews

    • By Obsidian · Posted
      Adorable, if a bit insubstantial: I'd give this 3 stars due to how little there is, but I feel like I'd be ruining someone's day if I did. Also the default hand acts as a somewhat rapid weak chainsaw in the stock maps, heh.
    • By DyingCamel · Posted
      Adorable, but sadly only one room. Wish there were more so I could spend more than 5 minutes in this world. Love super creative stuff like this!
    • By jwilliams051197 · Posted
      These maps suck, please put more effort.
    • By Summer Deep · Posted
      A short set of maps by the author of the excellent Alkylation. These are not quite as ambitious, but still imaginative and with plenty of quality action. Be prepared in particular for some close-quarters encounters with Revenants, Mancubuses and Barons in tight corridors or confined spaces. There's also a custom designed boss at the end which takes a bit of seeing off....   A slight oddity of this wad is the inclusion of mini-levels with just a handful of monsters. The last of these, the 'Postludium', takes place after the boss encounters, and requires you to defeat a Cyberdemon in order to get back to your spaceship. There don't appear to be any ammo or weapons around, so pistol starts are out of the question and you'll be dependent on carryovers from the previous level - make sure to have a good scavenge around before leaving it.   Played on UV, continuous, GZDoom.    
    • By Dedalus 80 · Posted
      Quick and fun to play map. Well chosen music and nice gothic setting. Medium/high difficulty.