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Dead Perfect

   (22 reviews)
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10 Screenshots

About This File

Two small and violent levels, based on my deathmatch levels in Pursuit.


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TimeOfDeath

Unknown date

  
aw hell yeah, from '97

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Guest

Unknown date

  
These two maps are dated September 1997. Map01 starts off a bit like E4M2, but it's smaller and more monster-packed. The very start is hectic, but once you clear away the immediate area it mellows out; the final battle is easy, because the revenants stay outside. Map02 is good fun, although again you can beat the first half easily by jumping into the pit at the start and hiding in a corner; the second half again mellows out. Good fun though.

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Guest

Unknown date

  
yuck, you guys actuly like this crap? you start in a bland looking room with no weapons surounded by like 12 strong monsters, 1/5 i dont get it

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Guest

Unknown date

  
To the previous reviewer: you need to be quite good at Doom to handle these maps. Otherwise try skill 1 or a more gentle wad. 5/5

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Guest

Unknown date

  
I think it's meant to be intense, but it comes across as more frantic then actually testing your skill. Run around crazily dodging and shooting can be fun if it's designed well, but doing that in a bunch of boxy, bland rooms stinks.

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Guest

Unknown date

  
This wad contains two small Hell-Revealed style maps. If you like these kinds of maps, then you'll probably like this.

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Guest

Unknown date

  
Finally uploaded to the archive. By Yonatan Donner - automatic 5/5. Check out YD's own demos on these maps if you haven't seen them before.

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Guest

Unknown date

  
It did feel cramped a bit, but otherwise these small HR like maps kicked ass! 4/5!-Candle M

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Guest

Unknown date

  
Not bad, not brilliant, but certainly engaging while it lasts.

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Guest

Unknown date

  
well now this is a fun monster slaughter 4/5 - hnsolo77

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Guest

Unknown date

  
Nice stuff, I've always been a fan of the clasic megawads, Hell Revealed included, being raped by the monsters at the start wasn't fun though :/ -Captain Toenail

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Guest

Unknown date

  
This will always be a classic. ***** PC

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Guest

Unknown date

  
It was a nice surprise, I love the gameplay of those maps, very reminiscient of HR25. If Yonnatan was still making maps this day they woulda been kickass. 5/5 - K!r4

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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