Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Dead Perfect

   (23 reviews)
Sign in to follow this  

Guest

10 Screenshots

About This File

Two small and violent levels, based on my deathmatch levels in Pursuit.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Argenteo

  

 

Two short and violent levels from the author of Hell Revealed. It's not my preferred playstyle but I had fun on low difficulty.

Share this review


Link to review
TimeOfDeath

Unknown date

  
aw hell yeah, from '97

Share this review


Link to review
Guest

Unknown date

  
These two maps are dated September 1997. Map01 starts off a bit like E4M2, but it's smaller and more monster-packed. The very start is hectic, but once you clear away the immediate area it mellows out; the final battle is easy, because the revenants stay outside. Map02 is good fun, although again you can beat the first half easily by jumping into the pit at the start and hiding in a corner; the second half again mellows out. Good fun though.

Share this review


Link to review
Guest

Unknown date

  
yuck, you guys actuly like this crap? you start in a bland looking room with no weapons surounded by like 12 strong monsters, 1/5 i dont get it

Share this review


Link to review
Guest

Unknown date

  
To the previous reviewer: you need to be quite good at Doom to handle these maps. Otherwise try skill 1 or a more gentle wad. 5/5

Share this review


Link to review
Guest

Unknown date

  
I think it's meant to be intense, but it comes across as more frantic then actually testing your skill. Run around crazily dodging and shooting can be fun if it's designed well, but doing that in a bunch of boxy, bland rooms stinks.

Share this review


Link to review
Guest

Unknown date

  
This wad contains two small Hell-Revealed style maps. If you like these kinds of maps, then you'll probably like this.

Share this review


Link to review
Guest

Unknown date

  
Finally uploaded to the archive. By Yonatan Donner - automatic 5/5. Check out YD's own demos on these maps if you haven't seen them before.

Share this review


Link to review
Guest

Unknown date

  
It did feel cramped a bit, but otherwise these small HR like maps kicked ass! 4/5!-Candle M

Share this review


Link to review
Guest

Unknown date

  
Not bad, not brilliant, but certainly engaging while it lasts.

Share this review


Link to review
Guest

Unknown date

  
well now this is a fun monster slaughter 4/5 - hnsolo77

Share this review


Link to review
Guest

Unknown date

  
Nice stuff, I've always been a fan of the clasic megawads, Hell Revealed included, being raped by the monsters at the start wasn't fun though :/ -Captain Toenail

Share this review


Link to review
Guest

Unknown date

  
This will always be a classic. ***** PC

Share this review


Link to review
Guest

Unknown date

  
It was a nice surprise, I love the gameplay of those maps, very reminiscient of HR25. If Yonnatan was still making maps this day they woulda been kickass. 5/5 - K!r4

Share this review


Link to review
  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
×