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Elysion

   (27 reviews)
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About This File

This is a sort of speedmap I made to combat mapper's block. It had no time limit, but I kept moving a fairly quick pace.


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Katamori

  
Surprisingly relaxing and calm with the music, the text at the beginning and the rain texture. I just don't know how to explain, these things have made quite a calm atmosphere.

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Unknown date

  
Cool music, kitchen sink design. 3/5

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Unknown date

  
I played this on Ultra Violence and when I got to the Spiderdemon I was running around with 2 health and no ammo. I still managed to do it though by using a BFG trick at the red key. Final time was 56 mins. I guess I should've read the text file first :) anyway 5 from me.

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Unknown date

  
Like all DD maps, very good but incredibly hard. The start with less weapons was extremely brutal and so was the dash back there at the end. Not saying it was any pushover in between though, because it wasn't.

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Unknown date

  
I am not sure if I would put a 3 or 4 on this one cause it has a good scenery but it's too hard and in the same style as the rest of this author. 4/5 - Optimus

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Unknown date

  
Cool map, very hard 5/5

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Unknown date

  
Come on not even a weapon in the first room. Just one double barrel with about a dozen shells or so would have been nice.

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Unknown date

  
That was just HELLACIOUS![In a green rain sorta way.] 47 min.w/saves and 11%health.At the red key,the BFG was the key to me making it to the exit. Left a buncha pissed-off monsters behind.Spent is how I felt when I was done.Good challenge,but not quite a slaughter map.-5*

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Unknown date

  
Deserves at least 4 stars. If you're a challenge hunter, then 5 is in order. My /newstuff review should sum it up well. -MegaDoomer

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Unknown date

  
Immortalising theme clings to your memory as the beautiful MIDI creates both an eerie and tranquil melody. Combat focuses on tightly controlled, claustrophobic rooms with hordes and little cover. Infighting and quick reflexes are a necessity, the constant ambushes continually elevates the excitement never dwindling. HMP provides an enjoyable blast without tedium, otherwise UV is for hardcore masochists. Love this chaotic style. 5/5 - Bloodite Krypto.

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Unknown date

  
Archvile at sector 1007 in HARD still cannot be killed since sector 1007 has a floor height of 0 and adjoining sector 1323 has a floor height of 194. Great map ! :)

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Unknown date

  
Awesome, had a blast on this one.

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Unknown date

  
Very atmorspheric and has a few cool tricks, as usual from D-D. HMP is recommended, and very fun IMO. -drkrvr

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Unknown date

  
5/5 Death-Destiny for the win. This map is highly challenging and full of genuine traps, recommended for good Doom players.

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Unknown date

  
This map is truly beautiful, reminds me of Community Chest 2 Map24 in some way. The fights were great, mostly unexpected and the enemy placement was, for once, pretty awesome. The only flaw I have is how there's TOO MANY PAIN ELEMENTALS. Also, there's a VPO under the yellow+red key, tested in GZDoom. But overall, I recommend this map to everyone who loves a challenge! 5/5 - Moti

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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