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Solitude

   (11 reviews)
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6 Screenshots

About This File

A Containment Area-inspired level with an oldschool style that combines the original level's music and abundance of crates with a few surprises of its own. This is one of the first maps I ever completed and what I consider to be the first time I truly "got" what it took to make a non-linear map with elements of exploration and branching paths.


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Walter confetti

  

Charming little map, I enjoyed it!

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Guest

Unknown date

  
I actually really enjoyed this. Great for an early effort! 4* -Phobus

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Guest

Unknown date

  
too little health otrw decent 3/5

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Guest

Unknown date

  
E2M2 is really annoying, but good map 4/5

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Guest

Unknown date

  
Impressive

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Guest

Unknown date

  
Quite nice - reasonably non-linear, manages to capture the E2 style well. E2M2 was probably selected for the music. My only complaint is the apparent use of "usable-only-once" lifts for secrets. 4/5 - ZZ

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Player Lin

Unknown date

  
Nice map, I feel this one is better than id's E2M2. But little annoying by the secrets. 4/5 -playerlin

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Guest

Unknown date

  
I like levels with crates, just too little ammo and especially health. 3.5/5 - Optimus

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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