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Beef Balogna

   (17 reviews)
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6 Screenshots

About This File

This is a small map that I created inspired by the strife first level. The level is named after the song beef baloney by the punk band fear.


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Guest

Unknown date

  
very nice

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Guest

Unknown date

  
Could have been a nice tiny map detailed mostly with lights (and these lights are good while other detail is minimal) but I got stuck :(. (3-1)/5 = 2/5

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Guest

Unknown date

  
Not boom: The lift does not lower in Boom.

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Guest

Unknown date

  
TXT file says it works in Boom, I was running PrBoom+ -complevel 17 and got stuck. Now I see other ppls had problems.

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Guest

Unknown date

  
Nice little map, interesting design. A bit to linear but 3/5 was fun

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Memfis

Unknown date

  
why the hell were you playing with complevel 17 anyway

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Guest

Unknown date

  
Always use GZDoom. Cool little map. Didn't want it to end.

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Player Lin

Unknown date

  
Short, but fun and looking great. Hit-scan enemies just a little annoying, nah I just not careful... 4/5

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Guest

Unknown date

  
Nice quick map that isn't all too interesting with any architecture. Like said above, a little linear 3/5 --Acid

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Guest

Unknown date

  
I loved this level! Detailing is decent albeit a bit to blocky at times, but the gameplay easily excuses this. The creative ways in which the author reuses previously explored spaces and interconnects unreachable areas makes this level seem a lot bigger then it really it is! If anything, its a great exercise in mapping. -5/5 FoH zdoom2.5 FDA-http://www.media fire.com/?kp7zxbjwb0 wk27d (get rid of spaces)

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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