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Chow Yun Thin

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About Chow Yun Thin

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  1. Chow Yun Thin

    Post Your (Other) Video Game Screenshots Here

    I just see cKoO8nm.mp4 and NrPX38t.mp4.
  2. Chow Yun Thin

    What Video Game Are You Currently Playing?

    Apparently I wrote a post about the Summer update for KF2 but didn't post it and the forum software saved it anyway. Spoilered for old news. There was a content update at the beginning of October and it's a Halloween event, naturally. All of the specimen enemies are reskinned as classic movie monsters and a new map is set in a castle decorated with string lights, bat cutouts, cakes and refreshments, and even a dance hall complete with lasers and a vampire DJ. Shooting any of the numerous balloons around the estate releases confetti, bats or ghosts. A cute touch, and a roundabout advertisment for a cosmetic headshot FX pack that's being sold. There are also traps of various kinds that you can activate to kill some of the weaker enemies (and one of the objectives requires you to do so). I tackled the hardest objective first (survive 25 waves in Endless mode) as a lvl 22 Gunslinger because he has high-damage weapons, faster movement speed and headshots slow down enemies, all very useful when kiting the largest enemies and bosses. Even so, I had several close calls in the tight hallways. One was in a dark corner that I didn't realize I was running into until it was almost too late. The most memorable one was getting gangbanged by several of the biggest non-boss enemy on a narrow walkway overlooking the most metal of fireplaces. If I hadn't kept jumping and getting knocked over the enemies, I would have been finished for sure. That, and there was a mutator that made everyone's head gigantic which meant I was landing headshots like crazy. The last boss fight before completing the Endless objective was another close call. This time was King Shit, now able to poop out even more nasty turd minions. I really hate fighting that guy because the exploding turds make the screen shake and throw off my aim. It's kinda strange; up until that point I considered the boss waves the least difficult and a given pass. I'm not a fan of Endless mode, and I had been at it for a little over an hour. I stopped after wave 27 and left the game. I'll just grind out the last objective on the lowest difficulty, bodies are bodies regardless of difficulty. Three new weapons were added for Halloween, all assault rifles for Commando. The FN FAL makes a return appearance from the first game, and the Right Arm of the Free World serves as a longer-ranged option thanks to its combat sight. It does fairly well in a Sharpshooter's hands, but it's just straight-up OP when used by a Commando. The Medic Grenade Rifle is a fairly good assault rifle with an underslung launcher that fires a canister of healing gas. Real expensive for what it does, though. The MKb42 is unlocked for in-game purchase when all of the Halloween objectives are completed. By accounts of those who got it, it's subpar for its price and acts like any other assault rifle. It's a pity the devs didn't add a bayonet to it to make it different, as one of the bosses dual-wields the weapon and there aren't many weapons with a thrust attack. The Killing Floor devs run a poll for what weapon in the first game the community wants to return. This time for the upcoming winter, they decide to just add the next three weapons since they were not picked in previous polls and I think they want to head off a bigger shitstorm of bitching about 'muh choice!'. The Fireaxe hails from the UT2004 mod version of KF and returns in the first retail game. From what I remember, people used it to flinchlock the strongest enemy to death. I don't know if this incarnation will bring back this weapon mechanism. The Tommygun was 3 DLC weapons (box mag, drum mag, steampunk skin) in the first game. As far as I'm concerned, it's a third (maybe fourth?) .45 cal SMG, one with a drum mag for even more dakka. It's getting real samey, though not to CoD levels. The M32 MGL was introduced with the Demolition perk in the first game, and I'm not very fond of its upcoming inclusion. That thing was obnoxious as hell, spamming smoke screens and screen shaking everywhere. Even other Perks were using it without bonuses because it was that damn good. I never liked how the Rocket Launcher in the first KF was replaced by it, and I'd hate to see the similar RPG in KF2 be made obsolete. The Seeker Six is going to be made even more useless since it occupies a similar niche but is passed over in favor of the RPG's raw damage. Man, ever since the M99 AMR was put into the game, the Steam forums are getting more requests for even more outlandish weapons that threaten to remove any challenge in the game. Miniguns, multi-shot explosive launchers not named Seeker Six, sentry guns, land mines, more AMRs. Some fuck even requested Cable's weapon from Deadpool 2 just now, saying it's the perfect gun to do it all. At that point, you're not looking for a horde shooter, you're looking for a shooting gallery. Almost as bad are the ones who get off on posting lists of samey firearms from Battlefield or Call of Duty without elaborating on where they fit in a Perk's loadout without being OP.
  3. Chow Yun Thin

    Post Your (Other) Video Game Screenshots Here

    Not pictured: fedora trilby, sense of dignity
  4. Chow Yun Thin

    Random Image Thread

    Smoke him for Colonial Marines, give him a blanket party for World Tour, or administer wall-to-wall counseling for Twitter?
  5. Chow Yun Thin

    Post Your (Other) Video Game Screenshots Here

    Yeah it does. What source port are you using for Q3?
  6. Chow Yun Thin

    Thoughts on Blood

    For October, I have two of the cultist death sounds as text message alarms: either "it burns! IT BURNS! burns! (anguished wailing)" or the one that's especially loud regardless of how far away he is. The spiders, though. Fuck them, the creepy chitter they make when they see you and the mother that spawned them in. I'd burn them up with the spraycan more often if it didn't have pitifully short reach and small hitbox, and its secondary attack wasn't so overkill and dangerous in the tight quarters they are often found in. Hearing this makes think of walking alone in the forest at night, searching for a mysterious whisper that compels me deeper into the darkness. Suddenly I trip on a root and stumble down an unseen slope, sending me crashing into the cold packed dirt and withered leaves. As I shake my head from the fall, I see a clearing ahead where cultists have gathered for what looks like a bonfire. But no, no. The bonfire is the portal of a summoning ritual, and right when the MIDI version of this song starts, the stars above dim and an overwhelming feeling of fear and hopelessness floods my mind like fog. An otherworldly being emerges from the smoke, with an outstretched tentacle ending in a pincer that points at me. The cultists begin chanting in their unintelligible tongue as they heed the direction of their eldritch master. I freeze in place for a few seconds, despair closing in on me faster than the cultists. Then panic strikes, and before I know it I'm running back up the slope I tripped down before. With each whimpering wheeze I breathe out from my aching chest, I pray it is not heard by the pursuing cultists, whose chanting has taken an unsettling sing-song tone.
  7. Chow Yun Thin

    Share a random fact about yourself

    Are androids and golems still cool with you?
  8. Chow Yun Thin

    Can I get a name change?

    Go to your Account Settings (click on your name in the upper right) and you can change your display name there. I believe you can change once every 365 days.
  9. Chow Yun Thin

    Weirdest/surprising game trivia you know

    If you ever played Goldeneye multiplayer, you always find one jerk who chooses Oddjob because he's shorter and harder to hit. Turns out the developers mistook Oddjob (5'10") for Nick Nack (3'11"). Jaws is rightfully taller than the rest at 7'2". Also of note is that the actor for Oddjob was in the US Army during World War II and took silver in weightlifting at the Olympics following the war. What players call hipfire What hipfire actually is
  10. @geo Can you elaborate on why NMRiH is at the bottom on your list?
  11. I don't really want to rank the FPS and TPS that I've played, preferring to say I like x because it has y and z or it does a and b game mechanic well. However, I will put one TPS squarely at the bottom. The Respawnables is a mobile TPS that has a cartoony aesthetic like Team Fortress 2 and Fortnite. It was a fun game that I played offline against the bots, and I'd still be playing it if it weren't for a bunch of things I found emblematic of greed. The devs were making the game P2W with real-cash-only weapons or clothing. The weapons did either high DPS or spike damage for a one-shot kill. The clothing often had a high resistance of a certain damage type. A lot of them had mechanics that were exclusive to the premium players (secondary fire, defense that prevents one-hit kills). Stuff like that, coupled with the generous Goldeneye-like autoaim, really soured me on the multiplayer part. The events. About a year after I started playing the game, I noticed that there was always an in-game event going on, lasting about a month with only a few days in between. Some were tedious but grindable, like do x amount of damage or pick up y number of widgets. Others were tiered with objectives; the worst was having to win multiplayer games. Maybe not so bad against newbs (though I did feel bad for them), but against good opponents or more likely the P2W bastards, it was aggravating for something that's supposed to be fun. Each event almost always had some kind of real-cash-only weapon/clothing bundle that gave a notable advantage to whoever purchased it. If the event was to collect x widgets from dead players, the P2W bundle might have pants that auto-collect the widgets and keep them from being stolen by others. If the event was to kill enemy players with grenades, they'd sell a clothing bundle with high explosive resistance or a consumable explosive that has extremely high damage and blast radius. That's straight-up favoritism for those who have the credit cards. The devs also have a habit of selling event clothes and weapons in later events, for the poor unfortunate souls who didn't have the foresight to play the game earlier. No balance between the haves and havenots. Players had been calling for nerfs to the P2W stuff for a long time, but the devs rarely ever did such a thing. In fact, they doubled down on it by adding new weapons and clothing that are so OP the older OP stuff is almost normalized. Not that it makes a damn difference compared to the default stuff. The power creep still widens the gap between the haves and havenots. A guy on Youtube used to champion the game on his channel, doing weapon reviews, fostering a gaming community and such. The P2W horseshit, as well as toxicity from the younger players, made him taper down his content on the game to maybe once a year. Now he's riding the Fortnite train super-hard since it was released on iOS and I honestly don't blame him. As for me, I stopped playing when a mandatory update for an event made the game inoperable on my iPod Touch. It now needed iOS 8+ and I didn't want to update to the ugliness of iOS 7+. When I tried to transfer my account onto a newer iPad, I found out it was wiped out, so I said "Fuck that noise, I got other things that are worth more for my time" and just stopped. I just looked on their wikia page and goddamn, the double-down derpiness has dipped to depths that make the Marianas Trench look like Mt. Everest.
  12. Chow Yun Thin

    15 years later, and I'm still a Junior Member.

    Nothing wrong with not posting a lot. I lurk most of the time, posting when I have something interesting to say. It really depends on what you find interesting and how comfortable you feel sharing your thoughts with others. On another forum from a long time ago, I had somewhere around 12K posts, most of it bullshit. Here, I'm more restrained.
  13. I've no idea how to post the YTMND loop that was played in Post Hell, so the original will do.
  14. Chow Yun Thin

    Weirdest/Rarest games that you own?

    I have a copy of Bioware's first game, Shattered Steel. It's a Mechwarrior-lite with deformable terrain.
  15. Chow Yun Thin

    Share a random fact about yourself

    Anytime I smell nail polish or remover, I have to move away from it. It's not an outright phobia like spiders, but I feel unpleasant in its presence. I believe this dislike originated from a scene in a movie I saw in grade school (maybe kindergarten). The scene has two of the main characters playing a prank on a third character that had fallen asleep. They put makeup and eyeshadow on his face while trying not to burst out in laughter. They even paint all 20 nails before they tuck in for the night. The next day, all three head out to the beach. The prankee notices that people are laughing and pointing at him. At some point he notices his reflection and sees the makeup. He looks down to see his mani-pedi and jams his fingers and toes into the sand, hunched over while the pranksters guffaw at his expense. I eventually found the film on IMDB (The Occupant 1984). The premise was really unsettling to my 7-year-old self. I sure as hell wouldn't watch it today just for that scene.