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About rouge_means_red

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  1. rouge_means_red

    Do you know some obscure 1990's PC games?

    Silver (1999) Basically what if FF7 had real-time combat Caesar 3 (1998) One of the best city building games ever. It has seen a surge in popularity thanks to the Julius and Augustus mods. Its "sequel", Pharaoh, is getting a remake in the upcoming weeks Creature Crunch (1996) An adventure game inspired by Ren & Stimpy, where you "use" items by eating them. Most of the fun came from just clicking things and seeing what happened
  2. Them spiders be crawling or doomkid is just *that* popular
  3. rouge_means_red

    Stable Diffusion pictures. Make a Doom picture today!

    I told the AI to generate some Cacodemons... it tried (using https://creator.nightcafe.studio/, stable diffusion)
  4. rouge_means_red

    Simplest way to make a Doom game or a TC

    You could ask @Revae what he used for REKKR
  5. rouge_means_red

    Good guides on Doom mapping theory?

    A couple good general level design resources I found recently: https://book.leveldesignbook.com/ https://www.youtube.com/@SteveLee_GameDev/videos
  6. ^ same flats issue here edit: I did follow the aatex_info instructions (and now have 2000+ repeated textures...)
  7. The ceiling is at the same level of the floor. When you create a sector, it copies the properties of the sector it touches, and in this case looks like it copied the height of the door between the two rooms
  8. rouge_means_red

    Any Doom-related dreams?

    I actually had one a couple nights ago, though by now I forgot most of it. Me, my cousin and her mom were inside a doom level and I was mentioning how much I hated that level because it had too many pinkies and too little ammo. I then started punching the pinkies and then decided to change maps with the console but I couldn't remember what to type I also had a different one a long time ago where I was fighting cacos and imps but that's all I remember
  9. rouge_means_red

    What country are you from?

    São Paulo, Brazil. It's over, we brazillians have taken over this thread. It's all coxinhas now
  10. rouge_means_red

    prboom-plus mouse bug

    For me I have to disable window's mouse acceleration. Which is why now use dsda-doom instead of prboom
  11. rouge_means_red


    Map Name: Zombification StationAuthor: 7Soul [@rouge_means_red] Music: none yet (suggestions welcome) Sky: not needed Format: "GZDoom: Doom 2 (UDMF)" Difficulty settings: No Build time: 8 days v4 update (oct 17th): https://drive.google.com/file/d/1bI3ZH8gunQ9riDzUng3hus7ZOt36B0zn/view?usp=sharing Expanded the central area, added more ammo/health, balanced spawns a bit, removed some dynamic lights to reduce slowdowns Screenshots Walkthrough
  12. I'd say graphics snobs are a lost cause but maybe if you get him to play Doom 2016 he might have an interest in trying out the original
  13. rouge_means_red

    Your favorite video game character quotes

    "Let your sweat wash away all your sadness, fear, worry, and hardships. Just start moving your body and your pain will become memories before you know it." - Kaito Momota from Danganronpa V3, it's a quote that has come to my mind more than once