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About PeterMoro

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  1. PeterMoro

    Things about Doom you just found out

    Doom II's final map, Icon of Sin's left wall is not perfectly straight. Sandy Peterson must have been really busy to not notice this detail.....but OMG it really stands out when viewing it top-down in some map making software. Open this map in DoomBuilder, you'll notice it straight away. Also this map has a line def that's completely unused. Maybe he built this map in a hurry during a "crunch-time"?
  2. PeterMoro

    what are you working on? I wanna see your wads.

    Sure is! Great texture set, some really useful stuff. (BTW bummed that i can't sit in on your Mapping Monday sessions, it's always my 3am :( Pleeeeeease drop me a line of you ever 'go rogue' and stream at a different time than usual. I think you sometimes stream randomly, right?)
  3. PeterMoro

    what are you working on? I wanna see your wads.

    Finally had a few spare hours to keep working on my map. Made a nice fountain and a fancy staircase. (from the slowest mapper in the world)
  4. That's a great show and I've watched it a lot. It's pretty big here in Japan. Makes me wanna go back to my old school games that are practically impossible. (Ninja Gaiden etc.)
  5. Agree. I was really excited to use Snapmap (Doom2016) and i think it would have been a success if they had just given us a lot more building blocks ie. lots extra room / corridor shapes etc.
  6. I live in Japan, does that count? LOL Well I've never met any one that plays Doom over here but I would imagine that there are many considering the gaming industry is huge here. Doom2016 is definitely well known and promoted here, mostly because it's available on PS4. Dobu (the Caco-award winning mapper) sounds Japanese.....is he Japanese? もしあなたがこれを読むことができるのであれば、あなたはおそらく日本語であるか、翻訳ソフトウェア
  7. Welcome to Doomworld. Two really handy keyboard shortcuts that i use a lot are: Flood select texture (hold Shift + select) ; which selects all the same textures that are touching. and Flood select texture height (hold Control + Shift + select) ; which selects all the same textures that are touching and the same height. I learnt these two shortcuts from watching a Dragonfly mapping stream and then he kindly explained them to me. (So thanks Dragonfly!) and after that i went to the GZDB shortcuts list and made a note of all the new and useful shortcuts available. Getting to know them can really save you a lot of time and headaches. Also this is a small time changer : if you want to change a texture, selecting it and going into the menu and then going to "textures" is the slow way. Just put the cursor over the texture/void space and press Control + Edit (right mouse) and you go straight to the "textures" menu. You don't even need to have the texture/void space selected to use this shortcut. Actually i noticed that i didn't really answer your question very well.....if you want to fill all the missing textures at once you can go to Map Analysis Mode and then Start Analysis. All the areas with missing textures will be listed and you can choose a texture for them or just select the 'default' texture.
  8. PeterMoro

    What are you listening to?

    Best mappin' music ever! :
  9. PeterMoro

    Is the 8th Generation of gaming terrible?

    I know exactly what you mean. Great game, the best of that genre. (Dungeon-crawling?)
  10. Tenchu 2!! When that came out and included a custom mission editor I totally freaked out. I made over 70 levels, it was so fun and creative. A few were bad but most of them were decent and i got better with time. Sharing them online and playing other people's missions was the highlight of my week. There were websites and a small online community. Good memories. Some people made some great missions. I still have most of the missions ever released on the net, maybe one day I'll play them all and stream them and put them on YouTube, just because i can.
  11. PeterMoro

    What does your Doom folder contain???

    Haha, interesting topic. The second picture is a collection of all the wads I've played over the years and categorised. Mostly so i don't replay the shitty ones. Well also to know if I've played a certain before or not. Hundreds of wads in that folder. It's 8.5 gigs!
  12. PeterMoro

    The story behind your custom avatar

    Gustavo6046's avatar is pretty cool so i decided to change mine to a Doom one too.