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Datacore85

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About Datacore85

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  1. Datacore85

    Finishing Raymoohawk's Nukeptile

    Nice work !
  2. Datacore85

    [UDoom] Endless Torture (Update Vanilla-Compatible)

    Sorry about that, i could rename the .Wad or make available the old version like that the demos made will serve again. I watched the runs it's pretty impressive. I don't know, the Wad must be 100% Vanilla compatible and i would like somethings who be faithful enough to the original iwad. Edit: Fixed P41R7 The Dehacked Doesn't work.
  3. Hi, i reworked my old Megawad (made in 2015) for "The Ultimate Doom" and I tried to make all the maps compatible with Chocolate Doom. I fixed lot of things as, 3D things to delete, corrected the textures that make tutti frutti, corrected some maps that did not respect the limits of visplanes, aligned some textures and some problems of things, I also changed slot maps E3M5 and E3M6 so that the player can do the episode in full. However, i can't launch E4M7 with chocolate-doom (the map works with Dos)..I would like to know if some players could help me for this map, i would like to know why the map bug at spawn.
  4. Datacore85

    Hell-Forged version v1.00b Released.

    ok it's fine now, your wad is a masterpiece, I feel like to have a new game it's fun. It's fun but some Map are very confusing, i m lost often... The Weapons are Awesome !
  5. Datacore85

    Hell-Forged version v1.00b Released.

    I play in Normal difficulty and i can't finish the first map because.....Please give more health and armor ! lol I played too Demon Eclipse and this Episode need Ammo .The Work of your two wad is awesome i like the new Models but how appreciate the Wad if i can't survive and fight. I would like to play your two Wads in UV.
  6. Datacore85

    [Freedoom2] Freedom on Earth

    Id games : https://www.doomworld.com/idgames/levels/doom2/d-f/foe_1
  7. Datacore85

    [Freedoom2] Freedom on Earth

    -I have edited some maps, On chocolate Doom sometimes when you save and reload a game. The angry monsters calm down and you have to go back to the correct zone and shoot for them to teleport, so I corrected problem. (It does me that on Chocolate-Doom after saving and loaded at certain times). I also made sure that the corridors used to annoy the monsters are much more discreet. -I added some enemies and area on the map 03 -I replaced megasphere with green armor and soulsphere on map 07 - Aligned textures on the map 05. If something is wrong in this Wad please let me know because I would very much like to have a clean final version.
  8. Datacore85

    [Freedoom2] Freedom on Earth

    At start it's a bit more easy. i just disabled some 4 stimpacks in the map for a good balance. Or maybe put a green Armor and a Soulsphere instead of Megasphere ? Megasphere zone is not a secret. I could maybe disable one Medikit. Edit: It's ok for me.
  9. Datacore85

    [Freedoom2] Freedom on Earth

    Ok i added a Mega Armor is better now, and just one monster at the map08. Thx a lot for feedback. I don't see "one-sided" with DoomBuilder. I just can enable or disable two-sided.
  10. Datacore85

    [Freedoom2] Freedom on Earth

    Thanks for playing ! I will try with a mega armor instead of a little armor on the map07, but I'm afraid it will become too easy. ok i'll see that. Edit: Mega Armor instead of Little Armor.
  11. Datacore85

    [Freedoom2] Freedom on Earth

    Ok...sorry.
  12. Datacore85

    [Freedoom2] Freedom on Earth

    Ok Nice ! Ty. I wait some Days and if there is no problem, i 'll release the final version.
  13. Datacore85

    [Freedoom2] Freedom on Earth

    So ? I is better now ? I don't understand what it is mean "Optimum"...
  14. Datacore85

    [Freedoom2] Freedom on Earth

    Please what do you think about the difficulty if i place a Mega Armor here ?
  15. Datacore85

    [Freedoom2] Freedom on Earth

    I don't know, maybe some RL Ammo in the Area. There are already a Berserk, a Mega Armor (secret), an invisibility bonus (secret).
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