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Rudolph

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About Rudolph

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  1. Rudolph

    Anthem NEXT has been cancelled

    I do not know, the footage of the mod in action makes the game look kind of fun. If I can get Aliens: Colonial Marines for free or super cheap, I might give it a shot.
  2. Rudolph

    System Shock Remake - Official Teaser

    I am not sure, that is why I hope System Shock 3 will not disappoint. I have been waiting for this game for so long.
  3. Rudolph

    Anthem NEXT has been cancelled

    That one is not worth playing either, even with the ACM Overhaul mod? They were not; they were reworking the game, like Bungie did with Destiny 2 and Hello Games with No Man's Sky.
  4. Rudolph

    Anthem NEXT has been cancelled

    So I guess I was correct to point out that a lackluster title can be salvaged through a massive overhaul; both Destiny 2 and No Man's Sky pulled it off. It is just that in Anthem's case, Electronic Arts decided to pull the plug instead. Shame.
  5. Rudolph

    Anthem NEXT has been cancelled

    Wait, so by "reboot", you did not mean just an overhaul and Anthem NEXT was supposed to be a completely different game?
  6. Rudolph

    Anthem NEXT has been cancelled

    Well, it seems to have worked with Destiny 2 and No Man's Sky, no?
  7. Ah. Well, at least, you have not ruled the possibility out, so here is to hoping! Thanks for letting us know!
  8. Shotgun Jump? That is new. Anyway, I had mixed feelings about the SMG, but the Shotgun looks pretty good!
  9. Rudolph

    System Shock Remake - Official Teaser

    I am honestly more interested in System Shock 3. Hopefully, that one is being worked on and will not disappoint like Underworld: Ascendant.
  10. Hey @Edward850, I believe you are involved in this remaster, right? Could you tell us if Night Dive Studios is considering porting Turok 3 next? (If it has already been asked before, I apologize.)
  11. Rudolph

    Back to Saturn X difficulty

    I do not recall this one being particularly a problem for me and I am not sure if the ninth map counts as an early map. However, I will concede that Back to Saturn X can be harder in the sense that the levels tend to be bigger and longer, which means that there are a lot more opportunities to get killed.
  12. Rudolph

    Back to Saturn X difficulty

    I checked, and there are indeed two Chaingunners. However, you are correct that the way out is not blocked. But given how cramped the environment is and the fact that the Arch-Vile spawns behind you, it is easy to panic and forget that you can run out of the room.
  13. Rudolph

    Back to Saturn X difficulty

    What annoys me the most about Plutonia is the invisible bridges and walls. I can deal with the sudden difficulty spikes, but having to guess what can be walked on or shot at is so very annoying. Is it a limitation of the Doom engine or were the mappers just being dicks?
  14. Rudolph

    Attack on Seitis: Doom 1 PWAD Release

    I like the HUD you are using. What is it and where can I get it?
  15. Rudolph

    Back to Saturn X difficulty

    It has been a while since I have played The Plutonia Experiment, but I seem to remember it being considerably more difficult than Back to Saturn X: I believe in MAP03, there is a fairly narrow room in which you get stuck with an Arch-Vile, a Baron of Hell and a couple of Chaingunners. I do not recall Back to Saturn X ever pulling that sort of cheap trick on you - at least not in the early levels. EDIT: Just went back and checked. Yep, that room I mentioned in MAP03: Aztec is as ridiculously unforgiving as I remembered it.
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