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i wanted to make a post about the future mods and maps ill be making
first of all i wanted to say that im still working on bike time trial, just very slowly. because ive been busy with irl stuff lately, mostly highschool and because of that i cant be very active here and i dont have as much free time as i used to (during summer).
plus i had to finish some contest mods in the meantime which one of them was my biggest mod (yet) that nearly took a whole year of work to finish 😵 (yes i was working on it before i made the bike mod)(im still busy with a few of those, which most likely will be finished soon)
also i got exhausted of working on the same mod for too long (both the bike and the contest mod) that i tried making other random maps (mostly doomcutes) to keep my motivation going and learn new stuff along the way.
im not really sure when will i release the new version of the bike mod since most of the stuff i made are in the beta state and cant be shown much.
for now im just gonna try doing some other stuff, mostly making maps for other community projects or for myself.
the devolopment of bike time trial will still be continued tho its not gonne be my fulltime project for now .
also im planning to release something next year, so i can atleast be a bit more well known in this community, its either going to be the bike time trial mod or a mapset which i have some ideas for (orrr it could be a remake of another mod i made 🍌👀).
thats all i wanted to say for now
cheers.
(my english isnt great so apologize)-
I'm looking forward to seeing the time trial completed because it's a fantastic concept and had a real fun alpha - but it'll be done when it's done, brother. Very happy to hear that you can recognise burnout and take a step back from things, too. Take care of yourself, and keep followin' that damn train!
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So you said I need to use the gzdoom source port and the doom 2 iwad and uhh I did would it be because im using the gzdoom android app? I am on android only thing is on the android app wads and pk3,s work I mean im running a doom metal mod im running brutal doom and im running mohawks.wad its all working accept banana factory. Is there anything else I could use to make it work? Is it the voxel tractor crashing it? Ps freedoom is a gzdoom port also I switched from freedoom to the gzdoommobile app. (It still didn't work :I)