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42 files

  1. The Cinema of Death v2.0

    This massive project is a result of two years worth of work and was my first computer game project. It serves no purpose, except to show myself what I could do if I tried. If you need help beating the level, check out Cinema Doom's homepage here: http://www.beldar.com/~jld/cinema/index.html

    12 downloads

       (12 reviews)

    Submitted

  2. DMSTORM

    Turns the player into a Storm Trooper from Star Wars:

    Status Bar face is replaced
    Player Sprite replaced

    Sorry!, no sounds.

    This is mostly intented for DeathMatch play, Have fun!

    3 downloads

       (3 reviews)

    Submitted

  3. Star Wars for DOOM2 v1.33 (final release???)

    STAR WARS for DOOM2!!! Whoopee!!! This is a totally complete, runnable version for DOOM2 that combines the best of EVERY Star Wars related ".wad" ever made into one, runnable version. As well as combining bits from unaccountable wads, (Matt Falk's 4 levels for DOOM1 are still there, along with splices of SWGFX8, SWMUSFX4, STWARGFX, SW for DOOM2, a Vader hack, a Boba Fett hack, etc., etc., etc...) I have also added *5* new wads: Endor, Hoth, Tatooine, The Emperor's Throne Room and the Grand Hall (at the end of the first movie, where the celebration took place.) All of them are strictly based on a combination of the trilogy, kenner toys and the LucasArts games. I have also added countless little extra items, (Inanimate TIE Interceptors, Snow Speeders, IG-88s, Tiderium class Shuttles, Millenium Falcon, etc.) pictures, and a few extra things, just for show. The latter wads that I created are not only designed for realism, but are also designed to bring some of the most interesting solo and, moreover, multi-player experience.

    21 downloads

       (9 reviews)

    Submitted

  4. STAR WARS DOOM -- Still going....

    Why? Haven't I seen Jedi Knight?

    Do you fight Vader in Jedi Knight? Do you visit Jabba's Palace in JK? When was the last time you made a Jawa squeal "Ooteedee!" and then walk through his Sand Crawler? Visit http://home.earthlink.net/~darthpedro/ for information and screenshots! This zip file contains a Windows WRI file with embedded graphics not on the web site! Enjoy!

    0 downloads

       (0 reviews)

    Submitted

  5. STARWARS DOOM2.

    STAR WARS DOOM!!! These are Star Wars sounds and music and sprites to replace just about everything.

    10 downloads

       (10 reviews)

    Submitted

  6. Vader.WAD

    This file contains 2 new bitmaps: one for the "titlepic" and one for the "interpic"; and about a dozen Star Wars sound effects to make the player think he is Darth Vader.

    3 downloads

       (3 reviews)

    Submitted

  7. Blasterz

    When I played the SW grphics patches one huge thing was missing. The blasters where still acting like Doom guns. You could not see the blaster fire. This patch will show the blaster fire ejected from the pistol, shotgun, and chaingun (or their replacements).

    2 downloads

       (2 reviews)

    Submitted

  8. STWARGFX.WAD (Please place in themes/starwars directory)

    This wad replaces a few enemies in DOOM with ones from Star Wars and Dark Forces

    2 downloads

       (2 reviews)

    Submitted

  9. strmtrpr.zip

    Hello, friends and neighbors. 'Tis I again with another really cool DooM improvement that I'm sure you'll all enjoy. I know that I have found something lacking in the total conversion deals available out there, and I took it upon myself to do them one better. So here is my attempt at a stormtrooper to show those dolts who made the Star Wars conversion how a stormtrooper should look! After all, shouldn't they look just a little bit like they did in the films? I mean beyond being black and white?

    0 downloads

       (0 reviews)

    Submitted

  10. DARTH VADER for DOOM2

    This patch replaces the "Revenant" with the Dark Lord of the Sith himself, Darth Vader!

    2 downloads

       (1 review)

    Submitted

  11. Boba Fett for DOOM2

    This patch replaces the Chaingun Sarge with Boba Fett, the bounty hunter introduced in episode 5 of the STAR WARS trilogy, "The Empire Strikes Back."

    2 downloads

       (2 reviews)

    Submitted

  12. Stormtrooper Patch

    This patch will replace the sergeants in Doom2 (should work with Doom1 but I haven't tested it) with a Stormtrooper from Star Wars.

    I decided to do this thing when I saw the original STROOPER stormtrooper replacement. I knew it could be done better so I just had to try. I commend the author of that one for drawing a completely new set of graphics (a pretty good set too), but it just didn't seem to melt into the game.

    The graphics were modeled after the ones in Dark Forces--tweaked a bit to fit in with Doom. They blend quite nicely, I think. Besides the graphics, some sounds were also replaced. The sounds were also from Dark Forces and seem to work okay too--but occasionally the former humans will yell Stormtrooper exclamations because they use the same sounds as the sergeants.

    0 downloads

       (0 reviews)

    Submitted

  13. STARWAR6.WAD

    This is merely a copy of the Star Wars level WAD: STARWAR5.ZIP. The new addition is the inter-level map which displays the appropriate graphics for the levels.

    The levels (E1M1-E1M4) are within the Rebel Blockade Runner & the Imperial Death Star.

    i did not make the levels, and claim no authorship.

    0 downloads

       (0 reviews)

    Submitted

  14. Ultra StarWars Graphics Wad

    This is Jared-Michael Stein's Ultra StarWars Graphics Wad. With it, you get:
    *Improved "Kenobi" light-sabre
    *Shotgun icon becomes Imperial Blaster
    *Stray shots smoke a la "New Hope"
    *"God Mode" gives you Stormtrooper "disguise" (sort of)
    *Armor bonuses resemble Mandalorean Shock Troop helmets (Boba Fett,s)
    *Candle/floating eye is a DeathStar holograph
    *Computer Monitors display more appropriate info.
    *Improved laser blasts
    *Someone else's fine Star Wars levels (E1M1-E1M4), with special more accurate map dispay of DeathStar and Blockade Runner (Correlian Corvette)

    And StarWars GFX7 replaces:
    *CyberDemon with NEW AND IMPROVED AT-ST walker
    *Shotgun "Ex-Marines" with Death Squad Commandos
    *"Ex-Marines" with Imperial "Biker Scout" troopers

    Plus lots more gfx that i "stole" and improved from other swgfx.wads, such as:
    *Barons replaced by Imperial Royal Guards
    *Imps replaced by Imperial Stormtroopers
    *Pistol replaced by Laser Pistol
    *Shotgun replaced by Imperial Blaster
    *R2-D2 barrels
    *title screen
    *et c.

    1 download

       (1 review)

    Submitted

  15. The Lightsaber Wad

    This wad file will replace the chainsaw in Id Software's Doom ][ with a lightsaber, as in the movie Star Wars. I put a fair amount of time into this thing and I hope you like it as much I do. And a note before you go on: this wad file was created with the graphics from Claude Martins SWLSABER patch for the original DOOM. All I did was add sound and convert it for use with DOOM 2. I would like to thank Mr. Martins for his work and his help in teaching me how this stuff works.

    5 downloads

       (4 reviews)

    Submitted

  16. SW2A.WAD (STARWARS DOOM2)

    This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I didn't like that idea. If I want to change from STARWARS to something else, I had to go in and change them all back again.

    4 downloads

       (4 reviews)

    Submitted

  17. SW2.WAD (STARWARS DOOM2) <Formerly SW_DOOM2.WAD>

    This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I didn't like that idea. If I want to change from STARWARS to something else, I had to go in and change them all back again. So after a long and arduous search I found out how to make PWADs with sprites in them! But the WADs with sprites in them WONT convert via conventional methods. After getting quite a few requests for a DOOM ][ version, I finally went back and got it working. I had to de-compose the original PWAD into its original graphics, sounds, music, etc... Then had to re-insert them into a NEW WAD. The DOOM ][ IWAD needed to have it's sprites isolated, then joined with the sprites from the PWAD. Well, all in all, IT WAS WORTH THE FRUSTRATION.

    4 downloads

       (3 reviews)

    Submitted

  18. stardoom.zip

    This is THE total Starwars conversion for Doom and Ultimate Doom. All new weapons, enemies, and textures. It does NOT modify your copy of doom in any way!

    18 downloads

       (12 reviews)

    Submitted

  19. The Ultiamte STARWARS DOOM.

    STAR WARS DOOM!!! Based on blueprints of sets built for the movie and as well as information contained in the SW RPG. These are four of Star Wars levels as well as new sounds and music and sprites to replace just about everything.

    20 downloads

       (18 reviews)

    Submitted

  20. The Force Patch

    STAR WARS SPRITES FOR 7TH WEAPON (Replacing the BFG by 'THE FORCE')

    3 downloads

       (3 reviews)

    Submitted

  21. SWLSABER

    Here it is, fellow DOOMers! You wanted a lightsaber, you got it!

    Designed as part of the Star Wars DOOM experience, the lightsaber replacement sprites (for the chainsaw) add one more piece to the total experience.

    For the full effect, I recommend creating a complete Star Wars Doom replacement sprite WAD from all the ones floating around out there (STROOPER, SWLASER, etc.) Trust me, the final effect will be well worth the effort. Also recommended are SWMUSFX4, SWGFXMO and STARWAR5.

    Kudos to all those who have gone before, and good luck to all those who will come after.

    4 downloads

       (3 reviews)

    Submitted

  22. Star Wars DOOM Informational Document v2.0

    Completely re-written information about the ULTIMATE DOOM add-on, now in Windows Write format!

    0 downloads

       (0 reviews)

    Submitted

  23. Star War Sprites

    STAR WARS SPRITES For DOOM and now for DOOM ][ at least!

    7 downloads

       (0 reviews)

    Submitted

  24. Blockade Runner & The Death Star

    STAR WARS DOOM!!! Based on blueprints of sets built for the movie and as well as information contained in the SW RPG. These are four of many Star Wars levels I am hoping to do, and I have replaced some of these levels' textures with my own. I will be replacing MANY more of these in the next edition. Any switches found in turbolifts are endlevel switches. Doors needing keys aren't marked by colors primarily because I wanted the levels to look as much like the movies as possible.

    0 downloads

       (0 reviews)

    Submitted

  25. Blockade Runner & The Death Star

    STAR WARS DOOM!!! Based on blueprints of sets built for the movie and as well as information contained in the SW RPG. These are four of many Star Wars levels I am hoping to do, and I have replaced some of these levels' textures with my own. I will be replacing MANY more of these in the next edition. Any switches found in turbolifts are endlevel switches. Doors needing keys aren't marked by colors primarily because I wanted the levels to look as much like the movies as possible.

    -----> If the game runs too slowly, just run an -----> easier setting to limit the number of IMPORTANT!-----> monsters (they slow down slower machines). -----> This isn't as bad as it used to be now that -----> I'm using a newer reject compiler.

    1 download

       (1 review)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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