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Storage Bay

   (17 reviews)
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4 Screenshots

About This File

aka "I want to be the memfis guy (maybe)".

This is a single map (originally two, but i get out of ideas for this thing) sets into a tech base hidden and carved into a canyon \ mountain and some dangerous toxic waste submerged some part of the place. Watch out for secret sections that will appear from nowhere!

The original title come from the attitude of the mapper mentioned before to post his works at the rythmim of 1, 2 and in few occasions 4 maps in doomworld or other forums, nothing else.

Also, obbligatory based IWAD room in this wad as usual(?) tradition! can you find it?


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geo

  
I like it, there's nothing wrong with it. Short map with a lot of landscape diversity. Indoors, outdoors, overlooks, an indoor toxic waste pond. Lesser enemies that make good use of your shotgun, chaingun and pistol. There's a lot of texture variety to make every area feel different.

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Guest

  
Nice small map (like most works of person mentioned). Expected more from the secret area after such anouncement; may be teleport to that far away building or something cool or unexpected.

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Guest

  
Fairly average map.

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Fonze

  
One of the best MAP01's I've ever played. Full review on DW thread... 9(.5)/10 for me.

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molten_

  
I liked it!

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Jaxxoon R

  
Visuals are sharp with a vivid choice of colors. Corridors are kind of tight but the exclusive use of cleverly placed low-tier monsters makes it a non-issue. Satisfyingly brief, and left me wishing it was just a tad longer.

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Zalewa

  
Nice, short map. Good visuals and a bit of non-linearity but nothing too confusing.

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Doomkid

  
Map is fun, short, and has really nice texturing. Everything looks clean and presentable and the map flows quite well! Great stuff.

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gaspe

  
A pretty sweet and short map!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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