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Few more silly gifs now that despawn zones are accessible:
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Frogcute enemy spawner:
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Boss lurking, you'll see them in a few places like this before reaching their arena:
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Boss arena with spectators and a definitely not ominous sign:
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Only Hop is 4/5 of the way done! Never thought I'd make it this far with this map, either from losing interest, moving on to more sane projects, or hitting a hardware performance wall, but I'm thrilled to have completed another milestone of this! I'm a bit on the fence about my cloud work and idk what happened with the shaping of the 2nd airship lol, but I think the overall airship area turned out really cool. I'll need to kinda redo a good chunk of it since I want to expand and reorganize the airship tileset (luckily tiled does have a magic wand tool, but my tiles are spread across many layers), adding stuff like toxic barrels to possibly replace the crates or just supplement things, and a 'no frogs allowed' sign for the little boss arena, as well as just putting things that are similar closer together in the tileset to be able to more quickly find them while building since I'll have more space anyway. But it's that reorganizing that will lead to rework and I'm a little worried I'll miss a tiny tile somewhere lol.
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The final two areas will be a space station area (was gonna be a space elevator, but wouldn't fit anymore with the cloud and airship areas) with conveyors, switches, and other mechanical stuff along those lines, and a space area, with maybe some satellites or asteroids to jump between before reaching the bittersweet end.
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I'm thinking of making more new custom tiles for the final two areas, but I do also note that the better I make later areas look, the more plain the earlier areas become. The mountain, beach, forest, and cave all could benefit with something at this point but I also don't really know what nor do I want to redesign their visuals. The forest being perhaps the easiest to address: it would be a lot of work to say, make a giant tree tileset that can fit into the forest area that won't also get busy and confusing in-game, but it would spice the area up... Idk. Something to think on I suppose.
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Either way, screenie!
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Some silly gifs:
This was unintentional but I love that it's a possibility for a badly taken jump (gif ate the framerate a bit):
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And what would an airship destined for tragedy be without a love story?
🎵Near, faaar, whereeever you aaarrre🎶🥹
By some silly serendipity or a dark-humored diety's whim, if Rose were not set to stand still and one were to distract Jack, she would fall off the front of the ship, past the entire rest of the level, and land in the ocean 😢
Gif has low frame rate cause it's super long, sorry
I cut a good minute of fall time from the middle of this too lol