Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

The Cursed Hangar

   (5 reviews)
Sign in to follow this  

Guest

About This File

This was the first level of the Freedoom project from around 2006 to 2017. It has recently been replaced and so I decided to make some edits and fixes, to create a "definitive cut" version and release it stand alone. I chose the name "The Cursed Hangar" for this final re-issue.

The map is intended to be a play on Doom's E1M1 "The Hangar". It follows the rough layout of that classic map, but is slightly more complex and slightly more difficult.

The map is intended to use Boom features and so has moving floors, modified COLORMAPs, transparent textures, etc.

This PWAD is designed to work with Boom compatible source ports and Ultimate Doom v1.9. There's a DEHACKED lump that spices things up a little bit if your port supports MBF code pointers (most do).

I've also included two SFX that my brother and I contributed to Freedoom in the early days and which were subsequently replaced.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

GuyNamedErick

  

A short map that had quite a history with Freedoom, that being the first map of Freedoom when it was just Freedoom (as doom2.wad) and Ultimate Freedoom (as doom.wad), then to being the first map of the Phase 1 only, and now no longer part of the project. So history aside, the map itself is short but neat, which also made it a rather nice first map when it was part of the Freedoom project.

 

The map resembles the Hangar from the original Doom and it's pretty easy to tell right away. You go kill some Zombiemen and Shotgunners, pick up some armor, blast your way through the short level, and done. Some Boom effects were used well here, including one where the lighting of the room changes to something more menacing. Other than that, it's nice to see this map in the archive.

Share this review


Link to review
Voros

  

If you're looking for some badass map to challenge yourself with, you're in the wrong place. This map is not just a (cool) map.

 

It's a part of Freedoom's history.

Share this review


Link to review
Liberation

  

Very short, but some nice effects used.

Share this review


Link to review
everennui

  

Nice little map. I'd probably give it 2.5 stars. It's not very challenging on UV, but it was very reminiscent of a map from original Doom. I liked the open door when you go up the lift. That's always nice to see. The pipes were a good touch. There were some cool light effects, moving textures... boomedit.wad?

Thanks for sharing.

I did UV Max in 3:31.

Share this review


Link to review
Walter confetti

  

Nice, short map with some interesting boom effects!

Share this review


Link to review
×