superboo07 Posted May 13, 2020 I decided to mess around with the source code of the source port doom retro. https://github.com/superboo07/doom-quality-of-life 0 Share this post Link to post
P41R47 Posted May 13, 2020 The phrase and the secret approach of the post... for some reason gives me goosebumps! jokes aside, you might have better chance of our attention if you tell us a little story abouth why you make this, your motivation, and obviosly, the changes, my man, the changes! 1 Share this post Link to post
Moktar Posted May 13, 2020 Yeah, nice. So, how is this Doom Quality of Life different to Doom Retro? 0 Share this post Link to post
superboo07 Posted May 13, 2020 It makes it so you spawn with a shot gun and chainsaw. Also if you are using the shareware version if you select any of the other episodes (aside from knee deep in the dead) it will bring you to the page on good old games where you can buy doom. 1 Share this post Link to post
Redneckerz Posted May 13, 2020 Since it deviates from Doomretro, its zip should be named accordingly. But a source port generally needs something to stand out. So as far as i know, Doom-QoL is more a source modification at this point than a proper port. That said, a good exercise in source modding, for sure and a great learning tool. Well done. 2 Share this post Link to post
Doomkid Posted May 14, 2020 If you make the QOL features optional flags, that would be awesome. Heck, you could implement different optional starting bonuses so people could take on different maps accordingly. That’d be an interesting spin. 4 Share this post Link to post
BigBoy91 Posted May 14, 2020 Sounds like an interesting idea for casual players. You might be able to appeal to all kinds of demographics if you include what Doomkid said. Imagine a fist only start. Brutal. 1 Share this post Link to post
fabian Posted May 14, 2020 1 hour ago, lazy91geek said: Imagine a fist only start. Brutal. But then you'll never have a chance to get the pistol. 2 Share this post Link to post
ReaperAA Posted May 14, 2020 33 minutes ago, fabian said: But then you'll never have a chance to get the pistol. Not that the pistol is even useful once the chaingun is obtained. 2 Share this post Link to post
drfrag Posted May 14, 2020 Then do a source modification to make it useful? 0 Share this post Link to post
Gez Posted May 14, 2020 7 hours ago, lazy91geek said: Imagine a fist only start. Brutal. A weaponless start. You have to pick up fists before you can fight, and you can't pick up any weapon until you first have fists to pick them with, obviously. 9 Share this post Link to post
Dark Pulse Posted May 14, 2020 8 hours ago, lazy91geek said: Imagine a fist only start. Brutal. STRAIN calls for you, my friend. 1 Share this post Link to post
superboo07 Posted May 15, 2020 You can now use the pistol. To enable it type "Pistolstart" or "vanilla" into the console. You can open the console by pressing the ' key on your keyboard. Original post: 0 Share this post Link to post
fraggle Posted May 15, 2020 Please just post updates to this thread - there's no need to start a new thread every time you have an update. It keeps a clearer history and allows others to follow along with your work more easily. 2 Share this post Link to post
superboo07 Posted May 18, 2020 (edited) Minor update, I added the ability to toggle the vanilla mode in the settings menu. Next im going to work on implementing some other weapon starts. Including the ones suggested here. 1 Share this post Link to post