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fabian

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About fabian

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  1. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    I'll try to find some time and look into this, thanks! Are you playing with the Crispy HUD or with the regular status bar? Do you have a PWAD loaded that changes the Berserk Pack's sprite? This may be an emulated INTERCEPTS overflow, indeed. Thank you very much!
  2. Have you ever checked your system's RAM with e.g. memtest86?
  3. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    -file and -merge do both the same on Crispy
  4. Shift+Right-Click into the folder and select "Open Command Prompt here", then type "chocolate-hexen" and hit Enter.
  5. Could you probably load the games from the command line and see if any suspicious output is printed?
  6. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    Yes, I have fixed Hexen so it compiles and runs fine just as Heretic.
  7. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    I am glad you did this, thank you! I'll add myself to Uploaders soon. ;)
  8. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    Hm, that's interesting, because the culprit is the following code which we both share in our source code: https://github.com/fabiangreffrath/crispy-doom/blob/master/src/doom/p_map.c#L636 https://github.com/bradharding/doomretro/blob/master/src/p_map.c#L1143 Anyway, I have applied a fix for it and now it should be fine.
  9. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    I think I've nailed it down. The problem should also be reproducible in Doom Retro, can you confirm that?
  10. Hm, which version is this and where did you download it from? Do the other games (i. e. Doom, Heretic, Strife) work for you?
  11. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    Is this s Crispy-specific issue or do other ports (e.g. prboom-plus -complevel 2) show this as well?
  12. Does it help if you move away both of its config files?
  13. fabian

    What are you playing now?

    Interestingly, it makes a difference if run with `-nomonsters` or not!
  14. fabian

    What are you playing now?

    Could you give a more precise hint where this happens or probably even a savegame?
  15. fabian

    Crispy Doom 5.2 (Update: June 20, 2018)

    @Paar I guess you are using Windows 10, right. Have you tried the steps I outlined here? The problem seems to be that once a frame has been drawn to screen, the next frame is rendered immediately after, but then has to wait for the next VSync until it gets drawn to screen. So, there is always a certain several-ms lag between the rendering of the scene and its drawing to screen. I am not sure how to fix that, though. :(
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