Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

General Rainbow Bacon

Members
  • Content count

    3099
  • Joined

  • Last visited

About General Rainbow Bacon

  • Rank
    may have been DoomHero85 at some point

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. General Rainbow Bacon

    1000 Line Community Project - No map slots left

    I'd like to make an episode 3 map for this.
  2. General Rainbow Bacon

    Classic Doom Difficulty

    @Can't play on Nightmare: Just play more aggressively and try to corral the monsters into a group so you can take them out fast. The furthest I've gotten on NM is map 09 when that big room with the octagonal building opens up.
  3. General Rainbow Bacon

    Why I hate the term "mapper".

    It seems like what kristus is saying is that "mapper" is more synonymous with "cartographer". Whereas "Level Designer" is what you do when you are creating an adventure rather than just creating a graphic representation of a map that already exists. If the number of syllables is what you need to go down "cartographer" already has 1 fewer than "Level Designer". Then if you still are unhappy with the language "map author" may yet still be more appropriate, bring the syllable count down to 3. You could also use the terms "architect" and "engineer" and still sound intelligent keeping the syllable count at 3. Going down to 2 with "mapper" is less fitting I do think because if you say it out loud and don't enunciate the word well, people may thing you said "napper" which does actually frequently happen as my building sessions can run into the wee hours of the morning and I fall asleep in a bowl of some kind of sugary kids cereal. Also, "mapper" seems a little bit of a basic term to describe the art form, yes art form (see Bridgeburner56's maps) we have created here. Whenever I tell people I "map" for "Doom" I say that I make maps for the game and I don't assign one word to the design process. All in all I guess I agree with kristus and will be removing "mapper" from my vocabulary unless all I'm doing is drawing maps on a pad.
  4. General Rainbow Bacon

    Lunar Catastrophe - An Ultimate Doom Megawad (RELEASED!)

    @ Miss Bubbles: I missed the secret in the NE corner of e1m3, and I missed the secret in e1m8. All the others I found on my first run and on my second attempt I did find those other two. Also, I got all secrets in E1M5, but I don't know what I did to open the outdoor soul sphere secret in the west section of the map. PM me to tell me what opened that if you want as I have no idea what I did.
  5. General Rainbow Bacon

    Lunar Catastrophe - An Ultimate Doom Megawad (RELEASED!)

    Just finished episode 1 found all but 2 secrets on my first go though and got every secret in the episode on my second pass. Fantastic set so far. I started getting cocky in e1m6 and died several times there. Wish I had demo of all of this for you guys, but I forgot to record. Took me about 2 hours to play through the whole thing. I had some of the most fun I've had in Doom in years with these. They felt challenging, but not overwhelming. I'm looking forward to Episode 2 - 4. Keep mapping guys. You're doing great!!
  6. General Rainbow Bacon

    Moonlight - A cryptic, monsterless, puzzle map (RC1)

    This is sweet. I love puzzles!
  7. General Rainbow Bacon

    The Age of Hell (megawad)

    That's not mapping anymore dude. That's fine art. Amazing!
  8. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    Hey, just to make sure you're doing this, but there are people posting in your zdoom thread for this too. Make sure you're answering those too. Cheers.
  9. General Rainbow Bacon

    Mall of Alexandria, a single huge map for UDMF

    I loaded OTEX but there are still missing textures. Is this not for DOOM2.WAD?
  10. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    sweet! I'll keep playing beta1 though and i'll just ignore anything you already fixed. I think having 2 more big hub episodes for this would be the way to go. Maybe having an episode in a Jungle and then maybe the Arctic, finishing with a small hub in Hell. Something to chew on.
  11. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    Oh yeah, one more thing you may want to check is to make sure that later main quest areas are blocked off before you are supposed to access them. I haven't been going out of my way to check stuff like that, but being as open ended as the main overworld is, just may want to make sure that quest progression can't be broken like that.
  12. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    Yeah I understand about the quest givers and stuff. But, I just got the quest to go kill the two Barons and no exclamation showed up.
  13. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    Hey, I've got a big block of text for you here. Please read as it will only help you. So I played more and I have some more suggestions: First are the spelling corrections; It's "Truly" not "Trully", you misspelled "Monastery" in the first dialogue with the word. Helpful not "Helpfull" Useful not "Usefull" and so on, use spellcheck in MS Word if you're not sure. Below I have another grammar lesson that needs to be here somewhere because I see these things used so incorrectly here it bugs the shit out of me. Anyway, I see misuse of "your" and you're" so many places here I need to put this in: "your" is when you are expressing possession like "Your house, or your car", "you're" is for when you want to say "you are". Again I didn't notice you messing those up. Now let's move on to "to and too". "To" is for expressing where something is going i.e. "I am going to the store, I sent a package to you". "Too" is for expressing something is more, "This soup is too hot, this mattress is too hard." Alright now we're on to "their, there, and they're". Their is for expressing a third party's possession of something, i.e. "Their house, their dinner, etc." "There" is for expressing a location, "I'm going there, the dark cave full of monsters over there." "They're" is similar to "you're", it's for expressing a third party's characteristics. Again, you didn't seem to be having trouble with too much of that, in these zdoom wads I see so much incorrect grammar it gets very irritating sometimes. In fact if someone could sticky this to somewhere and add anything else, that would be great. Also, I think maybe having some of the unique monsters not have souls for bounty would be good too. They also should be a bit harder to fight when you encounter them. I've been finding the soul monsters really easy to fight. Bosses should definitely be harder. I haven't died once on a boss fight. Optional dungeons should have optional quests that correspond to them. You might consider having monsters spawn more often in places you have to return to. I like that you are having monsters spawn back to places you need to return to, but it's not enough. I also noticed that for later quests, the exclamation point telling you where to go doesn't show up anymore. After I defeated the sorceress lady they stopped showing up. If you intended that, that's fine, but tell the player you're not going to help them find dungeons anymore after a point. I guess that's it for now. I do hope you make more dungeons for this as this has potential to be one of the best doom mods available and this could be extended quite a bit if you wanted to. So I do HIGHLY recommend you continue working on more episodes hubs for this and maybe have more locations. Maybe the next could be in a Jungle scenario or a Desert or whatever. Again, none of this is implying you didn't already do a great job. I just like helping people see how to make anything better. Thanks for reading if you did. -GRB
  14. General Rainbow Bacon

    Abysm: Dawn of Innocence [Beta v5] - Action Adventure TC for GZDoom

    Been playing this a bit and I have to say: I love it. There are a few spelling errors here and there that I will point out soon. Also, I think more of the soul collecting monsters might be nice since it doesn't seem like there are that many. I don't think I'm very far into yet as looking at the map there are a lot of exit points into dungeons that I haven't yet been to. That said, I don't think you need to add dungeons as far I can tell right now. I'll post more feedback as I continue. Thanks for this!
  15. General Rainbow Bacon

    SIGIL - New Romero megawad for Feb 2019

    I'm not saying we should deify Romero either, it just seems like a lot of people in this thread have no respect for a man who helped change gaming history.
×