Glaice

Members
  • Content count

    6860
  • Joined

  • Last visited

About Glaice

Recent Profile Visitors

5417 profile views
    Great design overall but for the end, I don't get why (which is a nitpick) it doesn't immediately go to the end episode 2 text but goes to the intermissions screen followed by the graphic seen after you pass the end text. Played with GZDoom 3.2.1.
  1. I use Waterfox in place of Firefox. Features
  2. I'm down for seeing Doom 64(EX) have a home here after the colossal fuck ups they've had to endure over the years.
  3. I didn't have this problem when I upgraded.
  4. Thanks for the response. I do look forward to the bowed glass change as that makes or breaks D_E1M3's main melody instrument. If there's one port that gets it correct, it's SNES Doom's. The same goes for D_E2M2 for SNES Doom with its ocarina at the beginning.
  5. Eliminating the use of sound effect samples and vocals would make it much more favorable for video game music.
  6. Could you list the instruments that have the most changes, I did hear some changes going through some of the Doom tracks.
  7. Got tired of editing every single release for higher survivability for custom maps on my YouTube channel, that and the various controversies regarding Mark that angered me. That and some of the hardcore BD fanboys really annoy me.
  8. Lighting is too uniform. Try mixing things up with brighter and darker areas.
  9. That sounds more of a Brutal Doom problem than GZDoom's.
  10. I knew you were gonna bring that up the moment you saw my title. But yea the sleeping part made me chuckle.
  11. This is a nice increase after being forced to use 8.3 SFNs since forever when uploading. However, I'll keep Hellbrary 2's internal name as hellbra2.wad/txt/zip so it shows next to the original when it gets completed. Thanks for this increase, /idgames/ maintainers!
  12. Because if it tries to kill me it gets its face blasted off, just like any other video game enemy. Even a rabbit (ala Shadow Warrior 2) I mean come on @Poorchop, it's just a game. How about the Nazi dogs in the newer Wolfenstein games?
  13. I'm using TEXTURE2 for my Hellbrary 2 map and with GZDoom (and I think classic ZDoom), I've not come across any visual anomalies.
  14. That's not part of the conversation but yes, I'm an ex-BD user.