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bioshockfan90

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About bioshockfan90

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  1. dude, youre loaded with questions tonight jesus (not a bad thing though, glad to answer them) anyway, that'd be pretty silly to do, making shortcuts for each WAD. if you're using GZdoom, you can just go into the compatibility settings in the engine and set your compatibility ingame to whatever the wad requires (for example, -cl9 is Boom (Strict)). if you're using PRboom or any other command-line based port, it's up to you to decide whether you're gonna just alt-D in your prboom folder, type "powershell" and just type up a command/paste one in from a notepad doc for a wad with the proper parameters or, like you said, create shortcuts. I personally wouldn't, that sounds like a lot of hassle based on all the wads you're downloading, so if you're playing in GZdoom it's not that big a deal, for PRboom it's a bit more work but that's up to you if you like either engine more
  2. not uploadable on youtube, engine-only (that is, for demos)
  3. EDIT: alternatively, if you don't want the hassle of recording Boom demos one can simply record GZdoom footage (in windowed mode, otherwise it'll be very laggy) using OBS.
  4. beat the first half of this set tonight, really liking what i'm seeing so far. i can see this as a great recommendation for newbie slaughter players as none of it's too hard, they're short, compact maps and it teaches you the basics of slaughter pretty well. good stuff GoS
  5. bioshockfan90

    Classic Rivalry (Remake) - Discord

    Looks fantastic!
  6. bioshockfan90

    Slaughterfest WADs: Pro or Anti?

    Just popping in to plug this thread that I made a while back that has a lot of slaughtermap recommendations for anyone that's reading this thread and wants to try it out.
  7. bioshockfan90

    What's your favourite band?

    the flaming lips or dying fetus weird choices, huh?
  8. bioshockfan90

    NaNoWADMo 2018 (it begins!)

    day 2. finished texturing most of the first level, gonna try super hard to finish it all tonight and have a 2nd layout done. i'd rather have like an episodes worth of maps that i deem quality though rather than a megawad full of jokes and half-assed efforts edit: if youre seeing this and wish to playtest my maps DM me
  9. bioshockfan90

    NaNoWADMo 2018 (it begins!)

    day 1
  10. bioshockfan90

    Regrettable things you did in your own older projects

    using UDMF at first was a horrible mistake, i made lots of shitty maps that i thought redeemed themselves because they had ambient lights and 3d floors in them.
  11. bioshockfan90

    2018 DOOMWORLD HALLOWEEN THREAD

    Happy Halloween everyone! I'm gonna put on the Garfield special and eat Milky Way bars until my gut can bear no more.
  12. bioshockfan90

    Cabal (cl9/OTEX) - coming soon

    Not to be confused with this Cabal, I assume? Screenshots look amazing, I can't wait to play this!
  13. bioshockfan90

    First Ever IronEagle Competition: Scientist 2

    The barrel claims yet another victim! Died on map02. EDIT: Shit, forgot to mention. This was blind on UV, using Prboom+.
  14. bioshockfan90

    [WIP] Elementalism - an ambitious new 32-map megawad

    This looks incredible! I've been talking about this for years, that if there were a singular example to hold up, to prove that UDMF-format mapping can yield fantastic results, this would be it. I'm very excited to be playing this whenever it releases. Kudos to the team for putting in a huge amount of work into this, it really shows! :)
  15. bioshockfan90

    NaNoWADMo 2018 (it begins!)

    I've been planning for this just to see if i could come up with enough ideas to fill up a megawad in a month, and I think I've gotten what I need. Sign me up!
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