Gaia74

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About Gaia74

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  1. Icon Of Sin :D but with complete body
  2. i yes the file need the name: Decorate
  3. nothing?, strange, lets go to replace the original class create a new class class NewGaia74Class : PlayerPawn { Default { Speed 1; Health 500; Player.MaxHealth 500 Radius 16; Height 56; Mass 100; PainChance 255; Player.DisplayName "Marine"; Player.CrouchSprite "PLYC"; Player.StartItem "Pistol"; Player.StartItem "Fist"; Player.StartItem "Clip", 60; Player.WeaponSlot 1, "Fist", "Grenade"; Player.WeaponSlot 2, "Pistol"; Player.WeaponSlot 3, "Shotgun"; Player.WeaponSlot 4, "Machinegun"; Player.WeaponSlot 5, "RocketLauncher"; Player.WeaponSlot 6, "PlasmaRifle"; Player.WeaponSlot 7, "BFG9000"; Player.ColorRange 112, 127; Player.Colorset 0, "Green", 0x70, 0x7F, 0x72; Player.Colorset 1, "Gray", 0x60, 0x6F, 0x62; Player.Colorset 2, "Brown", 0x40, 0x4F, 0x42; Player.Colorset 3, "Red", 0x20, 0x2F, 0x22; // Doom Legacy additions Player.Colorset 4, "Light Gray", 0x58, 0x67, 0x5A; Player.Colorset 5, "Light Brown", 0x38, 0x47, 0x3A; Player.Colorset 6, "Light Red", 0xB0, 0xBF, 0xB2; Player.Colorset 7, "Light Blue", 0xC0, 0xCF, 0xC2; } States { Spawn: PLAY A -1; Loop; See: PLAY ABCD 4; Loop; Missile: PLAY E 12; Goto Spawn; Melee: PLAY F 6 BRIGHT; Goto Missile; Pain: PLAY G 4; PLAY G 4 A_Pain; Goto Spawn; Death: PLAY H 0 A_PlayerSkinCheck("AltSkinDeath"); Death1: PLAY H 10; PLAY I 10 A_PlayerScream; PLAY J 10 A_NoBlocking; PLAY KLM 10; PLAY N -1; Stop; XDeath: PLAY O 0 A_PlayerSkinCheck("AltSkinXDeath"); XDeath1: PLAY O 5; PLAY P 5 A_XScream; PLAY Q 5 A_NoBlocking; PLAY RSTUV 5; PLAY W -1; Stop; AltSkinDeath: PLAY H 6; PLAY I 6 A_PlayerScream; PLAY JK 6; PLAY L 6 A_NoBlocking; PLAY MNO 6; PLAY P -1; Stop; AltSkinXDeath: PLAY Q 5 A_PlayerScream; PLAY R 0 A_NoBlocking; PLAY R 5 A_SkullPop; PLAY STUVWX 5; PLAY Y -1; Stop; } } next add a keyconf and only write this clearplayerclasses addplayerclass NewGaia74Class
  4. easy, here have 500 health class DoomPlayer : PlayerPawn { Default { Speed 1; Health 500 Player.MaxHealth 500 Radius 16; Height 56; Mass 100; PainChance 255; Player.DisplayName "Marine"; Player.CrouchSprite "PLYC"; Player.StartItem "Pistol"; Player.StartItem "Fist"; Player.StartItem "Clip", 60; Player.WeaponSlot 1, "Fist", "Grenade"; Player.WeaponSlot 2, "Pistol"; Player.WeaponSlot 3, "Shotgun"; Player.WeaponSlot 4, "Machinegun"; Player.WeaponSlot 5, "RocketLauncher"; Player.WeaponSlot 6, "PlasmaRifle"; Player.WeaponSlot 7, "BFG9000"; Player.ColorRange 112, 127; Player.Colorset 0, "Green", 0x70, 0x7F, 0x72; Player.Colorset 1, "Gray", 0x60, 0x6F, 0x62; Player.Colorset 2, "Brown", 0x40, 0x4F, 0x42; Player.Colorset 3, "Red", 0x20, 0x2F, 0x22; // Doom Legacy additions Player.Colorset 4, "Light Gray", 0x58, 0x67, 0x5A; Player.Colorset 5, "Light Brown", 0x38, 0x47, 0x3A; Player.Colorset 6, "Light Red", 0xB0, 0xBF, 0xB2; Player.Colorset 7, "Light Blue", 0xC0, 0xCF, 0xC2; } States { Spawn: PLAY A -1; Loop; See: PLAY ABCD 4; Loop; Missile: PLAY E 12; Goto Spawn; Melee: PLAY F 6 BRIGHT; Goto Missile; Pain: PLAY G 4; PLAY G 4 A_Pain; Goto Spawn; Death: PLAY H 0 A_PlayerSkinCheck("AltSkinDeath"); Death1: PLAY H 10; PLAY I 10 A_PlayerScream; PLAY J 10 A_NoBlocking; PLAY KLM 10; PLAY N -1; Stop; XDeath: PLAY O 0 A_PlayerSkinCheck("AltSkinXDeath"); XDeath1: PLAY O 5; PLAY P 5 A_XScream; PLAY Q 5 A_NoBlocking; PLAY RSTUV 5; PLAY W -1; Stop; AltSkinDeath: PLAY H 6; PLAY I 6 A_PlayerScream; PLAY JK 6; PLAY L 6 A_NoBlocking; PLAY MNO 6; PLAY P -1; Stop; AltSkinXDeath: PLAY Q 5 A_PlayerScream; PLAY R 0 A_NoBlocking; PLAY R 5 A_SkullPop; PLAY STUVWX 5; PLAY Y -1; Stop; } } only add the property of max health
  5. i never noticed that
  6. Foursite XD
  7. all but i prefer metal covers
  8. yep, is magus he is much agressive is the reason
  9. only test my new boss for my mod :D
  10. The fat Shots Is In Doom 1 xD
  11. play chillax xD no cheats no multiplayer only singleplayer
  12. is true, is hard now make original bosses, look, my mod no have interesting bosses but only one can content your pleading I Have a monster Called Kaiser Elite Guard And is very hard , is inspired in undertale he have one year of work and can gime me your opinion here is the archive with the monster http://www.mediafire.com/file/lxffvi23rxgcimp/Hectic+V3.5.wad his name is kaisereliteguard, and i recommend use the map 32 of doom 2 now you prefer bosses with interesting decorate or boseses with tons of acs like yurei final battle in ghouls vs humans?
  13. i read some post and some people believe what in doom is not possible create good bosses What do you think?
  14. Thanks is a good idea