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I noticed you once asked about porting Skulltag content to the GZDoom engine, and well, your quest is over: Skulltag Emulation for GZDoom
It faithfully recreates 100% of the Skulltag content, albeit currently lacking Last Man Standing, Domination and Invasion, all other content is present in 95% accuracy to Skulltag, including full Android compatibility and redundant but maybe eventually useful compatibility with Zandronum.