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LordEntr0py

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About LordEntr0py

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  1. LordEntr0py

    The DWmegawad Club plays: SKULLTIVERSE

    It was no accident. I'd spent a week obsessing over a dark, claustrophobic labyrinth with Terminal Decay. The Crucible was my recovery map. I needed something wide open.
  2. LordEntr0py

    what are you working on? I wanna see your wads.

    I wondered if you'd done some trickery in GZDoom. Awesome work.
  3. LordEntr0py

    what are you working on? I wanna see your wads.

    That's nice! What engine did you do that in?
  4. LordEntr0py

    The DWmegawad Club plays: SKULLTIVERSE

    Basically all of @ViolentBeetle's maps in Skulltiverse did something clever with the engine and I love them all for it.
  5. LordEntr0py

    Dad play(ed) Doom

    My 8yo daughter once named the monsters herself when watching me play. She called Cacodemons Gribblers, but that's the only one we remember.
  6. LordEntr0py

    Dad play(ed) Doom

    To be fair, I think FPS games took a dive at that time. For a time it was all CoD and multiplayer games. As someone who'd loved FPS games since age 11 when a babysitter first brought Doom II around for me to play on his work laptop, there wasn't much in the genre I enjoyed in the late 2000s and early 2010s I went far too long under the misapprehension that Doom was dead. I did replay The Plutonia Experiment in late 2013 (I know it was then because I was finishing it while starting my first NaNoWriMo), but it didn't occur to me to look for a community. I didn't rediscover Doom properly and get involved until I heard that Romero was about to release Sigil. I signed up with DoomWorld just in time for Eviternity. Eviternity blew my socks off. It was some of the best level design I had ever seen, it was free, and the tools used were free as well. I had to have a bash at it. Romero brought me back for a look; the Eviternity team roped me into the community.
  7. LordEntr0py

    How do you find inspiration for your maps?

    Other people's maps and Pinterest are the main sources of inspiration for me. I rarely know what my tend result is going to look like when I start, though. I just start doodling in the editor making shapes I like inspired by whatever caught my eye and just the map grow organically.
  8. LordEntr0py

    Doom Pictures Thread 2021

    My sentiments exactly. These make it possible to do epic things with architecture.
  9. LordEntr0py

    The DWmegawad Club plays: SKULLTIVERSE

    Well, I was intending to stream all this at one point, but only ended up streaming the first third of it. What can I say, I don't have a lot of free time and I'm not a natural streamer. While I've already played most of this WAD during testing phases, there are a few maps here and there that I haven't, so I'll work through it this month. MAP01 - “Skullgate Central” by Shawny Love this one. Really tight opener and surprisingly challenging. There's a good ammo/health balance and the base lights powering on is an excellent atmospheric touch. I think it serves its purpose as opener map wonderfully. MAP02 - “Regular Base” by Joe-Ilya It's well put-together and plays great, but some things about this map seem designed to annoy. The disappearing super-shotgun and the flying blue skull key both feel as if the mapper is trolling us. For that reason, this map leaves a bad taste and I can't say I'm a fan of it. In this particular case it feels like the mapper intended to frustrate the player for their own amusement rather than for the sake of gameplay. I don't think that's good design.
  10. LordEntr0py

    The Hate Flow - Epic/Accessible single map release

    Thanks for uploading! Enjoyed the watch. :) You're probably right - HMP could be toned down a little more from UV. I'd tried to keep the changes subtle, but I think a few extra concessions could be made.
  11. LordEntr0py

    The Hate Flow - Epic/Accessible single map release

    The sniping revenants wouldn't be a problem if you'd taken them out in the earlier stages! But interesting that you managed to play through that section them still active, even if you had to run for it. I did most of my designing for the map with the settings you describe, then ran through the map a lot on the other ports I wanted to support. So basically it's very much designed to be viewed like that. Thanks for the feedback. I really appreciate it!
  12. Came back from a brief Doom hiatus to play this, and thoroughly enjoyed myself despite managing to self-kill on the first attempt.
  13. Love these images! And you can count me as a second playtest offer/request.
  14. LordEntr0py

    Your opinion on nuclear power?

    Point of the chart isn't that it got there, it's the rate at which it's now changing. And, as I pointed out above, we already have correlation post-Genghis-Khan between CO2 levels and global temperature. As far as younger dryas is concerned, I probably don't need to tell you we're not sure, but a huge impact is likely. It's all just speculation, though. And are you seriously advocating ignoring climate change "because it might just be noise on the graph"? Even if that was probable, a simple risk assessment shows that we stand to lose a lot more than we'd gain by doing nothing. It's a no-brainer.
  15. LordEntr0py

    Your opinion on nuclear power?

    There's a lot to unpack here. Your discussion of carbon/water vapour doesn't really make any scientific sense. You appear to be saying that water vapour would replace CO2 in the atmosphere somehow if CO2 levels dropped It's not actually possible for us to lessen the quantity of gases in the earth's atmosphere and we wouldn't want to. We would instead want to change the balance Chemically-speaking, we want a higher balance of O2 to CO2 and the only difference between those molecules is that a Carbon is bonded to the O2 in CO2; same number of molecules either way Which means that the atmospheric pressure is roughly equal either way and certainly wouldn't change enough to promote vaporisation of the oceans with a higher O2 balance So you don't really get to compare specific heat capacity of water vapour and CO2 and claim that the temperature rises when CO2 levels lower. Your biggest protector from sun's rays is Ozone -- O3 -- in the upper atmosphere. It absorbs high-energy UV rays and re-emits lower-energy IR rays. We wouldn't fry without CO2. We'd freeze. most confusing of all is how you appear to think "green guys" are collecting the tax/controlling the narrative somehow. None of the above really matters, though, because the biggest refutation of this in terms of Earth's own history comes from Genghis Khan, oddly enough. His armies killed enough people between Eastern Europe and China that the forests regrew and CO2 levels measurably dropped (we can measure historic CO2 levels by drilling in arctic ice). Earth's average global temperature lowered by half a degree thanks to all the forests that regrew over the no-longer-cultivated farmland (consuming the CO2). Honestly, at this point it's not even in serious question amongst the scientific community. There's no debate to be had. It's straight-up observable and provable science. We've watched the march of deserts and observed the reduction in glaciers. The freakin' northwest passage is opening, and that's supposed to be iced up completely. Here's an accurate timeline of Earth's temperature: https://xkcd.com/1732/ If that's not scary, I don't know what is. And back on topic with nuclear power: Until fusion arrives (and the most likely fusion reactors we'd maintain would fuse deuterium found in water into helium), nuclear power is likely our best answer to climate change. A disaster like Chernobyl won't happen in a properly built nuclear plant. A disaster like Fukushima seriously sucks but honestly doesn't outweigh the damage fossil fuels are doing to the environment. And neither do the nasty by-products if handled properly. Not gonna lie, I really don't like nuclear power. It's pretty horrible. But it's a hell of a lot less scary than the climate change we can see happening right now and in most places the only viable alternative. I hope fusion can come quickly enough.
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