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I just loaded up the demo. I found it to be over-designed, full of flashy hard-coded "bells and whistles" with no focus on gameplay at all. In other words, I was so bored that my head hurt. Plus, I see no real progress toward realism. You can't get a good-looking game just by piling on polygons and shadows and many layers of texture. It doesn't work that way.
I >>could<< continue playing it and see how I like it, but I would be forcing myself. Playing the first bit of Doom 3 is like seeing the beginning of Battlefield Earth, and then debating whether to continue. Eventually you just have to draw the line and say "I should have been entertained by now."
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AndrewB said:
Don't say that I ever said "it will" this or it will that, because I never said "it will" anything. I always said "If Doom 3 is this way, then that will be stupid" or "If Doom 3 were like this then it would be good." You know that this is true because you've acknowledged it before.
I won't argue semantics. Whether or not you were careful enough to avoid making direct statements does not mean that it wasn't bleedingly obvious to anyone with eyes and a brain that you put zero faith in id's ability to make Doom 3 a good game.
AndrewB said:As for examples of people that I tend to agree with, there's Quast, Zoost, and doomedout for starters. There's more. Just go back about a month and look at this thread. There are plenty of people there that basically said the same things that I did.
Yes but those people actually PLAYED THE GAME or at least a good portion of it, as opposed to playing the "first bit" of the demo which is in itself only about 1/9 of the full game. If you gave Doom 3 a fair shake and ended up hating it anyway, I wouldn't care in the slightest. Hell I didn't like the majority of the game myself. But there are good parts to be found, seeds of something great which I believe could have been moulded into something astounding, and who knows, if someone ends up making a mission pack with a) more big monster fights and b) more Hell / nonstandard architecture combined with c) less impenetrable darkness, it could be amazing. But without playing the game there's no way to make that assessment, and I certainly wouldn't pretend to if my Doom 3 experience consisted of the first half of Mars City before I threw up my hands and dove for the uninstall button.
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Fiend said:
Look, before you start reading only portions of posts, I'd like to say that my brother is coming this way and he has a lot more meat on him than I do. Why don't you let me cross and take him instead?
ahhahahahhahahhahahhahahah dude you're awesome
I would have used the word eat instead of take at that ending though. -
Linguica said:
Yes but those people actually PLAYED THE GAME or at least a good portion of it, as opposed to playing the "first bit" of the demo which is in itself only about 1/9 of the full game. If you gave Doom 3 a fair shake and ended up hating it anyway, I wouldn't care in the slightest. Hell I didn't like the majority of the game myself. But there are good parts to be found, seeds of something great which I believe could have been moulded into something astounding, and who knows, if someone ends up making a mission pack with a) more big monster fights and b) more Hell / nonstandard architecture combined with c) less impenetrable darkness, it could be amazing. But without playing the game there's no way to make that assessment, and I certainly wouldn't pretend to if my Doom 3 experience consisted of the first half of Mars City before I threw up my hands and dove for the uninstall button.
Okay then, fair enough. Just so you know, I don't want to pretend to be any expert on the quality Doom 3 either. And if there was some game-rating site out there, I wouldn't vote on it because I'm not qualified.
(And if I walked out on a movie, I wouldn't vote on it on IMDB for the same reason.)Fiend said:Look,
only portions
posts
I'd like
my brother
coming
on
me
Ugh