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About Khorus

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  1. Been posting some screens of this the past few months, so let's make it official! "Strife - Mothership" is a 3 hub megawad made by myself for GZDoom. There are balance changes to the core Strife gameplay to plug some holes while keeping in the spirit of the game. These include a new enemy, the blue eyed Rocket Reaver, and the flamethrower having its own ammo type amongst some other things. Custom NPC dialogue is in, and each map has its own mp3/ogg soundtrack created by me. Hoping to have objectives that update to guide the player along too. Currently, I'm close to finishing the last map of the first hub which will bring map total to 6. I will probably seek some testers once the first hub is fully finished to get a feel for how things are going. Screenshots: Hydro Power Waste Processing The Warehouse
  2. Much appreciated! I half assed my last project from 2012, that's definitely not happening this time.
  3. A new, still WIP shot of my Strife project. I'm a little obsessed with height variation! Hiding in shot is the blue eyed rocket reaver, I needed a weaker yet dependable projectile monster as part of my minor balance tweaks for the game. Getting close to finishing the first hub, 2 more to go after this. Conversations are now in, roughly half the hub done there. Choices to make, lots of things to find. All but 2 maps have their own music in now, created by me. My partner will likely join me on some other tracks. Never felt so creatively fulfilled :)
  4. Sure is! A WIP megawad with a few hubs, 5 maps down so far. You can see a few more screens on my profile.
  5. You're going to wish your office was as well equipped for peasant murder as this warehouse foreman's.
  6. Probably either The Incredible Machine, a puzzle game which I remember loving. Or Word Rescue, old DOS platformer for kids. Commander Keen was a better game to get into not much later.
  7. It wouldn't be Strife without a sewers map. Except this one won't be a claustrophobic maze of shite, just a more open optional small area with some goodies to reward your effort.



    1. DeathevokatioN


      Awesome looking! Love the height variation... but then again that's pretty much one of the things I like about your style.

  8. Again some WIP Strife shots. Really happy with how this map is turning out.





  9. More Strife work. First hub is going well, nearly 4 maps down.



    1. Liberation


      More Strife love then!! Good to see


  10. Lots of work again on my current Strife project.



    1. esselfortium


      That bridge architecture is mega gorgeous.

    2. Marnetstapler


      I need this in my life. 

    3. Walter confetti

      Walter confetti

      This is wonderful! 

    4. Synndra


      That is so beautiful.

    5. DOOMmarine918

      What's the name of the WAD going to be?

    6. Anidrex_1009


      o.O Look at that sexy bridge. 11/10

    7. Khorus


      Thanks for the nice words everyone!


      @DOOMmarine918 The working title is "Strife: Mothership". There will be 2, maybe 3 hubs with around 15 maps. omg strife megawad

    8. DOOMmarine918

      I hope to start mapping one day, I enjoy seeing the work. The architecture looks pretty godlike

  11. Don't feel like you have to separate each "room" with a door, they slow down movement for both player and monster. Thinking of ways to meld areas together can improve the flow of a map. My last map is an ~hour long adventure and the only doors are key bars.
    Having come back from a year and a half break away from Doom, this was a great wad to get into the swing of things again. Solid construction which fits the gameplay and some pretty creative situations. A solid sense of world building which doesn't stick to IWAD progression. There is some backtracking for key doors that feels like padding rather than exploration, but it's a good wad with a comfortable challenge.
  12. Might and Magic 6-8 I play with only one character. Favourites would be lone sorcerer in 6 (best spells ever in that game), solo thief or monk in 7 are both excellent fun and solo vampire in 8. All might party in 6 is fun too as might is much more underpowered there.
  13. Glad to see you and your team progressing with the game. :) Haven't had a PC for a few months now so I'll enjoy watching the VOD.