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  1. Classic Doom

    1. Doom General

      Discuss anything and everything Doom-related

      361467
      posts
    2. WADs & Mods

      Talk about Doom levels and projects

      367452
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    3. Doom Editing

      Editing-related discussion, questions, and comments

      120288
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    4. Console Doom

      N64, Playstation, GBA—all these worlds are yours except 3DO, attempt no landing there

      4193
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    5. Source Ports

      All your favorite executables

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    6. Doom Multiplayer

      Deathmatch, co-op, CTF and clans

      8967
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  2. Newfangled Doom

    1. Doom Eternal

      Gee Doom Slayer, how come your suit lets you have TWO air dashes

      3570
      posts
    2. Doom 2016

      Now Marty approved!

      49886
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    3. Doom 3

      All Doom 3, all the time occasionally

      76811
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  3. Special Interest

    1. Doom Speed Demos

      Dooming done quick, both regular and tool assisted

      50076
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    2. Creative Works

      Post all your creations (fiction, pictures, music, videos, etc.) here—original or derivative, it doesn't matter

      25367
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    3. 5468
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    4. Freedoom

      It's Doom, only free

      18401
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  4. Misc.

    1. Everything Else

      Welcome to Ultra Progressive World, enjoy your stay

      432217
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    2. Doomworld News

      Comments on news items

      88751
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  • Forum Statistics

    95877
    Total Topics
    1893434
    Total Posts
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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