In case somebody asks how to include textures into their wads, it might be a good idea to ask why these textures need to be included in the wad to begin with. Or maybe just mention that it is entirely sufficient for a first or second ever map to point out that the map in question needs to be loaded alongside a texture pack like cc4-tex, for example.
I have had several cases in the last two weeks, in which a single map came with a whopping filesize of 13MB-14MB, because someone just slammed the entire cc4-tex into their wad for reasons unknown.
Eventhough we live in the era of fast internet and seemingly infinite space on harddrives, this is something I find to be rather annoying. Not only do some people not have infinitely large hard drives, some also have not so fast internet. Not to mention how pointless it is to download a texture pack several times over, just to be able to playtest and provide feedback.
Deleted previous status like a pleb I am for this one. :p
confinement submission update. Done with both outside area and a corridor to the next one. Not a fan of dark places but I think I have to go with the majority here on this one haha.
good maps good color good ayy lamys
noobs complaining about difficulty: 1. use small brains to read the menu before starting a new game aka 'difficulty selection menu'. 2. swallow small pride and choose something before UV (hmp is highlighted by default u have to literally select UV yourself). 3. accept worthless whiny existence (aka u r a b ! t c h) if you rate something too hard for you but refuse to choose easy mode... killsaw next time make the maps even harder for them o yea