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Alley Cat

   (44 reviews)
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1 Screenshot

About This File

Espi originally produced this map for my ninth speedmapping session (sbspd009.zip), back in 2003.

I've since spent a number of hours revising and recreating this map, as Esa did with the map he created for my eighth session.


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doomedwarrior1981

  
Really good level RIP Espi

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Guest

  
A most excellent map. 5/5 if it were a map in a series, but 4/5 on its own, because the plasma rifle is placed after all of the enemies. Couldn't use it on anything, and it feels good to use that gun.

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Guest

Unknown date

  
Agree with the above. Nothing much else to say. 5*, RIP Espi. - Moti

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Guest

Unknown date

  
Short and sweet.

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Guest

Unknown date

  
An old Espi speedmap, finished and revised by SargeBaldy in tribute to him? How can I say no? RIP Esa, and thanks Owen. 5/5 -essel

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Guest

Unknown date

  
It managed to hold my attention all the way through 5/5

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Guest

Unknown date

  
Great job.

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Guest

Unknown date

  
A fun and quick action-packed city map. Uses all three dimensions well to make the most of what is, in fact, a very confined playing area. Progression is straight-forward and the gameplay is violent but very fair. No secrets. Recommended. --4/5

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Guest

Unknown date

  
Small nice level with alley. Good action. 5/5 - Optimus

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Guest

Unknown date

  
Very good job on this. 4/5 - Netherstorm

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Obsidian

Unknown date

  
It's simple, it's enjoyable and it challenges you without being overly sadistic. Good job guys. :) 4 stars. - Obsidian

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Guest

Unknown date

  
The type of Level I like, a classic! ***** P.C

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Lizardcommando

Unknown date

  
Short simple and quick to play. Not bad at all.

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Guest

Unknown date

  
very possibly the best doom 2 level I've ever played. Just frickin' awesome. A whole episode of maps like this one would be too awesome. Every mapper should try to emulate this simple style and gameplay. Great atmosphere, too. Very Doom 2 city. --Hellbent

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Guest

Unknown date

  
It's a good 5-stars for a short map, very enjoyable few minutes of play and too the point. But I think I've seen this map before (http://www.doomworl d.com/idgames/index. php?id=12016).

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Guest

Unknown date

  
Awesome work, felt just like Doom2 again, good choice of music for the level *****

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Guest

Unknown date

  
pretty nice, but over a bit too soon. didn't need the plasma gun as everything was dead by then. still a lot of fun without anything that sucks about it. 4/5 NT

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Aebeatia Sookies

Unknown date

  
A really beautiful little map. Very atmospheric.

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Guest

Unknown date

  
Thanks to SargeBaldy for dusting this off and polishing it up as a tribute to Espi.Hectic 3 min. blast-fest.-5*

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Guest

Unknown date

  
If you like Doom 2 maps this one is put together alright and gets to the point. Nothing especially interesting, though. At least it doesn't waste too much time.

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Guest

Unknown date

  
3/5 Short and simple. I dont understand the score

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Memfis

Unknown date

  
Very nice 3D layout with clean classic style texturing but monster placement kind of sucks. Open door leading to a small room, see some monsters inside, easily kill them without entering that room. This happens several times. So overall it's only OK, can be fun for 4-5 minutes.

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Guest

Unknown date

  
very small but a great little fluent map, I loved it, coldfusio

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Guest

Unknown date

  
I like it! Its a fun little map, easy use of 5 minutes time. Espi and sarge have done well

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Guest

Unknown date

  
Espi. Auto 5/5.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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