Bijou Doom

   (5 reviews)
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Author

Philnemba

About This File

Bijou Doom is a little mapping exercise/project where I basically recreated the

Credits

Id for Doom, certain Doomworld forum members giving me excellent feedback when I

Base

Scratch

Build Time

Most were made in January to Febuary 2016 while E3M5 to E3M8 was made in

Editors Used

Doom Builder 2 & Slade 3

Bugs

Exit bars sometimes doesn't open when Cyberdemon is killed in E4M6 due to map's crusher squishing the body before death animation is finish. This sadly can't be fix because of the limitations of the 128x128 map format so its more of a trial & error to get the timing of killing the cyberdemon BEFORE the crusher cancels the death animation.




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NuMetalManiak

  • 4
   3 of 3 members found this review helpful 3 / 3 members

one of the quickest megawads ever, made in such tight spaces but isn't tough until the cyberdemons roll in.

1 person likes this

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Dedalus 80

  • 4
   2 of 2 members found this review helpful 2 / 2 members

Quick and funny. Well done!

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SOSU

· Edited by SOSU

  • 5
   2 of 2 members found this review helpful 2 / 2 members

This is the most fun i had in a while!It's short,sweet,creative,fun to play and a great megawad.
i give it 5 stars!

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Mikami41

  • 5
   1 of 1 member found this review helpful 1 / 1 member

The Ultimate Doom
Pocket Edition.

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Myst.Haruko

  • 4
   1 of 1 member found this review helpful 1 / 1 member

Damn, that was fast. I had a good time while playing this megawad. Only thing that I disliked was e3m1 due to shooting two cacodemons with pistol. It's worth to check it out. 

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  • File Reviews

    • By lupinx-Kassman · Posted
      An old partial conversion that uses dehacked for some nifty effects. You can leave shotgunners in a sorta slumped state, watch a building get demolished, and use a mancubus's arm as a weapon among other things. Goof++; Tickles my soft spot.
    • By Meril · Posted
      Some missing textures, weird maze. Not sure if author tried to make multilevel illusion or not but anyway he screw up. 2.5/5*
    • By Meril · Posted
      Map is made correct, but short, bland, plain, nothing more than some rooms filled with monsters opened one after another.
    • By Meril · Posted
      Impressive features for 95 wad, but it is made by good engineer but no artist. Ladders, map with indicators which switch left to find, great concepts. But ladders are glitchy (in GZDoom) player and monsters sometimes getting stuck in floor. It's a shame that gameplay is bad. Starts in the room filled with mostly hitscanners (infighting gets almost 40 of them), vaults filled with ammo. Visuals: 2/5 Gameplay: 2/5 Cool stuffs: 4/5
    • By Walter confetti · Posted
      Funny short map, I remember to have played already this map quite long time but I don't remember where... Anyway I like the new music.