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Mordeth

Doom Pictures Thread 2023

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7 hours ago, Croaker said:

What's up with the resolution? looks too low even for crispy doom. But nice

*interrupting shaking fist at cloud* That's what doom is supposed to look like, son.

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3 hours ago, HQDefault said:

 

Wanted to share another WIP screenie for this project:

ld1B3FY.png

Is it kinda like a ringworld, with habitats in orbit of a planet?

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1 hour ago, Pechudin said:

Is it kinda like a ringworld, with habitats in orbit of a planet?

Pretty much

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20 minutes ago, HQDefault said:

Pretty much

 

Amazing what a skybox can do for the feeling of the map.

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On 7/28/2023 at 12:13 PM, Agent Strange said:

Oooh where did you get that Mancubus and Cacodemon 👀

Hey I got it from an artist from etsy. Feel free to dm if you'd like a link. She does amazing work and has all the demons from classic at the moment. Really great quality too 

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6 hours ago, bsharp said:

showcase for a texture pack i'm making
ToL7ms7.png

[EDIT: said texture pack is public now]

 

 

"Better Texturing with Startan X" indeed

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On 7/5/2023 at 1:04 PM, HQDefault said:

Apparently the decal tool doesn't let you put decals on floors because of the way flats are rendered, but pretty quickly I was able to find a work-around by making a non-solid 3D floor with a height of 1 map unit.

 

Do I get my smart boi sticker now

 

GD3n1IU.png

I've never been able to get the decal tool working so you're already leagues above me.

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1 hour ago, Pechudin said:

We do a little doomcute.

slika.png.6ae4834412c937ec6e13f8cb25f4253e.png

We do but a minuscule amount of Doom-engine replication.

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6 hours ago, Maribo said:

Thinking a lot about caves as of late.

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KcKZOJ7.png

 

ljahVfd.png

 

 

Caves are one of rare real-like locations that can look good with relatively few sectors.

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