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About tourniquet
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Map11 UV-Speed/Pacifist in 0:16:03 n211-p016.zip sry jazz
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The return of JohnSuitepee’s request list extravaganza 2021! (REQUESTS CLOSED, FINAL LIST POSTED)
tourniquet replied to Suitepee's topic in WAD Discussion
😍 -
What does everyone listen to while making wads/playing doom?
tourniquet replied to Retro Dino's topic in Doom General Discussion
this -
Weird collision with walls in large maps
tourniquet replied to El Inferno's question in Editing Questions
ZokumBSP is able to compress blockmaps and or exclude tagged parts of the map from the blockmap itself. -
The DWMaster Endurance Tournament #2: We endure... Kama Sutra
tourniquet replied to Endless's topic in WAD Discussion
Oh well you're right, probably the only legit flaw of playing a CL2 wad in CL9, however in the end it's not a major drawback unless you wanna go for 100% kills. Hmm, there's actually an option in the menu to limit them to 21 but looks like it doesn't work in CL9 -
The DWMaster Endurance Tournament #2: We endure... Kama Sutra
tourniquet replied to Endless's topic in WAD Discussion
No, there won't be any issues. Would be cool. -
The DWMaster Endurance Tournament #2: We endure... Kama Sutra
tourniquet replied to Endless's topic in WAD Discussion
The ruleset in general gives players being able to record videos a huge advantage, especially when you're allowed to save and won't be able to do it via demo. Aside the fact that i generally prefer to record demos, my PC is way too shitty for video recording/streaming, plus i don't have the time for tedious, long winded YT uploads. -
How to save and load in demo recording
tourniquet replied to General Rainbow Bacon's topic in Doom General Discussion
Nope, won't work in those complevels Sure I assume you want to record your run for the DWMaster, unless your allowed to play it in another complevel than 2, you're screwed. -
How to save and load in demo recording
tourniquet replied to General Rainbow Bacon's topic in Doom General Discussion
Step 1: Step 2: create a batch file to start Prboom with Step 3: stuff to put inside the batch file: e:\doom\prboom-plus-2.5.1.5\prboom-plus -complevel 9 -file xxx.wad -skill 4 -warp 01 -record demoname ----change it accordingly to your needs Step4: run the batch, save at some point during the recording then quit out. run the batch once again and Prboom loads the save and resumes recording the same demo Step5: profit -
How to save and load in demo recording
tourniquet replied to General Rainbow Bacon's topic in Doom General Discussion
True, however not recommendable to record in -1 as it changes infighting behavior amongst other things. It is also possible in complevel 9, set 'overwrite existing demo' to no in the options menu. Start recording,save the game, upon death quit out and restart recording the previous demo, it'll automatically load the savegame and you can resume playing. -
Damn, that's a really nifty solution. Not sure if it's eligible for my map, i have to do some testing but even if not then i'll certainly use it for something else, in the future. Cheers for your help.
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Switcheroom 2 (Now on IDGAMES!!!!!)
tourniquet replied to Jaws In Space's topic in Map Releases & Development
Cheers for all the efforts Jaws.... -
That's alright, guess i'll just scrap that idea. Just for clarification @Worst method works very well however you have to live with some weird sky artifacts, above and below the map which kinda ruins the gimmick in my case. But thanks for the help and suggestions.
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Sorry for not being more specific. Your solution would work well, however in my case it's a void map completely surrounded by sky, both ceiling and floor. Changing the boundary sky is not the issue but rather changing ceiling and floor skies which directly adjoin/surround the playable areas of the map. Thanks for your suggestion & the example. Not sure if it's actually possible to change those or generally change a transferred sky.
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Bump, @Gez i'm looking for a way to change the sky ingame for a CL9 map. Could you explain how to pull it off via switch.