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Killer5

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About Killer5

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  1. Killer5

    Flotsam - 12 hard boom compatible maps

    Use 8 sound channels to reduce ear rape.
  2. Killer5

    Flotsam - 12 hard boom compatible maps

    Updated op with new beta. Thanks for demos and feedback.
  3. Killer5

    Flotsam - 12 hard boom compatible maps

    Thanks for demos and feedback. Updated beta1 to beta2. I made a fun max for map01 included with beta2.
  4. Flotsam features 12 hard boom compatible maps, designed to be played from a pistol start, from the following mappers: Benjogami Bemused Nirvana (with Archi) Scotty Killer5 Difficulties are implemented and I suggest you use them. Download latest: https://www.dropbox.com/s/ezmlv38ycxludlk/flotsam_beta3.zip?dl=0 Download prior versions: https://www.dropbox.com/s/64cl7n3gy49utew/flotsam_beta2.zip?dl=0 https://www.dropbox.com/s/kxzcdeew37tltck/flotsam_beta1.zip?dl=0 Screenshots:
  5. Killer5

    Rare kills

    Not sure where to put this but I found it fun eating a cyb rocket for 40 damage while running No Chance. skipsec 4:20 outtakes.zip
  6. Killer5

    MAYhem 2018 - Purple Version!

    Is this wad being reuploaded to idgames again? Not asking to make changes. I don't want to make a demo if it will possibly desync.
  7. Killer5

    Miscellaneous demos (part 3)

    No Chance UV Max in 34:32 nochance-3432.zip
  8. Killer5

    Level design tropes you use

    - I hate having to save so often. My thoughts: I have room to grow as a player. Practice more. - Levels seem more fun to me when they are less brutal. My thoughts: Overcoming challenge is what I find rewarding. That is why I make demos of long maps. - Why not hide health or make it hard to get to? My thoughts: I shouldn’t be getting hit. This is why I made some reality demos of hard maps. My thoughts of what is fun is very different than most. While I respect your opinion it won’t make me change design philosophies. i guess I should add another trope: spends more time testing lower difficulties rather than skill 4 to make maps accessible for others. Making hard maps that are more accessible is an interesting problem to solve. You can’t just remove all monsters. You end up changing everything from triggers, to layout, to monster composition, to weapon progression in order to avoid maps which are completely void of challenge. This is something I think about more than what I like in maps I make and is something I strive to improve on with each map I am involved with.
  9. Killer5

    Level design tropes you use

    Playing with the player’s perspective (layout is on the ceiling forcing the player to look up for the path forward) Making the layout as dangerous as the monsters. Forcing the player to constantly execute or die. Avoiding providing enough hp for a health reset. You do poorly in an area you are punished later. Providing access to large power ups like mega spheres outside of fights. Player decides to gamble an early heal vs making the map almost impossible later. Requiring the player to use bfg efficiently.
  10. Killer5

    MAYhem 2018 - Purple Version!

    @Obsidian The automap text for map31 is still wolfenstein. The txt file is also incorrect.
  11. The worst aspects of a map are things which would take away from what your definition of success is for the map.
  12. Killer5

    Miscellaneous demos (part 3)

    Dimensions Map02 UV Max in 6:19 dmnsns02-0619.zip
  13. Killer5

    Demos for miscellaneous Ribbiks maps

    Swim With The Whales UV Max in 35:52 swtwmax-3552.zip
  14. I have noticed the mention of heuristics in this thread. What is the implementation of these heuristics and how are they being used to detect legitimacy of demos (I am assuming this is their purpose). Because all I have heard is that there is no way to detect cheating of demo recording. Period. Is the speculation of someone watching who is a seasoned runner the only way we detect this? Because this community is the only one (I participate in) where most of the top runners don’t stream all of their godlike runs. Examples would be Xelna for alltp and zoasty et al for Super Metroid.
  15. Killer5

    Demos for miscellaneous Ribbiks maps

    Swim With The Whales Map01 pacifist in :13 swtwp013.zip
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