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Killer5

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  1. Killer5

    Miscellaneous demos (part 3)

    Dimensions Map02 UV Max in 6:19 dmnsns02-0619.zip
  2. Killer5

    Demos for miscellaneous Ribbiks maps

    Swim With The Whales UV Max in 35:52 swtwmax-3552.zip
  3. I have noticed the mention of heuristics in this thread. What is the implementation of these heuristics and how are they being used to detect legitimacy of demos (I am assuming this is their purpose). Because all I have heard is that there is no way to detect cheating of demo recording. Period. Is the speculation of someone watching who is a seasoned runner the only way we detect this? Because this community is the only one (I participate in) where most of the top runners don’t stream all of their godlike runs. Examples would be Xelna for alltp and zoasty et al for Super Metroid.
  4. Killer5

    Demos for miscellaneous Ribbiks maps

    Swim With The Whales Map01 pacifist in :13 swtwp013.zip
  5. I have seen Ancalagon stream max attempts, and exits. Not for this particular demo in question but at least those streams can at least be used to show that Ancalagon has the potential skill-wise to make a demo of this type. You can apparently fake streams, this has been done before in other games such as Ocarina of Time, but when do we draw the line tbh. There was nothing I would consider fishy or offensive during Ancalagon's streams (such as pausing during a recording with escape). I don't play survival online or anything but apparently Ancalagon plays a lot of that stuff too. Is there a way to cheat that? I mean outside of knowing a player has the ability to make a demo what else can be done if we cannot detect tas when players are using prboom+? I have no reason to think Ancalagon is a cheater based off of what I have seen.
  6. Killer5

    Avactor Release !

    Hello. During my time with this wad I ran into a lift that I had to noclip through in order to progress. Not sure if this is the same lift already mentioned. I have included a nomo demo to showcase it. Or maybe there is a switch I missed that returns the lift. avactor_cl9_map06bug.zip
  7. Killer5

    MAYhem 2018 - Purple Version!

    I have no idea which version of map03 is in the compilation. But that slow lowering bug should already be fixed in the latest version of map03. I'll just remove the timers at the start and that wall that is raised later in the map in multiplayer.
  8. Tbh I am a fan of: itytd - easy hntr - normal hmp - hard uv - enter your preferred nightmare replacement (basically you will die and not have fun if you play this difficulty blind) nm - blank I get a lot of replay value from my maps doing this. This list will change if nm is actually possible.
  9. Killer5

    MAYhem 2018 - Purple Version!

    Since I made a poc demo for last year's Mayhem I decided to add the one I made for someone in the jom discord to the op for Tesseract.
  10. Not map18 so much.. but there is an area in map27 that I noclipped out of the first time I was there. It like an arena fight then eventually you have to shoot a wall to leave the area. Had absolutely no clue I had to shoot a wall to leave.
  11. Miasma, Stardate 20x7, Slaughterfest 2012/3, Toilet Of The Gods, Cryogenics, Sunder, Sunlust, Dimensions, Combat Shock 2
  12. Killer5

    Your pet peeves for what people do in doom

    Really only get annoyed a lot now-a-days when powerups are placed on teleports and I miss the powerups because I teleport before grabbing em. Also I wish people didn't call the invis sphere the worst powerup in the game. It makes fighting everything, especially mancs and cybs, a lot more fun.
  13. Killer5

    MAYhem 2018 - Purple Version!

    @Obsidian Updated the op for Tesseract with an updated version that fixes slow scroller issue. Includes other updates viewable in txt included with wad. v05 should be the final version unless another bug appears that needs to be fixed.
  14. @antares031 On map11 you can press the resurrector switches from here and skip however you are supposed to access the ability to press them (can do this for both switches):
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