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Jello

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About Jello

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  1. Jello

    What Video Game Are You Currently Playing?

    I agree, but if someone's having issues with the inverted castle it might help them out. I was probably half-way through the inverted castle before I even found out about the Crissaegrim, and after using them for a while I ended up forcing myself to use something else most of the time. They really do make the game just way too easy; and I never found it to be that difficult to begin with. But it's still a great game, and you have to admit, being completely overpowered is always kind of fun.
  2. Jello

    What Video Game Are You Currently Playing?

    Just get two Crissaegrims in the Forbidden library, equip one in each hand and lawnmower your way through the rest of the game. I should go back and play through that game again, it's been probably 10 years. It's really enjoyable, and I love the inverted castle, it's a nice way to extend the game. Right now I'm replaying what's available for Amid Evil. I wasn't terribly impressed when I played through the first three episodes, but that's probably been almost a year. Going back through them, it's apparent they've done quite a few updates to the combat and the enemies; the game is quite a bit funner this time through. The first time most of the enemies felt like they had no physical presence, they were just fodder to mow down that didn't respond to getting hit, and all they could do was run straight at you and die. I'm noticing the enemies with projectile attacks seem more likely to keep their distance and dodge.
  3. I don't think 2005 classifies as being within this decade. I have a really hard time choosing the best game of this decade so far, because I haven't really been wowed by any game this decade. It's odd for me to say, but I think I would have to give it to Undertale. I've only played through it once, but it's one of the few games that really sticks with me as being memorable. At first I just brushed it off as being some weird indie game, for several months, but when I finally decided to give it a go it sucked me in. Combat isn't fantastic, graphics certainly aren't fantastic, it's pretty damn linear, but the characters and the atmosphere stick with me. I didn't think I would like it going in; but doing a pacifist run really makes the characters attach to you. Other than that, Doom 2016 was fun to begin with, but it gets boring. Darksiders 2 was fun. Dusk is really fun, and has some great potential. Hopefully mapping for it picks up after release. Oh, and I guess Fallout: New Vegas was released in 2010, so that still counts. And I would probably give my (non-indie)game of the decade to it, after adding in a shitload of mods.
  4. Flynn Taggart was the name of the protagonist in the Doom novels, first one released in 1995. I don't think that's regarded as cannon, as iD, as far as I know, was not involved in the books. I was calling him the guy in Doom since I started playing it in 1993. Eventually it was shortened to Doomguy. Me when I was 9 years old: "Yeah, the guy in Doom, he has a chainsaw and he cuts demons in half, it's soooo cool". It became Doomguy before I knew it was his common name, because I didn't have the internet until 2000 or so. So he's always been a Doomguy to me, and I will refuse to call the character the Demon Slayer, because it sounds like something my 9 year old self would've thought was stupid.
  5. Jello

    Random Image Thread

    I just have to ask, did you just find out about Don't be a Menace to South Central While Drinking Your Juice in the Hood within the last week or two? I haven't seen that movie mentioned by anyone in years. It's a damn funny movie to be sure, it's just weird to see it pop up. You might like I'm Gonna Git You Sucka.
  6. It's been quite a while, but I believe I used the instructions here: http://buildxp.deathmask.net/ It's probably a hit or miss whether any of the download links still work now, since it's been 15 years since that page was created. But it worked back then. It was an ass-ache to get working, but it did work, and it worked very well.
  7. I absolutely love Blood, my favorite Build Engine game by far. That being said, I haven't really been able to play it decently since I moved on from Windows XP back in... 2007 I think. Which is a shame, I can't stand to play it in Dosbox, it just feels unnaturally laggy, janky, what have you. BloodCM did a really good job however, so I did go back and play it again earlier this year. And I admit, E4 does kind of... suck. Still fun, but not great, seems like they got tired of making it, environments became rather bland. I've tried BloodGDX, but it's really jerky, maybe I need to play around with the settings a bit, but framerate issues and stutters abound when I've used it. But still, I love the game. And I think you'll find plenty of people around these parts that do. It certainly didn't get the credit it deserved when it came out, but most people who've played it appreciate it.
  8. Jello

    I HATE the Doom 64 lost soul

    I'm absolutely fine with them. The original behavior made them a nuisance at best. A nuisance that took two shotgun blasts to kill at that. In Doom 64 they are much deadlier, however they only take one shotgun blast to kill, so I think it balances out perfectly. They're an effective enemy, but they're easy to kill.
  9. Jello

    Are Polish games good or bad?

    This sale is actually how I found out Techland made Call of Juarez. It certainly makes sense that they're celebrating Polish Independence, since CD Projekt started GOG. Which reminds me, Latvia celebrates it's 100th anniversary on my birthday this year. I'll have to listen to some Skyforger.
  10. Jello

    Are Polish games good or bad?

    Well, I just found out that the Call of Juarez series was made by Polish dev Techland. I guess I always just assumed it was made by Ubisoft, since they plastered their name all over it. I really enjoyed the first two, never played Cartel, and it doesn't sound like I missed anything, but Gunslinger is one of my favorite games. It's a great game to pick up real quick and get some satisfying shooting in. And I really enjoyed the way the story was told, through an old drunk half-remembering things that may or may not have ever happened. And yes, Ajora is right about Painkiller. Everything about the story/dialogue/acting was awful. But the game is fun, and that's all that matters.
  11. Yeah, probably not smart, but perfectly legal. Falls under the 1st Amendment regarding freedom of speech. As it should be, it's a good way to tell who to stay the hell away from.
  12. Jello

    Are Polish games good or bad?

    I guess maybe time-sink is the wrong word, as it does seem like there's just a metric shit-ton of worthwhile content in it. So it's not a time-sink in the way that I would be just wasting time doing pointless repetitive grinding. But it seems like I'd decide to play it for an hour or two, and end up spending four hours on it instead.
  13. Jello

    Are Polish games good or bad?

    I know of Flying Wild Hog, CD Projekt, and People Can Fly. I'm sure there's more out there, and I'm sure I've played some of their games. CD Projekt has to be the most well known, but I've never really liked The Witcher. I tried playing the first one, put a few hours into it, but the combat was so janky I lost interest. I've been meaning to play the Witcher 2 and 3, I have both, but finding the time is difficult. I played 3 for a few hours one night, but then I realized I was going to have to sink a shitload of time into it, which I didn't have. But I still mean to return to it at some point. Looks like a great game, but a huge time-sink. Flying Wild Hog, I love Hard Reset and what they did to the Shadow Warrior games. It would've been nice if Shadow Warrior 2 would've had more than 4 levels that you kept going back to though. People Can Fly, well I loved the original Painkiller. It's had so many sequels of such horrible quality that the brand has been diluted, but the original game is great.
  14. Jello

    Dusk - Hexen + Quake + Doom

    Don't feel too bad. The first time I had heard about Dusk was from this thread back in 2016 and I thought pretty much the same thing. Then on a whim I bought in August of last year, either right before or right after E2 was made available. I figured if I didn't like it, I could always refund it. But I ended up loving it. Out of the "big 3" of Dusk, Ion Maiden, and Amid Evil, Dusk is easily my favorite. It just plays well. I have absolutely no issues with the gameplay, it's fluid, it's fun, the enemies are interesting and varied. Yeah, the graphics are simple, but it works for it. The only complaint I have is the relatively horizontal level design, there aren't a lot of levels with vertical level design like in Quake. That's not to say it doesn't exist, but I think it could be more pronounced. On the upside, once the SDK is released after launch, you can use Quake level editors like trenchbroom, jackhammer, the hammer editor, or worldcraft to make levels for it (well, you can make Quake levels for it now, and then add in textures/entities/etc... once the SDK is released and port it to Dusk). So hopefully some enterprising Quake mappers will make some neat stuff... or I'll have to get back into Quake mapping. But yeah, I was really surprised with how fun it is. I remember seeing this thread two years ago and thinking that it looked like a poor nostalgia cash-grab; but it was made by one guy who just really loved 90s shooters, and the love is palpable.
  15. Jello

    Doom 2016 for PS4

    I highly doubt it. Even on PC whenever I've tried to use the DEV mode it ends up corrupting the save file if I exit the game and go back in.
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