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What are the most coherent original Doom level names?
Pure Hellspawn replied to Astro X's topic in Doom General Discussion
The Courtyard and The Citadel seem pretty coherent. The majority of the Courtyard is in a courtyard. And the big building in the Citadel is essentially you guessed it, a citadel. -
Big Maps with Icon of Sin at the end
Pure Hellspawn replied to Pure Hellspawn's topic in WAD Discussion
Self-promotions are highly encouraged here!! -
How to have more fun in DooM??
Pure Hellspawn replied to Homer_hardware's topic in Doom General Discussion
Honestly, it depends on the level! Some levels are like DOOM and should be easily done without saving, but others like Hell Revelations/Sunder I'd expect to save multiple times! -
Big Maps with Icon of Sin at the end
Pure Hellspawn replied to Pure Hellspawn's topic in WAD Discussion
Saw it - Like it! Will definitely give this a play! -
Big Maps with Icon of Sin at the end
Pure Hellspawn replied to Pure Hellspawn's topic in WAD Discussion
I'm certain you are referring to Tangerine Nightmare Map08 - Pandemonium. -
ALERT517 (boo scary)
Pure Hellspawn replied to mishathedoomer32's topic in Map Releases & Development
You better change this before the mods sees this. -
Big Maps with Icon of Sin at the end
Pure Hellspawn replied to Pure Hellspawn's topic in WAD Discussion
Thank you!! -
I'm looking for big single or episode map wads with a big monster count and an IoS at the end. Examples include: Stairway to Hell, and Infernal Fortress 2, Quazar, and Tangerine Nightmare, grmood.wad
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[25 Slots Left] Doom II Extended: Community Project
Pure Hellspawn replied to DoomGuy999's topic in Community Projects
This thread reminds me of Memorial for Doom II by eternal which was all the maps combined into one gigantic level. They interconnected so there's new content. -
Scorching Earth (32 Level Megawad)
Pure Hellspawn replied to Astro's topic in Map Releases & Development
I mainly use GZDoom. Didn't play yet but this looks very promising and wouldn't be surprised if it's an Honorable Mention or Cacoward Winner. -
Found this you can take a peek at.
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Maiden Voyage V2.0 - Now On IDGAMES! A 32 Map Limit Removing Megawad - My First Ever Maps
Pure Hellspawn replied to Mustangtel's topic in Map Releases & Development
That pretty sums up Slaughtermaps in this community. Some people love em and others hate em. Sunder, Okuplok are some of the more well known WADs in that genre. -
The Official 'Trying to Find a Specific WAD' Thread
Pure Hellspawn replied to gruntkiller4000's topic in WAD Discussion
Got another wad to look for: I think it's 12 or so maps. GZDoom. The first map starts in a marble area with cacodemon on the wall texture. Map 11 is really hellish - lava like. Map 12 or so is the boss and it is a baron like creature. I'm pretty sure this mapset has scripting. The music of map11 is whispering like. I also know this was released before 2010. -
Maiden Voyage V2.0 - Now On IDGAMES! A 32 Map Limit Removing Megawad - My First Ever Maps
Pure Hellspawn replied to Mustangtel's topic in Map Releases & Development
Loved Map32! You have that slaughtermap mindset! -
The Official 'Trying to Find a Specific WAD' Thread
Pure Hellspawn replied to gruntkiller4000's topic in WAD Discussion
hey everyone, looking for a couple maps i played 25+ years ago. I believe they may be from Maximum Doom but am unsure. One is a small tech level at the very end is a hellish put that has the words "HELL" in it. There are imps in this pit. The player teleports over this pit to the exit. The second map ends with two teleporters each taking you to a small rectangular exit room. The "good" teleporter takes you to a wooden room with a switch, and the "bad" teleporter takes you to a room full of poison in which you exit <19%. Any ideas as to these maps?