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Remmirath

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About Remmirath

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  1. It works in Gzdoom only, OpenGL/Vulkan renderer.
  2. Remmirath

    [WIP] Elementalism - a 32-map UDMF megawad

    @Gez Indeed I can, I noticed that just seconds before your reply, and now it's bothering me as hell :C
  3. Remmirath

    The Joy of Mapping 6: JOY ETERNAL - RELEASED

    Summary: Day 1: "Oh god, JOM6 started, and I'm stuck at work, shit shit shit", get back home, map for the evening and then: "shit it's midnight already? I've only mapped 2 rooms." Day 2: "Oh god, 2 days left on JOM6, and I'm stuck at work, shit shit shit", get back home, map for the evening and then: "shit it's midnight already? I've done almost all rooms, and only the arena fight is left" Day 3: "Oh god, 1 day left on JOM6, and I'm stuck at work, shit shit shit", get back home, mapping during the evening I'm like: "I'm not gonna make it, I'm not gonna make it..." and then I made it. TL:DR: Pressure, but it was fun :V Thanks to @AtroNx for helping me with some Boom tricks.
  4. Remmirath

    The Joy of Mapping 6: JOY ETERNAL - RELEASED

    My love for Doom 1 is unconditional, so I'm going to give a shot at this. Count me in!
  5. Remmirath

    [FINAL RELEASE] Eviternity

    Jokes aside, congratulations for your efforts. This is an astounding milestone for your career. I've only played 4 maps for now, but it's a 2019 Cacowards contender for sure.
  6. Remmirath

    My Thoughts on Eternal

    About your cons: - The compass was already present in Doom 2016, as mentioned by fant0m999, and you could already turn it off - Glory kills have always been optional, even in Doom 2016, as you could remove the flashing indicator. Plus, performing glory kills or not is completely up to you: if you don't feel like walking close to an enemy and press F, just don't. - I had the same concern as you in regards to the Pain Elemental not spitting out Lost Souls, but it looks like I must've missed it, as STILES saw PEs spit them out. Music itself works in the reboot context. A Pure oldschool metal soundtrack would feel kinda out of place for me, but that's just my opinion. The track you specifically linked sounds off to me: it still sounds very MIDI-ish, and would feel completely out of place in the reboot. The new Praetor Suit is cool, and again, in a reboot context, it works quite well.
  7. Remmirath

    [WIP] Eviternity - A Boom Format Megawad

    0/10 not enough floor detailing (seriously, though, stuff looks amazing. Lookin' forward to it, mate)
  8. Remmirath

    [WIP] Elementalism - a 32-map UDMF megawad

    Let's keep the fire lit, shall we?
  9. Remmirath

    Post Your Doom Picture (Part 2)

    Moar from unreleased texture pack:
  10. Remmirath

    Post Your Doom Picture (Part 2)

    Small teaser for a texture pack I'm making with @Dragonfly (the new textures are the stone ones on the slopes and support structures):
  11. Remmirath

    Post Your Doom Picture (Part 2)

    Spoopy lighting:
  12. Remmirath

    [RELEASE] Skulldash: Expanded Edition

    I've downloaded it and extracted it just fine. Maybe your connection is corrupting data. Also, make sure you use 7zip to extract it.
  13. Remmirath

    Post Your Doom Picture (Part 2)

    Thanks! The gif has just a very high contrast, so it looks just fine ingame. :)
  14. Remmirath

    Post Your Doom Picture (Part 2)

    Soooo, caves and nukage, what could go wrong? Nothing, really!
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