Walter confetti Posted December 25, 2013 DooMAD said:Thanks for the feedback, can I ask what difficulty setting you were playing on? Uh.... Hurt me Plenty And merry christmas to everbody! 0 Share this post Link to post
NuMetalManiak Posted December 25, 2013 Fellowzdoomer said:Oh yeah, ToD, can you make this music for my map to be plutonia 2 e2m8? I could link it if you want. Plutonia 2 doesn't have an e2m8. Do you mean MAP28 or something? 0 Share this post Link to post
DooMAD Posted December 26, 2013 Okay, this should be the final version: http://www.teamhellspawn.com/WaystationM-00.zip Added a little more ammo for all difficulties and a little more health for difficulties 1-3. I've completed it on UV without visiting any of the secret areas, and there are definitely players out there who are better at the game than I am, so I'm hesitant to make it any easier. 0 Share this post Link to post
Gez Posted December 26, 2013 Hurricyclone said:Plutonia 2 doesn't have an e2m8. Do you mean MAP28 or something? I think he meant Plutonia 2's remix of the E2M8 music. 0 Share this post Link to post
TimeOfDeath Posted December 27, 2013 Just a heads up that I still have no electricity because of an ice storm on the 21st, so I haven't done anything on the compiling or my map since then. No idea when I'll have power again, but I might have to postpone the deadline. 0 Share this post Link to post
jazzmaster9 Posted December 27, 2013 I would like to submit a map it's called "A Room with A View" for Zdoom! Download https://www.mediafire.com/?au3ezauftqbmoun 0 Share this post Link to post
Springy Posted December 27, 2013 Take me out of the project please. I have lost interest and my main focus is on a personal project and Blasphemer. 0 Share this post Link to post
BaronOfStuff Posted December 27, 2013 Almost done with mine, and just in time for the weekend; I didn't (don't?) have enough time/motivation to finish my original idea for this before the deadline, so I've been throwing something short and horrible together while drunk over Christmas and getting used to bits of GZDoom Builder. 0 Share this post Link to post
mrthejoshmon Posted December 28, 2013 I ripped my hair out testing this shit, enjoy >:D 0 Share this post Link to post
BaronOfStuff Posted December 28, 2013 Here you go, something I rushed out for everyone to get annoyed with. Trial And Error Should take no more than 20 minutes (at the absolute most) to clear on UV, at least as far as the intermission timer goes. NOTES: 1) This is a UDMF map, and one that barely uses any UDMF features. MAP46. 2) Designed with "co-op racing" (don't ask) in mind, which is why it's laid out the way it is. Got no friends? That's your problem. 0 Share this post Link to post
Fellowzdoomer Posted December 28, 2013 Gez said:I think he meant Plutonia 2's remix of the E2M8 music. Yeah, I did. 0 Share this post Link to post
mrthejoshmon Posted December 28, 2013 mrthejoshmon said:I ripped my hair out testing this shit, enjoy >:D I forgot to mention that its UDMF and that infighting is how you win, just slap this map into any mapslot and you will be fine. 0 Share this post Link to post
Fellowzdoomer Posted December 28, 2013 walter confalonieri said:Weeeeh! 45 maps already! You mean 43, right? 0 Share this post Link to post
Walter confetti Posted December 29, 2013 Fellowzdoomer said:You mean 43, right? No, i mean 45, since corsair and jazzmaster made a map but it's not listed in OP.(btw nice maps guys) And with the mrthejoshmon and baronofstuff uploads we reached the quote 47 maps, more than less... 0 Share this post Link to post
Fellowzdoomer Posted December 29, 2013 So. I predict the dmp2013 file will be 17-20 mb. Any guesses? 0 Share this post Link to post
TimeOfDeath Posted December 29, 2013 With the unzipped files I have: 47 maps (48 with my map) at 50.4 MB I'll update the first post soon. 0 Share this post Link to post
dobu gabu maru Posted December 29, 2013 Goodness that's big. And you're considering custom textures and music files for the next one :O 0 Share this post Link to post
Steve D Posted December 29, 2013 I'm not concerned by the file size. I have plenty of drive space and 50MB is just a pimple in the grand scheme of things. ;D 0 Share this post Link to post
Fellowzdoomer Posted December 29, 2013 50.4?!! Great. Sorry, project I was working on. Even though my other phone has 600mb, still. I want them on both my phones. 0 Share this post Link to post
TimeOfDeath Posted December 29, 2013 Here's an updated preliminary maplist (my map is zdoom compat, so the udmf maps will move down one): MAP# AUTHOR TITLE COMPAT SUBMIT# 1 Xaser Stove Pipe (limit-removing) 1 2 C30N9 Brick Break (vanilla compatible) 2 3 Hurricyclone 6 Sector Tea Jug (limit-removing) 3 4 Retog Yergon (vanilla compatible) 6 5 Fernito Ferno (vanilla compatible) 7 6 Matt534Dog The Last Stand (vanilla compatible) 14 7 Marnetmar Pazuzu's Revenge (limit-removing) 17 8 minigunner Raiders of the Lost Shark (limit-removing) 20 9 sgt dopey Technecrosis (vanilla compatible) 21 10 Alfonzo Postmodern Hydraulics (vanilla compatible) 22 11 an_mutt Gothicy Beetle (vanilla compatible) 23 12 dobu gabu maru The Manifold Fever (limit-removing) 28 13 Marcaek Bentryway (vanilla compatible) 29 14 SFoZ911 Fire Fighter (limit-removing) 30 15 schwerpunk TDSW (vanilla compatible) 35 16 JudgeDeadd Hatchet Job (vanilla compatible) 36 17 Obsidian None So Vile (vanilla compatible) 40 18 Z86 Infernal Alignment (limit-removing) 41 19 SteveD Don't Touch That Dial! (limit-removing) 42 20 cannonball Death Metal (boom compatible) 9 21 Katamori 1024x32x10x10x3x2x1Monster (boom compatible) 10 22 Pcorf Visation (boom compatible) 11 23 ClonedPickle Dripping Oven Oil From Your Third Arm (boom compatible) 18 24 Fellowzdoomer Hell's End (boom compatible) 24 25 TheMionicDonut LETS ROCK! (boom compatible) 37 26 joe-ilya Steak streak (boom compatible) 38 27 Demonologist Ex Tenebris (boom compatible) 39 28 Exl & DooMAD Waystation M-00 (boom compatible) 43 29 CorSair Merry-Go-Kill (boom compatible) 44 30 Du Mhan Yhu GreenHell (zdoom compatible) 4 31 Ed Twilight of the Gods (zdoom compatible) 5 32 EndGameGamingMain Millitary Enterance (zdoom compatible) 8 33 Baratus Go To Hell (zdoom compatible) 13 34 Netherstorm Incarnate (zdoom compatible) 15 35 Tarnsman The Adventures of Pope Steve (zdoom compatible) 16 36 Kate Stone Language Barrier (zdoom compatible) 19 37 Scypek2 Ode to everything (zdoom compatible) 25 38 Ijon Tichy Futility (zdoom compatible) 27 39 Phendrena East of Eden (zdoom compatible) 31 40 Eradrop End Of Days (zdoom compatible) 32 41 obake UAC: Unsettling Athletic Corporation (zdoom compatible) 34 42 jazzmaster9 A Room with A View (zdoom compatible) 45 43 The_Trigger Water control (udmf compatible) 12 44 walter confalonieri ffffabolous secret level (udmf compatible) 26 45 ShadesMaster NUKAGE PROCESSING (udmf compatible) 33 46 mrthejoshmon SUBBSE (udmf compatible) 46 47 BaronOfStuff Trial And Error (udmf compatible) 47 0 Share this post Link to post
Fellowzdoomer Posted December 29, 2013 TimeOfDeath said:Here's an updated preliminary maplist (my map is zdoom compat, so the udmf maps will move down one. LONG LIST you don't want your map last again, do ya? if anyone has a vanilla port, can they see if it works in vanilla? I didn't put boom features. 0 Share this post Link to post
scifista42 Posted December 29, 2013 I will provide my map on time even if it should cost me my sleep on tomorrow night. A LOT needs to be done on it, but what I already have isn't bad either. Well to be honest - I pretty much started over today. All previous versions of start rooms scrapped, now I finally crafted a good one to use. (Will be Boom compat by the way, and expected size is about 2MB, as the prepared textures are already doing 1MB.) 0 Share this post Link to post
Steve D Posted December 30, 2013 Revised version of my map, "Don't Touch That Dial!" featuring changes suggested by Memfis. Specifically, teleports to prevent co-op players from getting stuck, and some more Revvies in the yellow key area. My original post will have its download link updated as well. http://www.mediafire.com/download/8s13mhovba0wuy3/DIAL666.wad 0 Share this post Link to post
Fellowzdoomer Posted December 30, 2013 Im starting my submission for next year. That way I don't feel rushed. I know its early, but still. I have a feeling that A: Im not the only one starting B: It'll take longer C: these sentences are what my folders and drives are named(even this one) 0 Share this post Link to post
BaronOfStuff Posted December 30, 2013 My submission has been updated. Edit: Fuck, didn't check the music lump. Updated again. 0 Share this post Link to post
TMD Posted December 30, 2013 http://speedy.sh/hFswP/LR02.wad Now Deathmatch accessible! 0 Share this post Link to post
Xaser Posted December 30, 2013 Quick question: is there a strict cutoff time (and if so-what timezone) for this Dec 31 deadline? Trying to find out if someone has enough time for a speedmap. 0 Share this post Link to post