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Steve D

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About Steve D

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    Senior Member
  1. LOL! I wouldn't hold my breath waiting for Streaming Steve, but you would enjoy the screams of pain you've earned from me over the years. Now I feel kinda guilty for depriving you of that. ;D As for me, I want to see players die and die again . . . but have fun doing it. It was one of the highlights of my mapping career when Suitepee called me a "cunt" during his steam of Heat Miser. I counted about 38 deaths. He thought it was more like 60. But he liked it! That's what it's all about. Speaking of Heat Miser . . . ;)
  2. Ultimate Doom In Name Only - Limit removing project

    I honestly have only a couple ideas to throw out for E4M2. First, I'm sure many people would be happier with fewer hitscanners at the start, but it is called "Perfect Hatred". ;) The other idea was maybe taking that early Rocket Launcher and putting it on a platform in front of where it is now, so the player has to jump for it. Maybe I could even put some platforming-type steps with a rising curve in them, for even more hatred. These platforms could also serve as cover against all the aforementioned hitscanners. The end result might be pretty ugly, though. I'm honestly happy with it the way it is, and the balance of nasty-to-playability seems appropriate, but those are 2 ideas worth considering, I reckon. FYI, I'm working on E4M6. Slow going with my Work Hell situation, but I'm cautiously optimistic that I'll have a lot more time in May and June.
  3. What are you listening to?

    Not emo bubblepunk. Classic line, "Got so much clit she don't need no balls!"
  4. What are you listening to?

    Yes! Emo Bubblepiunk!!!!! I totally went there. Amazing chorus on this one. Crank it because the upload came out a little quiet.
  5. Abandoned Community Projects

    Here's one for ya, The Doomworld Team Map Making Project. Seemed to start off well in January, 2013 but was dead by November of that year. I still have 3 orphan maps from that one, though I'm pretty sure they've found a new home. Then again, maybe not. ;D I guess it all depends on how testing goes.
  6. What are you listening to?

    Chicago Rap Sunday strikes again! Kanye haterz will love how this one ends.
  7. My immediate reaction to mapping? For me, it was love at first sidedef. I started mapping in 1996, using Hellmaker on the Mac. It was a crashy app, and it had limits in terms of large, complicated designs, but overall a very nice, easy to use tool. I especially liked the ability to change background colors, so that the map itself was a different color than the empty space. Also cool was the rotatable 3D Isometric Mode. I credit that for the verticality of my old maps. Once I switched to DB2 and GZDB, things kept getting better. As I've often said, it took me a month to make a 300 sector map in Hellmaker. I can do the same in 3 days with DB2 if I have a good head of steam. It's not the making so much as the polishing/testing that takes a long time. Mapping is still my favorite Doom activity, and although I go through dry spells, I plan to keep doing it for years to come. Whatever people may think of my maps, I know for certain that I'm a far better mapper than player. Just look at my Ironman results. ;D
  8. What are you listening to?

    Indeed it is. Great resource. Are you familiar with the Amiga Music Preservation site? If not, here it is; http://amp.dascene.net/home.php
  9. What are you listening to?

    If you want to catch a Steve D on your next fishing trip, just bait your hook with "Amiga" and tie a little Allister Brimble on it. Great stuff here. Getting down to first principles, I offer a sweet Amiga ProTracker interface and a little Bjorn Lynne added to some Allister Brimble stew.
  10. What are you listening to?

    Loved the groove. Wanted more.
  11. What are you listening to?

    I want me that Allante! And yes, that little kid is Raven-Symone.
  12. What are you listening to?

    So danceable. First-wave Chicago rap from a bunch of Vice Lords and 4-Corner Hustlers.