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Illusion.wad

   (19 reviews)
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2 Screenshots

About This File

This WAD consist of 5 action packed maps! Featuring new music!


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Freedoomguy

  

WHAT THE F IS THIS WAD

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Walter confetti

·

  

Since everybody review this thing and since i have it in my un-played wad folder, i've take a shot and i want to say this:

Best old-school unfunny jokewad ever, 4 negative stars.

 

MAP01 doesn't have a exit... i think.

The other levels have a exit but is better to forget that i even played it.

MAP03 is tripping balls forever, wow that lights.

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Skootroot

  

wheres the funny?

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Erick

  

One month build time, now that's funny I think. Not exactly the worst thing to ever play or relevant today even, but releasing extremely low quality stuff, even as a bad joke, is just shameful.

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SilverMiner

  

No enthusiasm lol

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Wavy

  

Nodebuilder throw up

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BrassKnight

  

Action-packed and a whole lot of fun, I really enjoyed it. I think the people who harshly criticize this wad just don't know what a good map pack is and should go to hell. This is a map pack that every casual Doom player should at least once in their lifetime, otherwise you're missing out on some of the best Doom 2 maps in existence. Very underrated classic, would play again. 5 out of 5 stars.

 

(Jokes aside, this wad is just garbage in every way. I get that it's a joke wad but it's still really bad. Stay away from it. 0 out of 5 stars)

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Castr_Tricks2

  

WHY DOES THIS EXIST SCREW THIS WAD AND EVERYTHING IT STANDS FOR -10000/10

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Never_Again

  
A joke WAD with tons of HOM. Right, couldn't have taken more than a few minutes to make. It's a shame to release such garbage to the public.

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Guest

Unknown date

  
Nofi, but given the lack of technical and design skills, the not eliminated horrible HOMs, and the shortness of the maps except for map03 which is extremely repetitive, it gives me the impression of an about 10-years old smart kid with a serious PDNOS problem. Actually I do know someone who is able to create something like this and has that profile (but isn't the author of this mapset). Anyway, as is: 0/5, so not really worth a play. /nofi

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Doomkid

Unknown date

  
wo dis bes wad evr

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Guest

Unknown date

  
Pretty average mapset. Worth a look. 4/5

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Memfis

Unknown date

  
Trash wad, might amuse you if you like nonsense in Doom. Don't play map03, the strobing effect is very very hard on the eyes, it will drive you insane.

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Guest

Unknown date

  
"Pretty average mapset. Worth a look. 4/5" my arse! 0.1/5

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Guest

Unknown date

  
5 maps that took 5 minuts "HARHARHAR" 0/5

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Guest

Unknown date

  
LOL IT'S FUNNY BECAUSE IT SUCKS 1/5

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  • File Reviews

    • By MeriMemesX · Posted
      Rizera would have surely enjoyed this map, it's just not for me, I find it tedious, but 100% Rizera fan   (also i figure out how softlock me)
    • By MeriMemesX · Posted
      As Jack the Ripper said: "Let's go in parts"   Decoder (MAP01): Quite short, I quite liked it although it seemed to me that there was very little room to maneuver in the first and last part of level 4/5   Look into my Eyes (MAP02): much shorter than the previous one but this one is more focused on traps, in which I almost fell a couple of times and I was able to take advantage of the last trap quite well against the demons 5/5   Mechanized Wrath (MAP03): I HATE THIS, mainly because it is a level that depends a lot on luck that the lord does not shoot right when you teleport and it was only because of that luck that I passed it 2/5   Batallion (MAP04): I really liked the dynamics of small confrontations and that you can choose if you want to start it instead of whether or not to start it after a combat 5/5   Templar (MAP05): this is quite annoying to be honest, especially the end, when you think everything is done, the most annoying enemies of all Doom2 appear THE FUCKING ARCH-VIL 3/5   Kill John (MAP06): WE WERE GOING SO GOOD, BUT WE HAD TO RUIN IT WITH THE OLD "level with artificial difficulty that is only there so that you can't pass it in at least 1 hour of attempts" 1/5   Look now, in retrospect, after having passed each and every one, it's not that bad, I mean yes, more space would be needed in some areas and fewer enemies in levels 3 and 6, but I honestly think that Obsidian, when it comes to making the maps, he didn't really care about that, they were his first times creating them and therefore his obvious inexperience shows, but they are 30 minute maps after all, so... Good   Here I leave you some screenshots of the first levels, since they are the only ones in which I was able to take nice screenshots.
    • By MeriMemesX · Posted
      The only problem I had with this map was that the final battle was a little unfair but other than that it's pretty good   In fact, I would say that this is what I would expect from an official level of any other Boomer Shooter, especially if you add the Flashlight++, it adds a vibe of a current Boomer Shooter in mine level   I loved it
    • By Bri0che · Posted
      The midtexture hidding mancubus was too much... This is already a frustrating monster to fight against to me, so this was a little bit too much and almost made me ragequit the map tbh. Lose a star because of that :/ Above that, not bad map !
    • By MeriMemesX · Posted
      I understand that you did it in an hour but... was it necessary to put the enemies in the Spawn? From there on it improves a lot, especially the ending, it's good but the first impression is very bad.
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