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About SteelPH

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  1. SteelPH

    Battlefield 2042 (and other botched launches)

    It's not monthly. It's yearly.
  2. SteelPH


    Strict enables "Use Doom code for hitscan checks", which mimics Doom's original hitscan behavior(enabling the blockmap bug where hitscan attacks can miss targets) and how the game checked collision with your melee weapons, where it attempted to hit the monter's cross section, i.e its center point, rather than its bounding box. In turn, this made it really hard to use melee attacks on wider foes.
  3. SteelPH

    Quake and Doom goofy?

    There's definitely some of that 90's cheesiness to them.
  4. SteelPH

    Quake Remastered

    It's always been like that.
  5. It does, but only on PC.
  6. SteelPH

    Quake Remastered

    He really wasn't. At all.
  7. SteelPH

    Quake Remastered

    Unfortunately, non-PC players are out of luck. They can't access the console as far as I can tell (I have this on Switch)
  8. Any chance this'll get save games? Passwords can be a tad cumbersome and aren't the most accurate at keeping your stats in tact.
  9. It'll be worth the wait, I wager.
  10. Right. It's been a while since I played on actual hardware. Keep up the great work though. Loving the port so far.
  11. Ah, that explains it. Thanks for the heads up.
  12. Only one pillar in Command Center actually lowers here.
  13. Having played a quite a bit on both Switch and PC, I've not run into any stuttering issues.
  14. SteelPH

    The thread that belongs to oblivion

    It's the reason I don't say much. Better to not dig any holes I've made over the years any deeper and whatnot.
  15. Outside of add-ons, the music is stored in ogg format. It wouldn't make a difference even if you did.