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DooM_RO

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About DooM_RO

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  1. DooM_RO

    Good to be back after 23 years

    Don't forget to make some maps!
  2. DooM_RO

    [Blade of Agony] Road to Wolfenstein | Dev Blog | p8

    Amazing stuff! Are you going to use stuff from The Old Blood and even New Order/Colossus at one point?
  3. DooM_RO

    Doom with PBR materials

    I really wish there was a way to make POM work. I really like it. I don't see what the flaws are.
  4. That's not what I mean. Even with all its flaws you can tell a lot of care went into it. You can say that the art style is not exactly Diablo but it is still finely crafted. I would also say Blizzard did a fine job redeeming the game with the expansion. Oh, and by the way, there was supposed to be a second expansion to make the game truly great but Activision had to put their grubby mitts on it!!! You can say goodbye to that kind of quality. Activision are all about minimising costs and maximizing profit. Low effort for high profit. I mean Activision put a FRIGGIN RED DOT on the store for a quick and cynical buck. Of course Blizzard cared about money but they always took their time to bring games to their standards.
  5. Of course not, but Blizzard as we know it is gone. You can say whatever you want about Diablo 3 but they sure took their time with it. They at least tried. That's gone. All the people are leaving. The era of high-quality in-house Blizzard games is over. After Warcraft 3 Reforged (which is not even made 100% inhouse) I will not longer have a reason to care about them and that makes me really sad. Diablo Immortal is the first game that has another company besides Blizzard working on it and ActiBlizz has more projects like that in development. It sure won't stop there.
  6. Yeah, it's a bit weird. On one hand they usually never rush games, spend all the time and money they need on their products, produce excellent DLC that is more akin to old school expansions but on the other hand you get fantastic fuckups like Fallout 76 which, without exaggerating, was just outrage after outrage. Even with all their mistakes, Bethesda is still a LOT better than EA and Activision.
  7. Diablo Immortal, the restructuring of Blizzard. It's all their doing.
  8. I truly hope they go bankrupt for fucking up Blizzard. They, along with EA can go eat shit and die.
  9. DooM_RO

    Through this world,there no mercy.

    @Doomkid My eyes...the horror...
  10. DooM_RO

    Tinder: have you used it? Do you recommend it?

    And to be honest, the only reason I am using these apps is because I am hoping to find people who share my interests. In my town, everyone is pretty much a bland normie. Tinder especially doesn't even take into consideration what interests you have. I mean I found a couple of people but it all fizzled out.
  11. DooM_RO

    Tinder: have you used it? Do you recommend it?

    @Jimmy What I hate about these the most is that they are basically encouraging you to advertise yourself as a product. It's kind of dehumanizing to be honest.
  12. I'm not even going to try. Too many good games.
  13. DooM_RO

    Tinder: have you used it? Do you recommend it?

    Yeah, there's some pretty weird people there. Plus, I'm not sure I like what it's doing to our society. It seems to be normalizing behaviours we ought to avoid.
  14. Good question. The only WAD I still play BD with is the Starter Pack. It was made for it, after all. Playing anything else with BD is anathema to me.
  15. DooM_RO

    DOOM Eternal's Earth

    @igg I get that argument but that doesn't mean there couldn't be a few landmarks. I do agree that most of it should be a generic metropolis but there is a lot of potential for interesting architecture. An Aztec temple, a map based on Strasbourg (Olivia studied there), Tokyo, somehere in Texas. Despite that, I totally get it why they are doing this. They want gameplay first and realistic places often get in the way of that. Hell, that's what Doom 2 did and this is a remake of that. It doesn't have to be totally realistic, just a few landmarks here and there and unique buildings between the levels. I mean, this is Grapevine, Texas and it looks a lot like Doom 2 to me, especially because of the brick building, which are the staple of Doom 2's Earth. I'm sure that with a bit of work you could get some interesting gameplay scenarios.
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