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About DooM_RO

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  1. DooM_RO

    Crowbar Collective posts 2 new Xen screenshots.

    Getting Subnautica vibes from these.
  2. DooM_RO

    Enemies you don't want to return

    I kinda liked it.
  3. DooM_RO

    Crowbar Collective posts 2 new Xen screenshots.

    I was just thinking about Black Mesa.
  4. More of the same but better and all the kinks ironed out. Also, more of the first half of the game and less of the second.
  5. I don't understand why these people want to ruin the internet. And how the fuck will you ban memes? People will just start spamming them to spite the lawmakers. I know I will.
  6. DooM_RO

    Doom Eternal is a game, that exists

    The announcement video is doing pretty well. It already has 10 million views.
  7. DooM_RO

    Some E3 Alpha (2002) custom maps

    Now THIS is interesting. Very surprised this didn't really gain traction. How about a playthrough?
  8. Here's another thought: These were probably made more obscure because they practically give away the plot of the next game.
  9. Looks like my "Samuel becomes IOS by using the Crucible" theory might be viable after all.
  10. DooM_RO

    Your thoughts on the Wolfenstein series

    @Captain red pants It's a shame I couldn't do the same with the communists.
  11. DooM_RO

    What improvements over Doom 2016 are you expecting?

    @Touchdown Maybe, maybe not. It might also be possible the player will risk it if there is no health in sight. It bothers me because it takes away from the skill and exploration but I still like the mechanic. It just needs to be nerfed a bit because right now, it's a bit like regenerating health. Hellrazers COULD work if they were more accurate. "twice as many badass demons" has me worried, it could break the simplicity of the game and will probably be harder to balance. I'd be ok with half as many new monsters. Agree about the revenant Perhaps they could add a fat, shambling zombie with a chaingun that has limited mobility. Aside from that, I'm not sure how they could add turret enemies.
  12. DooM_RO

    What improvements over Doom 2016 are you expecting?

    You're not.
  13. DooM_RO

    What improvements over Doom 2016 are you expecting?

    They could be more like supplements. When you are really low on health and/or ammo and no pickups are in sight, you can do them to slowly regain them. A small enemy could give 5 health, while a larger enemy gives 10. As for ammo, only bullets and shells drop, unless the player has a suit upgrade that occasionally drops rockets and shells. If the player is under 25% health, the next GK gives 25% health, basically a medkit. However, this has a long cooldown that can be reduced also with a suit upgrade. Basically, there should be a balance between GKs and pickups. A more radical change would be to not give health/ammo at all and just increase the speed of the player when he performs one.