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A.L.T.

   (71 reviews)
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8 Screenshots

About This File

Third WAD by [B0S] clan. Now it's 32 levels. Plot: "It all happened because of that strange portal in the cargo compartment of this falling plane. After we loaded the object we had found under kilometers of ice in the cargo hold, the commander appointed me to escort the valuable cargo. Who could've known that the mysterious find was going to suddenly come to life? A bright flash is the last thing I remember after liftoff."


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Grain of Salt

  

It's like walking around inside a giant diorama with three revenants cunningly concealed somewhere.

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BloodTiger

  
Work of pure genius.

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Spectre01

  
Tons of originality and creativity. You don't play ALT, you feel it. 5/5

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Aquanet

  
Doom levels from another world

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Kingpin3

  
Exellent, yes

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Katamori

  
I'm the only one who had no problem with the custom sounds AT ALL?! I can't even remotely understand the amount of heavy critisicm towards it. The maps themeselves are epic, atmospheric, extremely well-detailed and play very well. I can't recommend this stuff enough. 5/5 - Katamori

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Guest

  
Superb

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Vegeta

  
Excelent wad, 5 stars

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Guest

  
Utter unplayable crap. Persisted to map 6. I am not wasting any more time on the vague hope of something actually enjoyable. If only the maps were as clever as the authors think they are. Wankers. Utter crap.

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Martin

  
Terrible sounds

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Guest

  
my favorite megawad ever! the way the map design reflects the story mostly all the way through is inspiring. it's kind of like Doom from a different universe: an emphasis on the dreamlike/disturbing elements over everything else. but that's not to say this wad isn't also fun in places. the puzzles, esp. in Azamael's maps, are often very clever & reflect the dreamy strangeness of the narrative well. absolute fav maps are 13 & 22. some fall flat or go on a bit too long, but i'd say 2/3rds are really good!

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Guest

  
I'll have to agree about the custom sounds and sprites. They were largely unnecessary. Otherwise, a pretty good megawad

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Guest

  
Great map design and gameplay. Too bad it insists on having pointless custom sounds/sprites.

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Guest

Unknown date

  
I'd give it five stars except for the fact that the automap is disabled in some maps (seriously, I don't know a single person who likes having it disabled) and a few of the maps are pretty dickish (map 22 and 23 can go eat a bucket of them, by the way). Other than that, a nice megaWAD that's a real mixed bag because of the above issues.

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Unknown date

  
The sounds might be awful (I find some of them atmospheric but some too loud), some maps might have too many puzzles, but I am enjoying this sooo much. I had a long time to play this kind of wad, with a very specific themed levels, broken airplane, railroad and more I haven't found. Some of the architecture are inspiring, so are the ideas for puzzles. 5/5 - Optimus

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Unknown date

  
ive played wayyy better MegaWads than this -Popsicleman313

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Guest

Unknown date

  
Very creative mapping but is lacking in monster count considering how massive the levels are so they seem to drag on.

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Guest

Unknown date

  
^ I also have played way better wads, but this one still deserves at least 4 stars, as I have played much more worse wads too.

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Unknown date

  
WOW! What an impressive work! EPIC titlescreen, epic start in an airplane on map1 that crashes at map 2, SWEET sounds, strange (in a good way) visuals and level design with a taste of "Deus Vult" at the last levels, puzzles? Awsome, they're always wellcome, ah ... I can tell: this is the first high quality 32map megawad in this year and it will certainly win a Cacoward, 4/5 - MarkAnthony

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Unknown date

  
too big too mazy too shitty

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Guest

Unknown date

  
Nice megawad!

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Guest

Unknown date

  
It is what a twilight zone episode would look like. Put more twilight zoneness and I am sure it would be even better. Yes, time is needed for this one. ~4/5

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Unknown date

  
I can't understand the problems of people. It's a great stuff. Seriously, ALL THE LEVELS ARE GREAT! At least IMO. I hope it won't be voted down seriously. 5/5 - Katamori

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Unknown date

  
sounds suck

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Guest

Unknown date

  
4 stars for the creativity alone.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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