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A.L.T.

   (71 reviews)
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8 Screenshots

About This File

Third WAD by [B0S] clan. Now it's 32 levels. Plot: "It all happened because of that strange portal in the cargo compartment of this falling plane. After we loaded the object we had found under kilometers of ice in the cargo hold, the commander appointed me to escort the valuable cargo. Who could've known that the mysterious find was going to suddenly come to life? A bright flash is the last thing I remember after liftoff."


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Grain of Salt

  

It's like walking around inside a giant diorama with three revenants cunningly concealed somewhere.

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BloodTiger

  
Work of pure genius.

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Spectre01

  
Tons of originality and creativity. You don't play ALT, you feel it. 5/5

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Aquanet

  
Doom levels from another world

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Kingpin3

  
Exellent, yes

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Katamori

  
I'm the only one who had no problem with the custom sounds AT ALL?! I can't even remotely understand the amount of heavy critisicm towards it. The maps themeselves are epic, atmospheric, extremely well-detailed and play very well. I can't recommend this stuff enough. 5/5 - Katamori

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Guest

  
Superb

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Vegeta

  
Excelent wad, 5 stars

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Guest

  
Utter unplayable crap. Persisted to map 6. I am not wasting any more time on the vague hope of something actually enjoyable. If only the maps were as clever as the authors think they are. Wankers. Utter crap.

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Martin

  
Terrible sounds

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Guest

  
my favorite megawad ever! the way the map design reflects the story mostly all the way through is inspiring. it's kind of like Doom from a different universe: an emphasis on the dreamlike/disturbing elements over everything else. but that's not to say this wad isn't also fun in places. the puzzles, esp. in Azamael's maps, are often very clever & reflect the dreamy strangeness of the narrative well. absolute fav maps are 13 & 22. some fall flat or go on a bit too long, but i'd say 2/3rds are really good!

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Guest

  
I'll have to agree about the custom sounds and sprites. They were largely unnecessary. Otherwise, a pretty good megawad

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Guest

  
Great map design and gameplay. Too bad it insists on having pointless custom sounds/sprites.

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Guest

Unknown date

  
I'd give it five stars except for the fact that the automap is disabled in some maps (seriously, I don't know a single person who likes having it disabled) and a few of the maps are pretty dickish (map 22 and 23 can go eat a bucket of them, by the way). Other than that, a nice megaWAD that's a real mixed bag because of the above issues.

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Unknown date

  
The sounds might be awful (I find some of them atmospheric but some too loud), some maps might have too many puzzles, but I am enjoying this sooo much. I had a long time to play this kind of wad, with a very specific themed levels, broken airplane, railroad and more I haven't found. Some of the architecture are inspiring, so are the ideas for puzzles. 5/5 - Optimus

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Unknown date

  
ive played wayyy better MegaWads than this -Popsicleman313

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Unknown date

  
Very creative mapping but is lacking in monster count considering how massive the levels are so they seem to drag on.

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Guest

Unknown date

  
^ I also have played way better wads, but this one still deserves at least 4 stars, as I have played much more worse wads too.

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Unknown date

  
WOW! What an impressive work! EPIC titlescreen, epic start in an airplane on map1 that crashes at map 2, SWEET sounds, strange (in a good way) visuals and level design with a taste of "Deus Vult" at the last levels, puzzles? Awsome, they're always wellcome, ah ... I can tell: this is the first high quality 32map megawad in this year and it will certainly win a Cacoward, 4/5 - MarkAnthony

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Unknown date

  
too big too mazy too shitty

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Unknown date

  
Nice megawad!

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Guest

Unknown date

  
It is what a twilight zone episode would look like. Put more twilight zoneness and I am sure it would be even better. Yes, time is needed for this one. ~4/5

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Unknown date

  
I can't understand the problems of people. It's a great stuff. Seriously, ALL THE LEVELS ARE GREAT! At least IMO. I hope it won't be voted down seriously. 5/5 - Katamori

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Unknown date

  
sounds suck

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Unknown date

  
4 stars for the creativity alone.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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