NaZa Posted May 21, 2017 (edited) EAGLE SPEEDMAPPING SESSION 3 - THIRD ON THE 3RD! I swear that that wasn't intentional :D Will be held on the 3th June, 2017. BASIC RULES: - You'll have 2 hours to finish the map, however the borderline is 3 hours if your project is that ambitious - The maps should be Boom compatible and playable in -complevel 9 in order to increase flexibility. You don't have to use Boom actions if you don't want to. - You'll get three themes when the session starts to ensure fair play. The bonus, last session will also contain a bonus theme - You'll need to incorporate at least one theme in your map (I'm looking at you, everennui) COMBINABLE THEMES! Following the even worse themes I announced last time, this session will feature themes that you can actually combine well in the map itself. So, the first session will be held on 7:00 am UTC (New York is UTC-4 so take that as an example) and the second session will be held on 7:00 pm UTC! for navigation - http://everytimezone.com I hope you'll enjoy and come back for more next month! I've finally got my act together and sent this to the archives, so here it is: If there are any gamebreaking bugs please let know! Edited October 17, 2017 by NaZa : pre-release 2 Share this post Link to post
NaZa Posted May 21, 2017 And to think that I'll be able to participate in both sessions myself... I can't wait. I guess that makes up for me missing out on the debut speedmapping session. And about the themes, they won't be too complicated and too loose and you'll actually be able to combine them, unlike the last two sessions! 0 Share this post Link to post
Jimmy Posted May 21, 2017 I probably won't have much going on that day, so pencil me in. Pretty fine pencil though, just to save disappointment when I get pulled away at the last minute. 1 Share this post Link to post
Suitepee Posted May 21, 2017 I may or may not partake in this once again. I see how I'm feeling closer to the time. 1 Share this post Link to post
NaZa Posted May 21, 2017 Nice to see people participating and not abandoning these sessions after two train wreck sessions! Trust me, th this one will be better than the other ones. After some thought, I probably won't be able to participate in the latter session because I need to have some sleep for the day after but we'll see. I hope I can. 0 Share this post Link to post
Fuzzball Posted May 21, 2017 We'll see if I can not give up this time :( 1 Share this post Link to post
elderdragonbrasil Posted May 21, 2017 Yeyyy! I want to participate! But I would advice to avoid broken maps. Last Eagle was with a map with no ending :( How can I do a Boom compatible? I am using Doom Builder. 1 Share this post Link to post
NaZa Posted May 21, 2017 That map was dealt with and edited properly. You can make your map Boom compatible by selecting "Boom" when starting a new map. (Doom Builder 2) 0 Share this post Link to post
BigDickBzzrak Posted May 21, 2017 3rd June is in two weeks, where did May go? 2 hours ago, FuzzballFox said: We'll see if I can not give up this time :( Me too, heh. (I did start an E2 map, but it sucked, then I started an E3 one that ended up being a bunch of 1024-tall sectors saying "THIS SUX". Hopefully I can make an actual map this time...) 5 hours ago, DoomLover234 said: compactible You do know that the proper spelling is "compatible", right? Heh, you really could use a new dictionary. :] 1 Share this post Link to post
NaZa Posted May 21, 2017 Thanks for correcting me lol, I'm still learning English by the road (I'm not a native English speaker). I was 100% sure it was compactible. 1 Share this post Link to post
Pinchy Posted May 21, 2017 Have everything put together in clear, concise language well beforehand and place it into the original post as well as new ones. 1 Share this post Link to post
elmle Posted May 22, 2017 I'm in, seems fun. I think I can only make it to the second session though. 1 Share this post Link to post
Walter confetti Posted May 23, 2017 Not sure if I can be there this time... 1 Share this post Link to post
Big Ol Billy Posted May 25, 2017 Been wanting to try one of these ever since I heard the interview with Jimmy on Doom Radio. I assume this is n00b-friendly? I've been dicking around with mapmaking since the DEU era, but never made a serious attempt to really finish a map. Should be able to do second session. 4 Share this post Link to post
NaZa Posted June 1, 2017 One and a half days. Yes I'm impatient too... especially because I have to make up some good themes this time or this project will become a trainwreck 1 Share this post Link to post
NaZa Posted June 2, 2017 (edited) To get this straight - 11 more hours! The themes are ready! I hate triple-posting 0 Share this post Link to post
Forli Posted June 2, 2017 So it's one hour later than last time? That works a bit better for me. I'll try to take part on the second session, it was very rare that I was able to be there on the first one before. 1 Share this post Link to post
Suitepee Posted June 2, 2017 I won't be participating in this one; I'm going to be quite busy tomorrow so I won't have the time to take part at all. I might consider breaking my temporary Doom wad hiatus to stream the finished wad again though, since I've quite enjoyed this monthly series so far. 1 Share this post Link to post
NaZa Posted June 3, 2017 That's a shame @Suitepee but I hope that you will play the compiled version! Just notify me when it starts so that I don't miss it again. One hour remains. 0 Share this post Link to post
NaZa Posted June 3, 2017 (edited) THEMES: - Only use walkover triggers - 70 monsters at most - No ammo or weapons except plasma gun and energy cells - this rules out Berserk Packs, Chainsaws, Zombiemen, Nazis, Chaingunners and Sergeants 7:42 AM UTC - I've quit mapping because my inspiration dried up, besides I could only work an hour bc I need to go somewhere in an hour anyway. Edited June 3, 2017 by DoomLover234 0 Share this post Link to post
Walter confetti Posted June 3, 2017 Too late for this morning, but i've probably do something on this evening session... probably. Anyway, nice themes! 0 Share this post Link to post
Big Ol Billy Posted June 3, 2017 Looking forward to the evening themes (these are separate right?). I think I have juuuust enough time to put a few final touches on this "oh yeah what is boom compatible again?" practice map, which has taken on QUITE a life of its own 0 Share this post Link to post
NaZa Posted June 3, 2017 (edited) There are the three previous themes plus one bonus theme so the wad still feels like a cohesive whole i'm a tad bit disappointed that there were no maps in the first session... 0 Share this post Link to post
everennui Posted June 3, 2017 (edited) 11 minutes! Right? What's the theme? Do we pick one or do all three? 0 Share this post Link to post
NaZa Posted June 3, 2017 The three themes up there + a bonus theme I'll announce in 11 minutes. 0 Share this post Link to post
NaZa Posted June 3, 2017 (edited) THE SECOND SESSION IS NOW! Refresher: - Only use walkover triggers - 70 monsters at most - No ammo or weapons except plasma gun and energy cells - this rules out Berserk Packs, Chainsaws, Zombiemen, Nazis, Chaingunners and Sergeants BONUS: Health is only present via health bonuses - no berserks, supercharges, megaspheres, medkits and stimpacks. You can come here to chat: https://discordapp.com/channels/310478220157779968/310478220157779968 0 Share this post Link to post
BigDickBzzrak Posted June 3, 2017 (edited) Cool, let's start and probably give up once more. BTW is it ok if there's no health at all? edit: 1 hour ago, DoomLover234 said: I just can't speedmap. I lost inspiration instantly. Maybe I should just give up on Doom because I hit a very extreme Mapper's Block. Don't worry about that, you'll recover eventually and come back stronger than ever. It happened to me... but without the stronger part. ------- UPDATE: haven't given up yet; Doom 2 textures suck --------- update2: oh boooooooooy ------- update3: 45 mins left, I'm cracking mom jokes with a buddy, congrats me not giving up though Edited June 3, 2017 by bzzrak 0 Share this post Link to post
NaZa Posted June 3, 2017 Yeah, it's OK. I just can't speedmap. I lost inspiration instantly. Maybe I should just give up on Doom because I hit a very extreme Mapper's Block. 0 Share this post Link to post