TheV1perK1ller Posted April 28, 2018 6 hours ago, vdgg said: Also, that floating mancubus at 2:03... Yeah, I noticed that in-game also. This is the only time I've encountered such a thing in any Doom WAD, alongside the Zombie issue. 0 Share this post Link to post
SleepyVelvet Posted September 23, 2018 Map25 UV Max in 16:50 (table fill) p225-1650.zip 6 Share this post Link to post
SleepyVelvet Posted September 29, 2018 apparently there's a demo in less than half the time already by eschdoom. They beat it in a breakneck pace but for some reason there is a closet of revenants that just don't teleport in for... reasons I really don't understand. The revs just oscillate across the teleport line but none of them teleport in. weird 1 Share this post Link to post
doomaddict82 Posted February 20, 2019 (edited) Plutonia 2 map 23 uv max in 9:56 Using glboom 2.5.1.5 -complevel 4 I used tatsurd's route, and was 10 sec faster @tatsurd-cacocaco p223-956.zip Edited February 21, 2019 by doomaddict82 4 Share this post Link to post
Red-XIII Posted June 23, 2019 8 hours ago, SAV88 said: MAP26 NM100S in 3:47. p226s347.zip Holy cow this is amazing! Congrats! 0 Share this post Link to post
vdgg Posted October 28, 2019 46 minutes ago, JonaG said: MAP28 Pacifist in 1:10 "...by some miracle I survived the vile's attack" You happened to have just enough health :) 52% health 37% armor means death if it's green armor but you had blue armor (from the megasphere). 2 Share this post Link to post
JonaG Posted October 28, 2019 52 minutes ago, vdgg said: You happened to have just enough health :) 52% health 37% armor means death if it's green armor but you had blue armor (from the megasphere). Ahhh, so that's why I didn't die, good to know! :) 1 Share this post Link to post
Scorpius Posted November 4, 2019 (edited) MAP05 - Pacifist in 0:10 MAP15 - UV Speed in 0:08 pl2-lv15-008.zip pl2-lv05-010.zip Video links: https://www.youtube.com/watch?v=xI-MJJSQ-kg https://www.youtube.com/watch?v=6qdbfad8mLY Edited November 13, 2019 by Scorpius 0 Share this post Link to post
Scorpius Posted November 14, 2019 MAP09 - UV Speed in 0:13 pl2-lv09-013.zip Video links: https://www.youtube.com/watch?v=aG0lzqm0zo0 1 Share this post Link to post
Scorpius Posted January 21, 2020 MAP16 - UV Speed in 0:07 p216-007.zip 0 Share this post Link to post
ferfrancuito Posted February 29, 2020 (edited) PL2 map15 UV 0:07.71 pl2lv15-0771.zip Edited February 29, 2020 by ferfrancuito : changed to zip file 0 Share this post Link to post
ferfrancuito Posted February 29, 2020 PL2 Map5 UV 0:10.20 pl2lv5-1020.zip 0 Share this post Link to post
Coincident Posted April 2, 2020 MAP10 UV Fast in 5:18.26 (was 5:52.60 by blob1024, 2014) Demo: p210f518.zip Video: A nice run, on quite a nice map. The map itself has some tricky areas, but it's overall not very difficult. Health and ammo pickups are not abundant, and running out of bullets and shells can happen if you're not careful. The basement trap room with all the mancubi and cacodemons is probably the place where I've died the most. 4 Share this post Link to post
blob1024 Posted April 10, 2020 On 9/29/2018 at 3:57 AM, NoisyVelvet said: apparently there's a demo in less than half the time already by eschdoom. They beat it in a breakneck pace but for some reason there is a closet of revenants that just don't teleport in for... reasons I really don't understand. The revs just oscillate across the teleport line but none of them teleport in. weird i recently have tried to max map25 too, and was close to eschdoom's times in my attempts, but I gave up for same reason. I cant understand if there's a way to be relatively sure about these 6 revenants maybe someone with wide knowledge of map mechanisms can enlighten us :) 3 Share this post Link to post
blob1024 Posted April 11, 2020 p232 uvmax 08:32 vid: https://www.youtube.com/watch?v=t4x77uisSBI&lc=UgyHw-zMPKVonM34H-F4AaABAg p232-832.zip 8 Share this post Link to post
Red-XIII Posted April 11, 2020 That is a great run blob, good strategy and great ammo management, well done! I thought it was crazy to release nazis before cleaning up everything else, but it turned out ok. BTW, this is actually a good incentive for me to improve my old run and beat you again :D 2 Share this post Link to post
blob1024 Posted April 12, 2020 17 hours ago, Red-XIII said: That is a great run blob, good strategy and great ammo management, well done! I thought it was crazy to release nazis before cleaning up everything else, but it turned out ok. BTW, this is actually a good incentive for me to improve my old run and beat you again :D damn... looks like I'll spend whole covid time on this map then ;( jokes apart. goodluck ! 1 Share this post Link to post
PartyCrasher Posted April 19, 2020 Map 33 Speed in 32.37 and Nomonsters in 41.60 p233-3237.zip p233o-4160.zip 0 Share this post Link to post
blob1024 Posted April 20, 2020 p32 uv-fast 09:47 yt video link: p32f-947.zip 7 Share this post Link to post
tchkb Posted April 20, 2020 Very cool. Will you try getting UV-Respawn of this map as well? 0 Share this post Link to post
blob1024 Posted April 20, 2020 1 hour ago, tchkb said: Very cool. Will you try getting UV-Respawn of this map as well? I don't think so. I never really tried it neither I know its exact rules... (100% kills non-smart totals and 100% secrets?) it would take no time to get some exit, but idnt be interested in trying to optimize the category 0 Share this post Link to post
blob1024 Posted April 24, 2020 On 4/20/2020 at 7:32 PM, tchkb said: Very cool. Will you try getting UV-Respawn of this map as well? I actually tried the route i had in mind, and its hardly viable, so maybe its more interesting than i originally thought. so I might try respawn as well right now i'm still getting frustrated by some map bugs under uvmaxing for now...double checked automap, but in few demos I've 1 less monster spawning sometimes some route changes might have affected this (?_?) even if a pinkie more or less wouldnt be changing absolutely nothing here and i might as well simply post the lmp anyway... ill try be patient a couple days more,since i can only play 30-45min per day or less 0 Share this post Link to post
tchkb Posted April 24, 2020 On 4/20/2020 at 8:38 PM, blob1024 said: I don't think so. I never really tried it neither I know its exact rules... (100% kills non-smart totals and 100% secrets?) The kill counter at result screen must display 100% kills, that's all. Which basically means that you need to get as many kills (including respawned enemies, AV resurrects and Icon of Sin spawns) as the number of enemies at map's start. If you use Advanced HUD, you'll know immediately because the map has 386 initial monsters, so getting K counter to 386 is when you can exit the map. And of course 100% secrets. I imagine that the safest approach for a valid exit would be playing the map UV-Speed style and then farming some kills in IoS ending area. From this point you could try optimizing it by looking for ways to quickly farm a lot of kills in the main area via infights and BFGing stuff that's numerous and dies quickly (and therefore resurrects quickly for more kills). 0 Share this post Link to post