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tempdecal.wad

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About tempdecal.wad

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  1. tempdecal.wad

    Random Image Thread

  2. tempdecal.wad

    Doom engine Vs Build engine

    What about BloodGDX, isn't that technically a port?
  3. a Giant Titan Boss Fight would be great.
  4. tempdecal.wad

    Reused Assets.

    My only Real issue with the Plasma Rifle is how it looks.
  5. tempdecal.wad

    Hammer Editor Randomness.

    Creating outdoor environments is surprisingly easy Thanks to the Clipping tool, you just insert a basic brush, make a few cuts and move the verteces around in 2D views and there you go :) in Source games I think they use something called Displacement and then Paint Materials similar to UE4's landscape tools.
  6. tempdecal.wad

    Hammer Editor Randomness.

    Skillz, haven't touched Hammer Editor in years
  7. tempdecal.wad

    What improvements over Doom 2016 are you expecting?

    others might, Instead of having it locked at a specific number, why not have the option to change Max players, you know, like most shooters do.
  8. tempdecal.wad

    What improvements over Doom 2016 are you expecting?

    That sounds too limited, at least 8 players max for Co-op would be better.
  9. tempdecal.wad

    Favorite "Creepy" Map?

    This
  10. tempdecal.wad

    What improvements over Doom 2016 are you expecting?

    Less loading times, and hopefully SnapMap is merged with Singleplayer this time just like they did for Multiplayer.
  11. tempdecal.wad

    Blood & Duke3D Resource Packs (Bonus: E1L3 included)

    AAAA, this is horribly unfinished and I haven't touched it for like 5 months but whatever have fun, I will probably throw some updates occasionally and perhaps port more levels, TILES0000 to 0012 done. TILES0013 to 0019 are coming (when they're doneā„¢). The process of porting the assets involves a lot of renaming and recreating so it wasn't so easy to port these. The level format is UDMF and uses couple of interactive portals so it requires the latest GZDoom (I think), the actors are written in DECORATE and the TEXTURES lump is in ZDoom format and they're .PNGs. Video: DOOMNUKEM.zip
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