Csonicgo

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About Csonicgo

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    OPL Goddess

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  1. I always assumed there was no way Doom (or a port based on the linux source) could be on anything but 32-bit or higher, yet, here we are: The 65816 should sound familiar - the CPU inside the SNES, which also had a Doom port. But this is an actual Doom port with real Doom source code. On a 16-bit CPU. I had no idea of this thing's existence until fairly recently, during a discussion I had on Discord about "What is there left to port Doom to", so --- How does this work? Black magic in the form of a recompiler: The game runs at a virtually unplayable single-digit frame rate, though, and I can't find the source code anywhere. I may be looking in the wrong places. The idea of Doom ported to crazy CPUs like this amuses me for some geeky reason. Yeah, you can port Doom to any ARM CPU, big whoop - but the real impressive feat is if a port could actually be "somewhat playable" on a CPU that has no damn business running Doom in the first place. 😉
  2. I've been sitting on a BTSX Episode 1 review for months now, real life happened. I better go finish that now.

    1. leodoom85

      leodoom85

      Finish it. Looks like that review is harder than the mapset....

    2. Csonicgo

      Csonicgo

      There's a lot to say about it. And the events surrounding it.

       

  3. Making a public statement about it and not punishing those who don't know or care about this would have been a professional method of dealing with this. Because with this move, I can't trust your mods anymore. If you can be this petty, what else are you doing we don't know about yet? Don't tell me that I can just "look" because a lot of people who play your mod aren't exactly seasoned veterans to the doom scene, and haven't an idea in the slightest how a PK3 or WAD works. It's one thing when it's a weapons mod loaded on a weapons mod. but a map set?
  4. They lived in two buildings - she was in the one that burned down, while Bouncy and his mom lived in the other. They were still in the middle of cleaning up to get her moved in proper, though we don't know if that would've worked as she had a cat allergy and, well, they have cats. Nothing sinister here.
  5. 💔 I've cried my eyes out all night. She was such a loving person, and she didn't deserve this. If it weren't for her,I wouldn't be here right now. I love you, Kate. ♥️
  6. Kate,I love you.

     

    Forever.

    1. esselfortium

      esselfortium

      This completely and utterly sucks. My condolences to you and everyone else who was close to her. I don't know what to say.

       

      Rest in peace, Kate.

    2. bzzrak

      bzzrak

      ...who's Kate? I'm guessing she died, so RIP Kate. Whoever you a

    3. bzzrak
    4. esselfortium
    5. Csonicgo

      Csonicgo

      My heart hurts.

    6. taufan99

      taufan99

      I don't really know anybody in the DOOM community after a long time of hiatus, but I feel sorry for her passing.

    7. bzzrak

      bzzrak

      Ohh... I think I've seen her post a few times. Aw man, such a shame, seems like an awesome girl with a good sense of humour. How did she die?

      :[

    8. Rachael

      Rachael

      She died in a house fire. She had just moved from NC to MI to basically I guess you can say a new family, away from her old one that apparently neglected her. Anyway, she was apparently sleeping and the fire started. Lots of folks paying their respects in this ZDF topic: https://forum.zdoom.org/viewtopic.php?f=12&t=58800

  7. I would love to see what ZDoom had/ still has from other ports.
  8. Graf, what the hell? This really makes me worry about the possibility of mods suddenly not working on your source port because you don’t like the mod. You’ve a bad history of doing this. The fact that you don’t see how this turns away potential modders is maddening to me. Yes, I’m glad you still develop GZDoom, but I remember when *your* project was criticized, and YOU PULLED IT. So to do this to another member of this community is... well, it’s what I’ve come to expect, unfortunately.
  9. ... THANK YOU! I’m so glad I got a mention! And Marisa, if you ever read this... Thank you.
  10. I only have this to say: I don't care how many maps you've made, projects you've headed, or TCs you've contributed to, if your posts and/or behavior cause one or more forum members distress, you should be perma'd. Period. It's a shame that this has to be said, but there is a growing number of people online who think they have the right to make others feel uncomfortable, and then cry censorship when called out on their bullshit.
  11. Unfortunately for DMX, there is no way to fix this, as it is not in the GM1 Standard. It's only in GS, which DMX does not honor for OPL synth. However, ADLMidi, which I use to test my patches and will be in Eternity Engine as a DMX replacement, will use GS instruments and even XG ones (if they exist in the instrument banks).
  12. The only things I remember changing are for the WOPL version only, which included the timbales, jingle bells, shaker, and one more I can't remember at the moment.
  13. I think what she means is that ISPs have been wanting for years to split the web into packages like US cable companies do. For example, $5 for "Social media", $5 for "Video", $5 for "news", etc, etc. This already has been done by wireless carriers in Portugal. The precedent is there; just because it's a phone plan...
  14. Christmas Update Ha Ha Ha Ha, Taking a break, my ears are shot from testing this every waking hour. Please give it a go!
  15. Oh gooood, it'll work with my patch set rather well then. I gotta play this over the holidays!