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About Csonicgo

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    OPL Goddess

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  1. Csonicgo

    Deathless - an Ultimate Doom megawad (RC2!)

    Well,I know what I'll be playing this weekend.
  2. Csonicgo

    DMXOPL v2.10 - Happy Holidays (Nov 27)

    Oh thank you! Apologies for not updating anything in this thread, I've been away with real life things. If it helps, the development version of DMXOPL is in the latest release of GZDoom. So go check that out!
  3. Csonicgo

    Doom 64 for Doom II - /idgames link is up

    Excellent! will definitely be playing this!
  4. Csonicgo

    [WIP] Eviternity - A Boom Format Megawad

    I'm really loving that teal range.
  5. Csonicgo

    British or American spelling?

    I've wondered what exactly that entails. Most Americans do not type as they speak (thank goodness) so I have to wonder if they're teaching some particular dialect. I can't think of any that change fundamental concepts like grammar, except Appalachian English, which I grew up around. So it's difficult for me to see what's different about it from anything else.
  6. Csonicgo

    British or American spelling?

    Given that most spelling differences concern words taken from Romance Languages and Latin, any differences that do exist are so minuscule that they rarely become an issue.

    1. Master O

      Master O

      So that's where Weird Al got "Headline News"'s melody from...

  8. Csonicgo

    Is there any mod that *tweaks* the Cajun Bots?

    In the original Cajunbot implementation (before ZDoom), they kinda were. Not very many parameters, but it was something.
  9. Csonicgo

    Post your Doom textures!

    Avant-garde here, folks. Texture shitposting.
  10. Csonicgo

    Favorite Source Port?

    Possibly because those maps are....wait for it... made for other ports? Eternity sticking to its scope is a good thing. Supporting other source ports' maps makes sense only if those maps are part of that port's history. Why would I expect Eternity to play ZDoom maps? ZDoom exists to play ZDoom maps. I wouldn't use ZDoom or GZDoom to play Eternity maps, that's absurd! GZDoom running Legacy maps is understandable though, because Legacy at the time was not maintained and didn't work properly with modern systems, leaving a handful of maps and TCs in an unplayable state. It made more sense to tailor another source port to run Legacy maps than it was to fix Legacy to run on modern systems. Legacy also required 512 MB RAM to run something that had 1/12 the complexity of something like Action Doom. Now, should I expect Eternity to play Legacy maps too? I'll be honest with you, hardware renderers in ports these days make Doom look worse than GL Quake. Then again, GL Quake had lightmaps! Okay, okay, that's a little harsh. Strife VE has lightmaps (no really it does) so I'm shocked that a certain source port that shall not be named hasn't ripped the code yet!
  11. "Female Protagonist in the new Doom movie?" - the greatest thread in the history of doomworld forums, locked by a moderator after 12,239 pages of heated debate,

    1. Ex Oblivione

      Ex Oblivione

      The producers are probably monitoring the thread now laughing it up.

  12. Jeez your profile page avi and header 👀

  13. Csonicgo

    Doom 64 for Doom II - /idgames link is up

    Remember the max amount of notes you can get away with is 9 without note cuts if you're using something like DMXOPL - I was working on a strictly 2-op version but it didn't work out well...
  14. Csonicgo

    What's your Opinion on Linux?

    My major gripe with Linux on a desktop machine has always been drivers. And I understand why this is the case, but it's still a fact that driver support was awful for many, many years. It didn't help that a lot of drivers in the 90's on Windows used software just as much as hardware to work properly.
  15. Csonicgo

    [Indie] Selling Games made in the doom engine?

    As the lines blur more and more, I would consider Action Doom 2 in this boat. You can get on Steam with $100 and not much else, and that officially makes Valve the Publisher. With no ESRB Rating.