Jello
Forum Regular

Posts: 981
Registered: 10-01 |
Well, I believe Carmack had some issues with getting controls right for Doom and Wolf on the ipod, and that was only moving in 2D. I can't imagine a full 3D shooter would work well, if at all. It looks like a rail shooter to me, and the fact that you can freeaim, and yet not change your viewpoint, plus the "dodge" warning made it clear. It's a rail shooter, but I still think it's damn impressive they managed to create even those simple graphics, which look circa a good 1998 computer, on a damn cell phone is impressive. Seven years ago being able to play Snake and Gorillas in two colors on a cell phone was an amazing feat. One of the things I love about Carmack is that he loves doing insane things with programming and engineering just to prove that they can be done, even if the result is slightly more than underwhelming.
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