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Plutonia 4 - Back to your hole

   (12 reviews)
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About This File

When the doom marine surfaced from hell, he forgot to turn off the oven, so he goes back but demons don't want him, so they try to stop him.


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elarmadillo3

  

BADASS

also @Doge Sword how can you not love this??????

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Doge Sword

  

this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.

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AsianMammoth

  

Unexpected final boss

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SilverMiner

  

Wow, I didn't know this exists at all!

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A Doom Player

  

I don't know if I'm too late to come to this, but this megawad is pretty fun to play and is a funny joke. It's also better than Plutonia 2, PRCP, Plutonia 1024, and Plutonia 3

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Gothic

  

04/09 UPDATE: 2 unintentional bugs on maps 11 and 30 were fixed.

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Erick

  

A joke WAD, so not a lot to take seriously here. Some maps are pretty interesting, MAP29 being a honest good map and one level in particular being a reference to SilverMiner's Plutonia 3. Music tracks are unfitting enough that they become fitting anyways. Worth a try, it's a funny mapset with some decent ideas that are not so bad to play.

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Gaia74

  

its a joke wad, but the levels is interesting

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GarrettChan

  

As a jokewad, this is not bad.

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Doomkid

  

WISH I COULD GIVE THIS TRASH 0 STARS FFS

 

 

 

 

 

 

 

 

 

 

(good joke Gothic, I lol'd)

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NuMetalManiak

  

very good work for a jokewad, got the intentional shit done right with lots of actually decent ideas, such as the MYHOUSE arch-vile maze, the space oddity in MAP28, the back-to-back catwalk traversing maps, the level with monsters all paired up (assuming that you are the only single one there, haha), and cyberdemon-filled secret level. this is a jokewad that you won't ever want to miss.

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Walter confetti

  

It's Ok. A nice spoof of original plutonia.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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