schwerpunk Posted March 31, 2013 I would've probably sneered if you'd suggestion that in person, but as Memfis said, it looks pretty cool. Looks nice and solid. 0 Share this post Link to post
mrthejoshmon Posted March 31, 2013 Thanks, now I am just pondering what to put in the text file. 0 Share this post Link to post
Marnetmar Posted March 31, 2013 Seems a little bit dark. Perhaps I goofed something up in the PSX TC's cfg. 0 Share this post Link to post
Tristan Posted March 31, 2013 mrthejoshmon said:Thanks, now I am just pondering what to put in the text file. Is this for putting the map on idgames? If so, use this. 0 Share this post Link to post
mrthejoshmon Posted March 31, 2013 Eris Falling said:Is this for putting the map on idgames? If so, use this. I am using that, I just wonder what to put in the boxes, I mean how on earth could I whip up a story for this map? who should I credit? that sort of stuff. Marnetmar: I think thats just the TC, its very dark in zdoom. 0 Share this post Link to post
Tristan Posted March 31, 2013 Marnetmar said:Yes, "stop quoting images dumbass" I know... Seems a little bit dark. Perhaps I goofed something up in the PSX TC's cfg. Check your OpenGL settings. Something or other is probably set to Dark, try the different options. 0 Share this post Link to post
The_MártonJános Posted March 31, 2013 mrthejoshmon said:also don't mind the gore salad at the bottom... But it... looks... too... delicious to... IGNORE!! *.* 0 Share this post Link to post
mrthejoshmon Posted March 31, 2013 Cell said:But it... looks... too... delicious to... IGNORE!! *.* go ahead, take a bite :) 0 Share this post Link to post
schwerpunk Posted March 31, 2013 Haha! The last two comments are what sensationalist news outlets dream of. Continuing the trend, here's a gif I found: http://i.imgur.com/DHwjYmF.gif Mostly because I don't like posting in this thread without adding a screenshot. 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 that .gif should be someones avatar. 0 Share this post Link to post
Platinum Shell Posted April 1, 2013 mrthejoshmon said:Thanks, I was thinking about replacing them with the LITE textures or TEKWALL textures, but it didn't look right :/ You have to PM me your HUD for great justice. 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 Platinum Shell said:You have to PM me your HUD for great justice. its not mine, its the FRAGBAR one I picked up off the archive, its decent I'd say. 0 Share this post Link to post
The_MártonJános Posted April 1, 2013 mrthejoshmon said:go ahead, take a bite :) Omnomnomnomnom, I've had fairly enough :D 0 Share this post Link to post
TwinBeast Posted April 1, 2013 mrthejoshmon: Some of the salad looks like blue boxing gloves... The COMPOHSO statbar is sort of cool, but looks a bit too busy. BaronOfStuff: Looks solid, except the small ammo counters. Maybe some new number graphics could work for it too. I've been working on some hud stuff too, but only inside my mind.. nothing to show yet. I was thinking of doing some mockups soon. 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 I have finished my second vanilla map, now going for the third (wow, that will be three in less that two weeks!) and attempted to make a red marble status bar, it went pink :( start point Dead guy in fountain. Now this is a strange one, a next to pitch black crate room, I am attempting to have enemies alerted to the player and roam around in there, so far its no good And an archvile fight in a small room, I am interesting in how this will be recieved: 0 Share this post Link to post
Springy Posted April 1, 2013 Those shots look great my friend. You have improved quite considerably I must say. That STBAR looks pretty nice actually apart from the font on the ammo section, I cannot read the font, otherwise it looks great. 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 thanks, all I can say is I learned from the best :) as for the stat bar, I an thinking of changing the words into either black or dark red, depends on which looks better. 0 Share this post Link to post
Memfis Posted April 1, 2013 That status bar is too bright and colorful IMO, I find it a bit distracting. 0 Share this post Link to post
esselfortium Posted April 1, 2013 Yeah, it's pretty garish. Readability issues aside, it's the brightest and most saturated-looking thing on the screen, which doesn't make things easy on the eyes when you're trying to focus on the game window above it. I'd go back to the drawing board and try a darker color. 0 Share this post Link to post
cannonball Posted April 1, 2013 http://imageshack.us/photo/my-images/836/plutonicdawnmap07.png/ Generic plutonia styled map07 picture thingy....... 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 Hopefully this is easier on the eyes, I doubt it though ** cannonball: Looks good so far, that seems an even few demons there too. 0 Share this post Link to post
LigH Posted April 1, 2013 I don't think it will work with red. IMHO, a lower saturation (closer to gray) should be preferred for the status bar. But the DOOM palette doesn't have much content as red hue with lower saturation. 0 Share this post Link to post
The_MártonJános Posted April 1, 2013 It's time we started a contest "Who makes the most epic status bar?!" 0 Share this post Link to post
mrthejoshmon Posted April 1, 2013 Cell said:It's time we started a contest "Who makes the most epic status bar?!" I vote Barron. 0 Share this post Link to post
schwerpunk Posted April 1, 2013 Cell said:It's time we started a contest "Who makes the most epic status bar?!" Careful with your request. Perhaps you meant it on purpose, but 'epic' doesn't always translate into 'playable.' Hehe. But that does sound like a good idea for a content anyway. :) 0 Share this post Link to post
TwinBeast Posted April 1, 2013 Ok, here's some HUD design mockup.. It's got Score, Energy, Health, Shield, Keys/items/whatever and Ammo. I wanted it to be lower height/smaller than the Doom statbar, but maybe then the Energy panel should be on the same level as the others at the bottom. I also did want to display different ammo types and weapons player has, but I'm not sure how many weapons or ammo types I'll have. Maybe it would be better to display some information on a different inventory type of panel that is only displayed when player press some key. 0 Share this post Link to post
marver0PS Posted April 1, 2013 Jimi said: pic what port are you using? 0 Share this post Link to post
Fletcher` Posted April 2, 2013 http://i217.photobucket.com/albums/cc37/ravagefox/doom/gray_hudbar.png I just wanted to join the custom HUD party! 0 Share this post Link to post
schwerpunk Posted April 2, 2013 Your giant crosshair makes me cringe, but your HUD; your HUD is a thing of beauty. Insanely readable. 0 Share this post Link to post
Platinum Shell Posted April 2, 2013 rf` said:cool pic[/img] I just wanted to join the custom HUD party! What mod/wad are you playing? 0 Share this post Link to post