Arctangent

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About Arctangent

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  1. they're full of nazis why wouldn't they take place in hell
  2. this only reminds me at how much it upsets me that textures that should by all rights have identical parts don't i.e. brown96 vs bronze#
  3. I think you're a wee bit out of touch with the current state of DICE, honestly.
  4. Unless I'm missing an important detail with how map data is stored in the executable, it honestly shouldn't be too much different from basically shoving Oblige into a source port. You'd have to figure out the best time to generate maps and how many maps to generate in advance, where the store the maps for the purpose of saves, and various other quirks, but I think the fact that it hasn't been done already is that it does require some pretty detailed knowledge of both the external and internal map format ( should there be any notable distinctions, anyway ) and there's just not really anyone interested in such a concept that has the experience with the engine to really pull it off, nor enough drive to learn the engine before digging their toes into anything concrete.
  5. I wish I had as much free time as you do. Jesus holy Christ almighty, that's some savage arguing skillz0rz.

     

     

     

     

     

    *slowly applauds*

  6. Yes, it does. Abandonware is internet slang, nothing beyond that - and it refers to software you can download for free, not legally but with no real chance that the site will get hit with a copyright notice.
  7. Okay, I'll completely admit that that's a really hideous typo - that "about" should really be "except." whoops
  8. This is completely wrong; a developer that is no long distributing a product can still legally fight against the piracy of their product. Even if that's still the case for the closest thing to "true abandonware," it's really a matter of the chances that they will. But them no longer distributing a product does not mean they won't still keep on the look-out of piracy.
  9. Possibly? It's really hard to say. Like, if you really did have a game that completely tossed away the abstraction and only presented you with all the variables under the hood, then yeah you'd almost certainly have to come up with your own abstraction to be able to figure out what's even going on in parseable terms. But even with such an extreme case, is what you're coming up with actually far from what the creator tried to make people come up with? Let me put it this way: You're playing Super Mario Bros, and your only feedback coming from the game is the gamesim's numbers. Not even labeled numbers, just the numbers themselves. You can see Mario's power up state, his position on screen, his score and life count, whatever way the game uses to store its levels, the positions of other moving entities and their state, etc.. Once you've figure out what numbers react to what and can play it ... well, wouldn't your interpretation of what's happening still end up involving your player character moving from right the left, jumping over and on things, and growing when it touches certain things and getting hurt and shrinking with it touches others? That's really just how tightly woven stuff like this is in the very basics of games themselves. You basically have to make a game that intentionally has a narrative dissonant from its mechanics, art style, soundtrack, etc., but even then, it might be possible that the lack of a traditional narrative throughline to it all manages to just become an unconventional one instead.
  10. Abandonware is most correctly defined as "games that are illegal to distribute for free, but the people who hold the rights to it don't care enough to crack down on it." It's not actually a legal distinction. Which is to say, a game that is still being sold by its original distributor and likely will be for years to come is as far, far, far as you can get from abandonware. Age has absolutely nothing to do with it.
  11. I'm not really sure how you quoted the one post establishing exactly how my issue was everything except you stating your opinion relating to the topic, then proceeded to act like it was a matter of stating your opinion relating to the topic.
  12. Well, you're completely forgetting the fact that the game sets up the plot for you. If the mechanics and the assets that makes those mechanics less abstract didn't provide you with the pen nor the paper, you wouldn't exactly be able to write, no?
  13. ah yes, assholery based around mocking a tic someone has, what a great way to start This is really just forcing your own perspective on anyone else, you realize? I mean, I get where you're coming from, but I don't come from there. You may think it's safe to assume such huge distinction and not read between the lines, and maybe for you, there's really never been an issue that would require changing that. But for me, I really have no way of telling whether someone's just being lazy with their typing or if it means exactly what it looks like it means, or what it means when you put it in the context of everything around it. There's just so much meaning that a sentence structure can hold and people do make use of it. This really seems more like a call for the reddit-style of branching off of individual replies instead of just having one big ol' chronological view, since making a new thread completely breaks the flow and removes the context of a conversation. Maybe the concept of "linked threads" would work better with the current system in place, where like you drag one reply out of a thread to act as a sort of pre-OP post to a new thread and there's like, various things connecting the two otherwise separate threads, but I dunno.
  14. I mean, yes? The thread has a title? I'm not sure what part you're stuck on, either the fact that replies can deviate from being exactly what the title says or that posts can have multiple aspects to them. When stuff like is said, it has little to directly do with the title of "How much do you care about Doom's plot?," but the post still has a link to that with: but, of course, it's still a different aspect to the post than that. The latter is putting down an opinion relating to the topic. The former is an incorrect fact that doesn't get automatically covered by "it's just an opinion" ( although it'd still be a bad and incorrect opinion anyway ) intrinsic to the thread title. I feel like this is something that'd come naturally to someone who's been on forums for at least 11 years. It's a really common thing, after all; pretty sure like a majority of both my and your replies that are more than a sentence or two long have stuff like this.